The Danger Seekers Club


Book Description

Children have been told all of their lives that the great graveyard is a very dangerous place and to never go there. But Dalton has made plans for him and his Danger Seekers Club members to go and he is bribing them with the promise of a huge treasure. e witch, Malana, has given Dalton a map showing there is a treasure in the Great Graveyard but does her giving him this information have a price to it? Because you know, witches do not just give people things for free. Will the Danger Seekers make it into the Great Graveyard? Will they find the treasure that has been promised to them? Most importantly, if they make it in, will they make it back out safely?




The Danger Seekers


Book Description

Following his adoption by a wealthy business woman, Junior, now known by his real name, Sprint Heffman, fulfills his commitment to her by becoming a world famous archaeologist. Having successfully met that commitment, he follows his long desire to be involved in worldwide security issues that was born through work he has done for the CIA as an undercover agent while managing archaeological sites, or digs, all over the world. His adventures, both personal and in business, lead him from one dangerous situation after another which develops both his investigative skills and his success at applying them. None the less, the threat of failure is always present in his mind and concern for the safety of his team weighs on him heavily.




Mystery Seekers Club


Book Description

There is something weird going on under the big top. Join the Mystery Seekers Club to try and figure out what is going on. Where will this mystery take them? How will they get anyone to believe what they find out?




The Summer Seekers


Book Description

“The Summer Seekers is the ultimate road trip book.”—Susan Wiggs, #1 New York Times bestselling author Get swept into a summer of sunshine, soul-searching and shameless matchmaking with this delightfully bighearted road-trip adventure by USA TODAY bestselling author Sarah Morgan! Kathleen is eighty years old. After she has a run-in with an intruder, her daughter wants her to move into a residential home. But she’s not having any of it. What she craves—what she needs—is adventure. Liza is drowning in the daily stress of family life. The last thing she needs is her mother jetting off on a wild holiday, making Liza long for a solo summer of her own. Martha is having a quarter-life crisis. Unemployed, unloved and uninspired, she just can’t get her life together. But she knows something has to change. When Martha sees Kathleen’s advertisement for a driver and companion to share an epic road trip across America with, she decides this job might be the answer to her prayers. She's not the world's best driver, but anything has to be better than living with her parents. And traveling with a stranger? No problem. Anyway, how much trouble can one eighty-year-old woman be? As these women embark on the journey of a lifetime, they all discover it's never too late to start over… Don't miss USA Today bestselling author Sarah Morgan's next cozy beach read, The Summer Swap, where a widow's plan to spend the summer in Cape Cod is upended by an unexpected guest and a secret that could change everything... Get lost in more captivating stories by Sarah Morgan: The Summer Swap - Coming May 2024! The Book Club Hotel The Island Villa Snowed In For Christmas Beach House Summer




Seeker


Book Description

A small boy is abandoned into great peril under a great city. The 7aEUR"yearaEUR"old feral boy is captured by a criminal childaEUR"seller. He is involved in a traffic accident where he is misidentified as a privileged person and is given expensive medical care. When it is discovered that he does not deserve the treatment, he is "Debt Bonded" into an international military antiaEUR"terrorist force. He matures and becomes a famous warrior. The warrior goes into a violent combat assignment and is injured by a land mine which amputates both of his legs. The protagonist is used in the lunar orbit construction of the first spaceship ever launched from Earth. His great skill and luck causes him to be kidnapped and to be included in the chemicalaEUR"preserved crew of the spaceship. Many years later the spaceship Seeker is attracted to an unaEUR"named planet. The protagonist is awakened and manages to safely land the spaceship which was never meant to land by highlyaEUR"improbable means. The protagonist wakes the crew and defends the ship's invasion by huge insects. The protagonist is altered by the bugs, his missing legs are replaced and his immortal body is greatly modified. The protagonist is confronted by a planetary computer which had remained hidden in fear. The MegaComputer relates a history of the races killed on the planet. The computer controls the entire planet and gives a ring of preserved orbiting spaceships to the Seeker crew. The preserved spaceships in orbit are used in two separate fleets of 1440 connected ships, one to resettle the vacant planets of the dead sentients and the second to rescue the population of Earth for resettlement on new planets. The protagonist and all Seekers are cloned to 3500 clones by the computer to man the 2880 spaceships. The protagonist and the computer discovers the computer data representing 32 species of sentient beings and the method of their revival of each of them. The oldest race recorded the physical and mental computer data before a fatal ray killed all sentient life on the planet. The protagonist and the computer awake a percentage of the "dead" sentients for spaceship crews. After a long return flight, the protagonist finds that the glacial Earth is poisoned by radiation and all the few remaining people must be cloned to safely leave Earth. The protagonist has succeeded in the revival of the murdered species and the resettlement of the known Universe and great explorations. The protagonist has rescued the glacial and radioactive Earth. The protagonist has conquered death, distance, time and the future. The book pauses before the following books concerning the details and adventures of particular selected subjects. If you believe that one picture is worth a thousand words, you must also believe that it takes a thousand words to make a picture!




The Bystander


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Report


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Guildcraft


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Report


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The Truth Seeker


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