The Character Codex II: Book of Modern & Sci-fi Character Classes


Book Description

A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes for modern and science fiction settings. Requires the Dice & Glory Core Rulebook. This book contains: Over 60 Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 3 Brick classes, 8 Fighter classes, 14 Adventurer classes, 8 Rogue classes, 12 Psychic classes, 6 mage classes, 4 Clergy classes and 8 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms including Gun Kata, Jeet Kune Do, KFM and Capoeira! New Character Concepts and Character Flaws! ...And advice for Game Masters about NPC's and monsters with specialist classes, campaign magic levels for modern settings, and story/character elements found in modern game settings. This book is an invaluable resource for any player or GM of the D&G system.




The Character Codex III: The Book of Eastern Fantasy Character Classes


Book Description

A new supplement from Ranger Games for the Dice & Glory game system containing specialist character classes drawn from Asian and middle-eastern history and lore. This book is a great resource for both Players and Game Masters wishing to introduce some eastern flavor into their game!




Player's Handbook


Book Description

A new 114-page supplement from Ranger Games Publishing, the Player's Handbook for Dice & Glory reprints chapters 1, 3, 4, 5, and 6 from the Core Rulebook and includes new material to help new and experienced players to create fully realized characters with a full chapter on The Basics (group role & relationships, expanded disposition table, rounding out the details), Step-By-Step Character Creation (a walkthrough of 14 steps), and Character Starter Packages. This book has 9 chapters and a complete index of Specialist Character Classes for all current Dice & Glory publications.




Empire of Bones (Book 1 of the Empire of Bones Saga) (Large Print)


Book Description

After a terrible war almost extinguished humanity, the New Terran Empire rises from its own ashes.Sent on an exploratory mission to the dead worlds of the Old Empire, Commander Jared Mertz sets off into the unknown.Only the Old Empire isn't quite dead after all. Evil lurks in the dark.With everything he holds dear at stake, Jared must fight like never before. Victory means life. Defeat means death. Or worse.If you love military science fiction and grand adventure on a galaxy-spanning scale, grab "Empire of Bones" and the rest of The Empire of Bones Saga today!







The Athenaeum


Book Description




The Origin of Consciousness in the Breakdown of the Bicameral Mind


Book Description

National Book Award Finalist: “This man’s ideas may be the most influential, not to say controversial, of the second half of the twentieth century.”—Columbus Dispatch At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion—and indeed our future. “Don’t be put off by the academic title of Julian Jaynes’s The Origin of Consciousness in the Breakdown of the Bicameral Mind. Its prose is always lucid and often lyrical…he unfolds his case with the utmost intellectual rigor.”—The New York Times “When Julian Jaynes . . . speculates that until late in the twentieth millennium BC men had no consciousness but were automatically obeying the voices of the gods, we are astounded but compelled to follow this remarkable thesis.”—John Updike, The New Yorker “He is as startling as Freud was in The Interpretation of Dreams, and Jaynes is equally as adept at forcing a new view of known human behavior.”—American Journal of Psychiatry







A Long Time Until Now


Book Description

Book 1 in a new series from the creator of the best-selling Freehold Universe series. A military unit is thrust back into Paleolithic times with only their guns and portable hardware. Ten soldiers on convoy in Afghanistan suddenly find themselves lost in time. Somehow, they arrived in Earth's Paleolithic Asia. With no idea how they arrived or how to get back, the shock of the event is severe. They discover groups of the similarly displaceImperial Romans, Neolithic Europeans, and a small cadre of East Indian peasants. Despite their technological advantage, the soldiers only have ten people, and know no way home. Then two more time travelers arrive from a future far beyond the present. These time travelers may have the means to get back, but they aren't giving it up. In fact, they may have a treacherous agenda of their own, one that may very well lead to the death of the displaced in a harsh and dangerous era. At the publisher's request, this title is sold without DRM (Digital Rights Management). About Michael Z. Williamson: _A fast-paced, compulsive readãwill appeal to fans of John Ringo, David Drake, Lois McMaster Bujold, and David Weber.Ó _ Kliatt _Williamson's military expertise is impressive.Ó _SF Reviews




Class


Book Description

This book describes the living-room artifacts, clothing styles, and intellectual proclivities of American classes from top to bottom.