The Creative Doer


Book Description

A path for female creators, activists and magicmakers. The Creative Doer offers a roadmap for women who are hungry for a more creative life and who are willing to ask a few burning questions: What if we stopped trying to follow in the footsteps of the Male Genius? What does devotion look like if it doesn't mean forsaking everything and everyone, including your kids, for your art? What would happen if we granted ourselves the permission we're waiting for and started doing our work, our way? In this insightful, no-bullshit guide you'll learn how to: - Redefine creative work and bust the old myths about The Artist - Zoom in on your dream until it's doable - Claim the time and space you need to do your work - Understand fear and how to flow with it - Do self-care in a way that will change your creative life forever - Share your work, truthfully, tenderly and courageously




Thinker, Learner, Dreamer, Doer


Book Description

Master the Age of Complexity through innovative growth. From COVID-19 to global environmental and economic concerns, how can schools adapt learning environments to foster innovative thinking when the Age of Complexity is always at the forefront? The authors explore this and more by reimagining learning cultures that bring out the innovative seeds of brilliance in every student. Built on the philosophy that the prosperity of any organization is directly proportional to how it values its people, this book provides: A new way to define brilliance, and 10 specific ways you can shift your organization to prepare your school and community for our Age of Complexity Detailed case studies from schools excelling in the Age of Complexity Links to videos showcasing real-world students and educators in action Key takeaways highlighting each chapter’s critical content Reflective questions to facilitate application of ideas Actionable strategies to use in classrooms and school communities




Innovating


Book Description

Discover the MIT-developed, “doer’s approach” to innovation with this guide that reveals you don’t need an earth-shattering idea to create a standout product, service, or business—just a hunch that you can scale up to impact. Innovation is the subject of countless books and courses, but there’s very little out there about how you actually innovate. Innovation and entrepreneurship are not one and the same, although aspiring innovators often think of them that way. They are told to get an idea and a team and to build a show-and-tell for potential investors. In Innovating, Luis Perez-Breva describes another approach—a doer’s approach developed over a decade at MIT and internationally in workshops, classes, and companies. He shows that innovating doesn’t require an earth-shattering idea; all it takes is a hunch. Anyone can do it. By prototyping a problem and learning by being wrong, innovating can be scaled up to make an impact. As Perez-Breva demonstrates, “nothing is new” at the outset of what we only later celebrate as innovation. In Innovating, the process—illustrated by unique and dynamic artwork—is shown to be empirical, experimental, nonlinear, and incremental. You give your hunch the structure of a problem. Anything can be a part. Your innovating accrues other people’s knowledge and skills. Perez-Breva describes how to create a kit for innovating, and outlines questions that will help you think in new ways. Finally, he shows how to systematize what you’ve learned: to advocate, communicate, scale up, manage innovating continuously, and document—“you need a notebook to converse with yourself,” he advises. Everyone interested in innovating also needs to read this book.




Unstuck


Book Description

"Can't get the creative juices flowing? Unstuck features 52 simple, creativity-generating projects that can fit into any lifestyle. Arranged in order of time commitment--from 30 seconds to several hours--the 52 projects can be done randomly or one per week for an entire year of creativity building. Also included are 12 artist profiles that illuminate what other successful creative people do to stay inspired and productive, along with blank journaling pages to sketch, scribble, and jot down your experiences and ideas. Roll the dice (made from the "custom inspiration dice" template in the book) and see where your creative energy takes you! www.noahscalin.com www.skulladay.blogspot.com www.makesomething365.blogspot.com"--




Creative Intelligence


Book Description

Offering insights from the spheres of anthropology, psychology, education, design, and business, Creative Intelligence by Bruce Nussbaum, a leading thinker, commentator, and curator on the subjects of design, creativity, and innovation, is first book to identify and explore creative intelligence as a new form of cultural literacy and as a powerful method for problem-solving, driving innovation, and sparking start-up capitalism. Nussbaum investigates the ways in which individuals, corporations, and nations are boosting their creative intelligence — CQ—and how that translates into their abilities to make new products and solve new problems. Ultimately, Creative Intelligence shows how to frame problems in new ways and devise solutions that are original and highly social. Smart and eye opening, Creative Intelligence: Harnessing the Power to Create, Connect, and Inspire illustrates how to connect our creative output with a new type of economic system, Indie Capitalism, where creativity is the source of value, where entrepreneurs drive growth, and where social networks are the building blocks of the economy.




The Doer of Good Becomes Good


Book Description

Here is everything you ever wanted to know about community service. Ronald W. Poplau explores the major shortcomings of today's education and introduces community service as a viable means to correct them. The book is based on 11 years of a program that the State of Kansas enacted into law. The U.S. State Department later sent Poplau to Russia to share this program with Russian schools, and at any one time, one-fourth of the author's school, Shawnee Mission Northwest High School, is enrolled in the program. There is a waiting list to get in the class, and this book can show you how to create the same phenomenon in your school. This book: examines how community service affects a student's person, explores why community service is needed now in all of our schools, documents with student testimonials how service not only changes them but also the community. Poplau contends that while technology is isolating all of us, and especially young students, it cannot be forgotten that human beings were meant to bond with one another. Students need to become involved with their fellow man, and with this in mind, the mission statement and title of the book is a simple one: The Doer of Good Becomes Good. For teachers and student activity directors.




Managing Innovation, Design and Creativity


Book Description

Innovation is the major driving force in organisations today. With the rise of truly global markets and the intensifying competition for customers, employees and other critical resources, the ability to continuously develop successful innovative products, services, processes and strategies is essential. While creativity is the starting point for any kind of innovation, design is the process through which a creative idea or concept is translated into reality. Managing Innovation, Design and Creativity, 2nd Edition brings these three strands together in a discussion built around a collection of up-to-date case studies.




Creativity, Innovation, and Entrepreneurship


Book Description

People with ideas are dreamers. People who get things done are doers. One doer is worth eight dreamers. There are three kinds of people who make up an innovator. There are inventors (people who have new and unique ideas), problem solvers (people who have ideas about how to correct a previous error) and entrepreneurs (people who transform ideas into realities). Put them altogether they spell "innovator." Most innovative books today focus on ways to create new and unique ideas; some of them also address problem-solving, but this is less than 10% of the methodologies that the innovator needs to master. The approaches used in this book transform an idea into reality, or to put it another way, deliver innovative products to make a profit for the organization and instill pride in its employees. This means that every step in the process needs to have innovation applied to it in order to meet the expectations and demands of today's sophisticated customer. This book is designed to help the reader and their organization complete the complex process of bringing a new product to market by presenting what is expected at each step in the cycle and providing step-by-step instructions on what to do at each specific step. In large to mid-sized organizations this book is designed to help each individual understand how they fit into the innovative cycle and explains why they should be more creative related to the work they do and more conscious of the contributions they can make. It emphasizes the importance of every individual contributing to the organization's innovative process. The book is designed to help the organization understand its Innovation Systems Cycle. In the early part of the cycle it focuses on weeding out projects that do not have the potential to produce value-added results to the stakeholders. By using the guidelines outlined in this book, an organization can reduce its new project failure rate by as much as 50% which should result in almost doubling the organization’s new product output thereby increasing profits by as much as 15%.




Creative Anarchy


Book Description

Creatives are taught the rules of design by mentors and professors. We are told what to do and how to do it. "Follow the rules and color within the lines," they say. "Only use two fonts on a page and don't make your logo too complicated," they say. It's time for us to tell them to shove it. Creative Anarchy explains and explores both rule-following and rule-breaking design. It includes tips to throw design caution to the wind, designers' stories with galleries of work, and creative exercises to help push your designs to the next level. Creative Anarchy is about great design and awesome ideas. You'll find sections specifically devoted to designing logos, posters, websites, publications, advertising and more.




Doers


Book Description

Doers, like knights in chess, are the driving force for innovation; those disruptive game-changers envied and feared by competitors. When provided with unrestricted opportunities they will deliver amazing results. The profitability of a competitive enterprise hinges upon its ability to harness the versatility of Doers. This book presents an exciting new line of thought that addresses the challenges facing Doers and those who employ them. Readers from the boardroom to the break room are provided with the ways and means to halt decline and restore prosperity.