The Desktop Fractal Design Handbook


Book Description

The Desktop Fractal Design Handbook is a four-chapter introductory text to fractal geometry. The underlying algorithms are derived from mathematics, which is reflected in the images they produce. Chapter 1 provides an overview of the products of the desktop fractal design system. Chapter 2 describes the installation and operation of hardware and operating system of the design system, along with its maintenance. Chapter 3 outlines the use of the desktop fractal design system, specifically on hot to design fractals on the fractal design screen, maps, paintings, and help screens. Chapter 4 focuses on the many practical applications of fractals. This book will be of value to mathematicians, engineers, graphic artists, teachers, and students.







Creative Haven Nature Fractals Coloring Book


Book Description

From seashells to crystals and clouds, nature abounds in the intricate patterns known as fractals. Thirty-one full-page fractal designs feature kaleidoscopic arrays of flowers, butterflies, and other natural forms.




The Desktop Designer's Illustration Handbook


Book Description

The Desktop Designer’s Illustration Handbook Marcelle Lapow Toor If you want to reach—and hold—audiences who’ve seen everything, read this new hands-on guide to locating, selecting, and using illustrations in desktop publications. In no time at all, you’ll be able to select just the right illustration technique to make your publication pop. The Desktop Designer’s Illustration Handbook is written by a graphic designer who really knows how to teach desktop illustration techniques. Marcelle Lapow Toor has taught graphic design and desktop publishing to university students and has conducted workshops at national conferences throughout the country. Her proven building block approach helps you make practical sense of the principles of illustration, design, and composition. She easily guides you through the process—from deciding what kind of illustration to use to manipulating images for maximum visual impact. With the aid of insider tips from participating pros, hundreds of illustrations, helpful hints, and time saving checklists, Ms. Toor clearly explains how to create eye-catching results using: Type - Dress up your design and keep costs low with eye-catching type and typographic devices. Learn simple techniques for using type as an illustration. Drawings - Add variety with clip art and original illustration. Learn how to locate and choose the drawing, illustrator, or clip art that will give your publication the competing edge. Photographs - Grab your reader’s attention with photographs that breathe life into the copy and baby your budget. Learn when it’s best to use a photograph, how to use a scanner to alter a photograph, and where to look for low-cost photos. Information Graphics - Take the snore out of statistics with reader-friendly charts, graphs, tables, and maps. Learn how to select the best format for statistical information so it is easily understood at a glance. Computer graphics - Punch up interest with textured backgrounds that you create with a scanner, an image-editing program, and materials lying around your office. Plus, learn how to achieve the effects you want with a drawing or painting program. You’ll turn again and again to this jam-packed idea book for inspiration as well as information. Here are hundreds of illustration ideas, guaranteed to get your creative juices flowing. And that’s not all. This indispensable desk reference gives you even more hands-on resources that you can put to work right away: A blow-by-blow description of the graphic devices used in each chapter and a clear explanation of how they were created. A sampler of clip art, with addresses of the software manufacturers who supply art on disk or CD-ROM. A sampler of pictorial and decorative typefaces. A list of public and private picture sources. Many illustrations by well-known professional illustrators and directions for contacting them. A glossary of desktop publishing terminology. You won’t find a more complete or easier to use illustration source book. Whether you decide to use illustrations that are ready-made, illustrations created by hired hands, or illustrations that you create yourself, you’ll produce head turning, results every time with The Desktop Designer’s Illustration Handbook.




Digital Colour in Graphic Design


Book Description

Complete, practical guide to handling colour graphics on the desktop for Mac and PC - from the scanning, creation and manipulation of images to processing for different colour output devices. Keep this handy book on your desk to help you achieve more professional-looking results in colour for a wide variety of tasks. An accompanying CD-ROM allows you to view practical examples of colour techniques in graphic design on the screen, demonstrating the techniques described in the book. The underlying principles of digital colour are explained in detail: · colour models · ways in which scanners, monitors and printers handle colour · system calibration methods · colour management processes · colour processing features in software · colour conversions Practical examples of colour techniques in graphic design are illustrated using a variety of software applications: Photoshop, Fractal Painter, Ray Dream Studio, Illustrator, Freehand, CorelDraw, Fractal Poser and Metatools Bryce. The examples are conducted through a series of workshops leading you through a variety of processes. Ken Pender is a freelance designer. He was, for many years, a Manager with IBM, including four years as Manager of their European Computer Integrated Manufacturing Technology Centre in Germany. He is also author of 'Digital Graphic Design' and 'Digital Video for the Desktop' for Focal Press.




The Software Encyclopedia 2000


Book Description




Fractals, Chaos, Power Laws


Book Description

This fascinating book explores the connections between chaos theory, physics, biology, and mathematics. Its award-winning computer graphics, optical illusions, and games illustrate the concept of self-similarity, a typical property of fractals. The author -- hailed by Publishers Weekly as a modern Lewis Carroll -- conveys memorable insights in the form of puns and puzzles. 1992 edition.




Manuals Combined: Electronic Warfare and Radar Systems Engineering Handbook: 2013, 2012, 1999, 1997 Plus Principles of Naval Weapons Systems, Satellites And Radar Fundamentals


Book Description

Over 3.400 total pages ... Includes: Electronic Warfare and Radar Systems Engineering Handbook, 2013, 455 pages Electronic Warfare and Radar Systems Engineering Handbook, 2012, 399 pages Electronic Warfare and Radar Systems Engineering Handbook, 1999, 287 pages Electronic Warfare and Radar Systems Engineering Handbook, 1997, 602 pages Electronic Warfare Fundamentals, 2000, 351 pages Radar Fundamentals Student Guide Volume II, no date, 355 pages Principles of Naval Weapons Systems, no date, 351 pages Electronic Warfare, U.S. Marine Corps, 2002, 73 pages Marine Corps Warfighting Publication (MCWP) 6-22, Communications and Information Systems, 1999, 146 pages Marine Corps Warfighting Publication (MCWP) 6-22D, Field Antenna Handbook, 1999, 146 pages, 192 pages Plan / Design / Layout Of Satellite Communication Systems, 1994, 169 pages




A Guide to Convolutional Neural Networks for Computer Vision


Book Description

Computer vision has become increasingly important and effective in recent years due to its wide-ranging applications in areas as diverse as smart surveillance and monitoring, health and medicine, sports and recreation, robotics, drones, and self-driving cars. Visual recognition tasks, such as image classification, localization, and detection, are the core building blocks of many of these applications, and recent developments in Convolutional Neural Networks (CNNs) have led to outstanding performance in these state-of-the-art visual recognition tasks and systems. As a result, CNNs now form the crux of deep learning algorithms in computer vision. This self-contained guide will benefit those who seek to both understand the theory behind CNNs and to gain hands-on experience on the application of CNNs in computer vision. It provides a comprehensive introduction to CNNs starting with the essential concepts behind neural networks: training, regularization, and optimization of CNNs. The book also discusses a wide range of loss functions, network layers, and popular CNN architectures, reviews the different techniques for the evaluation of CNNs, and presents some popular CNN tools and libraries that are commonly used in computer vision. Further, this text describes and discusses case studies that are related to the application of CNN in computer vision, including image classification, object detection, semantic segmentation, scene understanding, and image generation. This book is ideal for undergraduate and graduate students, as no prior background knowledge in the field is required to follow the material, as well as new researchers, developers, engineers, and practitioners who are interested in gaining a quick understanding of CNN models.




Scientific American


Book Description

Monthly magazine devoted to topics of general scientific interest.