The Blackmar-Diebert Gambit


Book Description

This is the second publication of Life National Master Charles M. Diebert's 1991 book 'The Blackmar-Diebert Gambit'. In it Mr. Diebert shares his insight on and implementation of the Blackmar-Diemer Gambit by providing us with ninety four transcripts of tournament games (sixty five of which are against NMs, SMs, FMs, IMs, and GMs) where he used the BDG or defended against it. The transcribed games are in figurine algebraic notation, and are categorized by theme which is accompanied by a brief commentary. This book is a must for those who want to see and study the BDG played in Master level competition.




The Blackmar-Diemer Gambit


Book Description




Blackmar-Diemer Games 2


Book Description

Welcome to the Blackmar-Diemer Gambit Declined and Avoided! Tim Sawyer analyzes 225 games. This includes his new BDG classification, updated commentary, and an Index of Names to Games. The author tells stories and explains opening strategy. This book contains Blackmar-Diemer Gambit Avoided lines after 1.d4 d5 2.e4 dxe4 such as: Blackmar Gambit 3.f3, 3.Nc3 lines without 3...Nf6, Poehlmann 3.Nc3 f5, and Lemberger 3.Nc3 e5. The BDG Declined lines 3.Nc3 Nf6 4.f3 (without 4...exf3) include Caro-Kann O'Kelly 4.f3 c6, Vienna Defence 4.f3 Bf5 and others. The final chapter has 1.d4 Nf6 BDG Avoided lines such as the Sawyer Variation 2.f3 d5 3.e4 e6 4.Bg5 and the Huebsch Gambit after 2.Nc3 d5 3.e4 Nxe4 4.Nxe4 dxe4. This is the second of the four Blackmar-Diemer Gambit volumes planned for 2016. These four books are intended to replace the old BDG Keybook. Blackmar-Diemer Games 2 covers the gambit declined in five chapters each with 10 sections. Several new games were added here. Some 1.d4 Nf6 games (without 2...d5) were moved to the author's Indian Defences 1.d4 Nf6 book. The games of Tartakower, Sawyer, Zilbermints, Quinones, and many more players provide creative ideas. They demonstrate how to win bold chess attacks with energy and success. We see many quick White wins and quick Black wins due to a variety of mistakes. Short victories are common in the Blackmar-Diemer. Have fun playing chess. Try it! I quote: "The Blackmar-Diemer Gambit is not a boxing jab; it is a knockout punch. White gets to throw the first punch! Stop playing for the endgame; start playing to end the game! Be a winner. Play the Blackmar-Diemer Gambit!" [BDG Keybook from 1992]







Blackmar, Diemer and Gedult


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Trends in Blackmar Diemer Gambit


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The Blackmar-Diemer Gambit


Book Description

Now the exciting Blackmar-Diemer Gambit is brought up-to-the-minute in this incredible volume. It features the latest computer guided analysis, correspondence and e-mail tournaments, even high-rated blitz encounters from the internet chess club. An unbelievable 2700+ games, many seen nowhere else, along with thousands of new analytical suggestions makes the Keybook II your complete play to win manual.







Blackmar-Diemer Series


Book Description

Blackmar Diemer Series: Books 1-4 is a box set bundle of 4 books in 1. The four books are:Blackmar-Diemer Games 1: Accepted with 412 gambit accepted games with commentary.Blackmar-Diemer Games 2: Declined with 225 gambit declined games with commentary.Blackmar-Diemer Theory 3: Accepted is a detailed theoretical analysis with evaluations.Blackmar-Diemer Theory 4: Declined is a detailed theoretical analysis with evaluations.The games in Books 1 & 2 include various anecdotes from the author. They come from many types of competition: from blitz to correspondence to tournament play. These books build from the less popular lines up front to the stronger lines near the back of each volume.Books 3 & 4 on the Blackmar-Diemer Gambit theory checked by computer chess engines. Jack Clauser proofread the first drafts of Books 3 & 4. He offered many helpful suggestions.BDGers Tom Purser and Lev Zilbermints provided encouragement and influenced the author Tim Sawyer. Learn chess opening attacks with tactics and strategy. What fun it is to chess games quickly. The Blackmar-Diemer Gambit gave me 30 years of fun games. Join the fun!




Blackmar-Diemer Theory 4


Book Description

Blackmar-Diemer Theory 4 provides detailed analysis of the Blackmar-Diemer Gambit Declined. This is a companion volume to the earlier Blackmar-Diemer Theory 3 which covered the Gambit Accepted lines after 1.d4 d5 2.e4 dxe4 3.Nc3 Nf6 4.f3 exf3. Here in Blackmar-Diemer Theory 4 Tim Sawyer analyzes alternatives for the third and fourth moves after 1.d4 d5 2.e4 dxe4. Added is a chapter dealing with the 1.d4 Nf6 issue. White's hope is to transpose to a BDG by either 2.f3 d5 3.e4 or 2.Nc3 d5 3.e4. Here this book looks at lines when Black does not play 3...dxe4. The author focuses on lines you would only face on your journey to the Blackmar-Diemer Gambit. This book has been arranged according to the variations that you are most likely to see. A few critical lines are hidden in the notes. All these lines have been tested with chess engines. The goal for this Book 4 is to provide accurate Blackmar-Diemer theory of the Gambit Declined after 1.d4 d5 2.e4 dxe4 and after 1.d4 Nf6 2.f3 d5 3.e4 or 2.Nc3 d5. The critical lines are shown as concisely as possible.Tim Sawyer won about 2000 games with the Blackmar-Diemer Gambit. This is exciting chess! The opening is important. If you begin well you can end well. But understand this. The start is just the beginning. What happens next? That is up to the players. The solution is at the finish line. Theoretical analysis helps you start the game in the best possible way. It's your move!