The Game of Conquering


Book Description

Without the right mindset recruiting, duplicating and rank advancing in network marketing seem daunting. We all have MASSIVE fears in network marketing. This book is based on a study from hundreds of network marketer's who gave the biggest fears that hold them back. This is the first book everyone should read in network marketing.




The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win


Book Description

As a leader, how do you discover and implement breakthrough opportunities? Gamify challenges. Level up your team. And play to WIN. Unveiling a comprehensive approach to extraordinary problem-solving, The GAME of Innovation offers all you need to meet challenges head on and seize the competitive edge. Conceived by a super-creative quartet of top-tier business consultants, The GAME of Innovation builds upon a novel premise: What if you framed problems as if they were games of profound significance? How might you design something new or reimagine the old, particularly when competition increases, technology disrupts, change accelerates, money tightens, and the rules of success are constantly evolving? The book then shares a flexible methodology for designing powerhouse problem-solving GAMEs (Guidelines, Arena, Materials, Experience), aligning teams with 5 problem-solving “lenses,” building consensus behind change, and leading/managing the process. This uncommon, easy-to-read, visual book is packed with actionable strategies that will help you and your community thrive when playing The GAME of Innovation.




Game Over


Book Description

More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.




Conquering the Chaos


Book Description

Providing an insider view on how to tackle the very unique challenges of the Indian market, the former India head of two U.S. multinational corporations proves that if you can make it in India, you can make it anywhere by revealing how to break into through successfully. 10,000 first printing.




Conquering the Game of Control


Book Description

Quit playing the game! All humans, by nature, are doomed to play an unwinnable game which looks remarkably like the harmless game of Rock/Paper/Scissors, but is, in reality, played out with the weapons of domination, manipulation, and intimidation. For those who want to learn to let go of the reins of control so they can be put in the hands of one who is infinitely more capable, the Lord, this book will be both enlightening and beneficial. Like the game of Rock/Paper/Scissors, there are no real winners; only victims who feel crushed, cut, or covered by the process—or ominously empowered by it. What is the solution? To quit playing the game altogether! How? By recognizing and repenting of the game-playing. God does not “play the game”—indeed, control is not in Him at all. Through Him, humans can be transformed until the game of control gives way to a life of mutual submission—the dance of relationship rather than the dissonance of control.




Conquering the Game of Life


Book Description

What's the quality of your game? Is your game of life being played as you desire? What are the rules to your game of life? C. K. Hersh leads the reader through a series of entertaining stories, exercises, and questions that empower the reader to find his or her game. Any athlete who is training uses specific tools and skills to improve his or her play of a specific game. Tennis players drill their forehands, backhands, and different spins they put on the ball. Similarly, we have tools and skills we use to play the game of life. They include points of view and thinking patterns as well as life experiences and lessons we've learned over the years. Just as athletes train their bodies to participate in a sport, we can also train ourselves to strengthen our knowledge and skill in how we play the game of life. Our goal? To enjoy the game of life-fully in the moment. This entertaining book will help get you in the game you desire.




Conquering Adventure Games


Book Description

Recommends strategies for playing adventure computer games such as Zork, Deadline, and Enchanter and explains how to create an adventure game




The Game of Networking


Book Description

Through 8 years of research, advice from the top worldwide influencers & 500 books studied Rob has the formula to successful networking. This formula has 3 1/2 Laws that will enhance your network skills to increase sales, revolutionize your relationships & build a referral engine.




Divide and Conquer (Infinity Ring, Book 2)


Book Description

Scholastic's next multi-platform mega-event begins here!Dak, Sera, and Riq might be in over their heads when they attempt to stop a Viking invasion!Hundreds of ships carrying thousands of warriors are laying siege to medieval Paris. The Parisians are holding their own, but the stalemate can only last so long. And that's bad news -- especially since Dak has been captured, forced to work alongside the Vikings while Sera and Riq defend Paris from within. No matter which side wins, the kids lose!




Dream Team


Book Description

NEW YORK TIMES BESTSELLER Acclaimed sports journalist Jack McCallum delivers the untold story of the greatest team ever assembled: the 1992 U.S. Olympic Men’s Basketball Team. As a writer for Sports Illustrated, McCallum enjoyed a courtside seat for the most exciting basketball spectacle on earth, covering the Dream Team from its inception to the gold medal ceremony in Barcelona. Drawing on fresh interviews with the players, McCallum provides the definitive account of the Dream Team phenomenon. He offers a behind-the-scenes look at the controversial selection process. He takes us inside the team’s Olympic suites for late-night card games and bull sessions where superstars like Michael Jordan, Magic Johnson, and Larry Bird debated the finer points of basketball. And he narrates a riveting account of the legendary intrasquad scrimmage that pitted the Dream Teamers against one another in what may have been the greatest pickup game in history. In the twenty years since the Dream Team first captivated the world, its mystique has only grown. Dream Team vividly re-creates the moment when a once-in-a-millennium group of athletes came together and changed the future of sports—one perfectly executed fast break at a time. With a new Afterword by the author. “The absolute definitive work on the subject, a perfectly wonderful once-you-pick-it-up-you-won’t-be-able-to-put-it-down book.”—The Boston Globe “An Olympic hoops dream.”—Newsday “What makes this volume a must-read for nostalgic hoopsters are the robust portraits of the outsize personalities of the participants, all of whom were remarkably open with McCallum, both then and now.”—Booklist (starred review)