I, Zombie


Book Description

“My name is John Doe. I’ve been dead for ten years.” I have no heartbeat, no breath, no smell, just cold, clammy flesh animated by something I don’t understand. So I sell my dead flesh to the highest bidder. If the price is right, I’ll kill for you, steal for you, or save your life for you. There’s no mystery you can’t hire me to solve... apart from this one. The bent copper torn apart in his flat by something not quite human. The hidden rooms underneath the Tower of London. The hollow-eyed boxer, Morse, and strange, strange Mr Smith with his head full of the future. And the secret they found. The secret of who I am. A secret so big and black and terrible that it changed everything we thought we knew about existence. And now I’m the only person who can stop the end of all life on this planet... ...I, Zombie!




Science Fiction Literature through History [2 volumes]


Book Description

This book provides students and other interested readers with a comprehensive survey of science fiction history and numerous essays addressing major science fiction topics, authors, works, and subgenres written by a distinguished scholar. This encyclopedia deals with written science fiction in all of its forms, not only novels and short stories but also mediums often ignored in other reference books, such as plays, poems, comic books, and graphic novels. Some science fiction films, television programs, and video games are also mentioned, particularly when they are relevant to written texts. Its focus is on science fiction in the English language, though due attention is given to international authors whose works have been frequently translated into English. Since science fiction became a recognized genre and greatly expanded in the 20th century, works published in the 20th and 21st centuries are most frequently discussed, though important earlier works are not neglected. The texts are designed to be helpful to numerous readers, ranging from students first encountering science fiction to experienced scholars in the field.




100 Best Video Games (That Never Existed)


Book Description

THE WORLD’S FIRST POST-TRUTH GAMING BOOK After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found himself on an epic quest to conjure up hundreds of entirely fictional titles. From 1980s hits like BeastEnders to modern classics like 90s Goth Soccer and BinCrab Destiny, this beautiful retrospective takes the reader on a lavish tour of the most memorable and groundbreaking games never made. Brought to hilarious life by a team of genuine videogame industry concept artists and written by a professional over-imaginer, this book doesn’t just throw out silly ideas – it expands on them in relentless, excruciating detail.




The Listener


Book Description




World Authors, 1900-1950


Book Description

Representing a broad range of ethnic diversity, these in-depth profiles present fascinating accounts of lives and careers, the circumstances under which works were produced, and their literary significance. Each profile also includes critical evaluation, a list of the author's principal works with date first published, a list of major critical works, and a portrait or photograph where available.







The New Republic


Book Description