The Tyrant Baru Cormorant


Book Description

Seth Dickinson's epic fantasy series which began with the “literally breathtaking” (NPR) The Traitor Baru Cormorant, returns with the third book, The Tyrant Baru Cormorant. The hunt is over. After fifteen years of lies and sacrifice, Baru Cormorant has the power to destroy the Imperial Republic of Falcrest that she pretends to serve. The secret society called the Cancrioth is real, and Baru is among them. But the Cancrioth's weapon cannot distinguish the guilty from the innocent. If it escapes quarantine, the ancient hemorrhagic plague called the Kettling will kill hundreds of millions...not just in Falcrest, but all across the world. History will end in a black bloodstain. Is that justice? Is this really what Tain Hu hoped for when she sacrificed herself? Baru's enemies close in from all sides. Baru's own mind teeters on the edge of madness or shattering revelation. Now she must choose between genocidal revenge and a far more difficult path—a conspiracy of judges, kings, spies and immortals, puppeteering the world's riches and two great wars in a gambit for the ultimate prize. If Baru had absolute power over the Imperial Republic, she could force Falcrest to abandon its colonies and make right its crimes. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Screen Saviors


Book Description

Screen Saviors studies how the self of whites is imagined in Hollywood movies—by white directors featuring white protagonists interacting with people of another color. This collaboration by a sociologist and a film critic, using the new perspective of critical "white studies," offers a bold and sweeping critique of almost a century's worth of American film, from Birth of Nation (1915) through Black Hawk Down (2001). Screen Saviors studies the way in which the social relations that we call "race" are fictionalized and pictured in the movies. It argues that films are part of broader projects that lead us to ignore or deny the nature of the racial divide in which Americans live. Even as the images of racial and ethnic minorities change across the twentieth century, Hollywood keeps portraying the ideal white American self as good-looking, powerful, brave, cordial, kind, firm, and generous: a natural-born leader worthy of the loyalty of those of another color. The book invites readers to conduct their own analyses of films by showing how this can be done in over 50 Hollywood movies. Among these are some films about the Civil War—Birth of a Nation , Gone with the Wind, and Glory; some about white messiahs who rescue people of another color—Stargate, To Kill a Mockingbird, Mississippi Burning, Three Kings, and The Matrix; the three versions of Mutiny on the Bounty (1935, 1962, and 1984) and interracial romance—Guess Who's Coming to Dinner. Forty years of Hollywood fantasies of interracial harmony, from The Defiant Ones and In the Heat of the Night through the Lethal Weapon series and Men in Black are examined. This work in the sociology of knowledge and cultural studies relates the movies of Hollywood to the large political agendas on race relation in the United States. Screen Saviors appeals to the general reader interested in the movies or in race and ethnicity as well as to students of com




Clan Novel


Book Description

The Lasombra are known primarily for ruling the fractious Sabbat. The Assamites are known primarily as the assassins of the Kindred. Lucita, a Lasombra assassin, has spent years fighting to make her unlife her own. It has been a hard-fought struggle, for her sire is none other than Moncada, one of the architects of the Sabbat offensive in North America. Lucita will stop at nothing to humiliate her sire...and there is little under the moon that can stop her.




Sold to the Hitman


Book Description

She's terrified of me. She should be. I'm no saint, but apparently even killers have limits. When the Bratva hired me as security for the night, I didn't know it was a flesh trade. I could have kept my cool, done my job, but then I saw her. Pure as a lily, dressed in skimpy lingerie, and being auctioned off to the foulest men in Brighton Beach. I'm not used to this white knight sh*t, but I did what I had to do. I outbid those pieces of trash and bought myself a bride. What the hell do I do with a sweet, subservient woman who's been trained to obey her husband? I can think of some things my baser instincts want me to do... But when she submits to me, I'm going to be the man that deserves it, not just the one she owes it to. So I'm going to make her life better. I'm going to make her want me just as bad as I want her. And at night, when my new princess is slumbering, I'm going to make every one of those pimps pay in blood.




Vampire: The Masquerade Vol. 1


Book Description

The global bestseller Vampire: The Masquerade comes to comics in Vampire: The Masquerade Vol. 1: Winter's Teeth. When Camarilla enforcer Cecily Bain takes a fledgling vampire under her wing, she's dragged into a vast conspiracy that will topple princes and threaten the very Masquerade. BORN FROM THE WORLD OF THE INTERNATIONALLY BEST-SELLING ROLE PLAYING GAME, VAMPIRE: THE MASQUERADE'S CRITICALLY ACCLAIMED COMICS DEBUT SPINS A GRIPPING AND TRAGIC TALE ABOUT THE BEAST WITHIN US ALL. When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing. As the unlives of the Kindred twine together and betrayals are unearthed, will Cecily be able to escape and save what's left of her family, or will she be yet another pawn sacrificed to maintain the age-old secret: that vampires exist among the living? Vampire: The Masquerade Vol. 1: Winter's Teeth collects issues #1 - #5 of the ongoing series. Read more in Vampire: The Masquerade Vol. 2: The Mortician's Army, collecting issues #6 - #10 of the series For fans of VAMPIRE: The Masquerade RPG, WEREWOLF: The Apocalypse RPG, The World of Darkness, American Vampire, Killadelphia, Something is Killing the Children, Interview with the Vampire, The Vampire Lestat/The Vampire Chronicles, Sookie Stackhouse/Southern Vampire Mysteries/True Blood, Certain Dark Things, Underworld, and vampire/werewolf/monster graphic novels, tabletop/RPGs, books, movies, video games, and series! “This is a fresh take on vampires, mixing it with crime, thrillers, and a pinch of romance all with a vein of horror running through it.” -- Horror DNA “… strongly recommend this book to both fans of the franchise and newcomers.” – Grimdark Magazine "I’m absolutely in love with what a badass Cecily is..." - The Wandering Nerd Girl “Vampire: the Masquerade … is an enjoyable read even if you’re not familiar with the RPG… like the real world, but with hotter outfits, blood, and fangs. – Graphic Policy “This is the horror thriller we all need.” – Horror DNA




The Sense of an Ending


Book Description

BOOKER PRIZE WINNER • NATIONAL BESTSELLER • A novel that follows a middle-aged man as he contends with a past he never much thought about—until his closest childhood friends return with a vengeance: one of them from the grave, another maddeningly present. A novel so compelling that it begs to be read in a single setting, The Sense of an Ending has the psychological and emotional depth and sophistication of Henry James at his best, and is a stunning achievement in Julian Barnes's oeuvre. Tony Webster thought he left his past behind as he built a life for himself, and his career has provided him with a secure retirement and an amicable relationship with his ex-wife and daughter, who now has a family of her own. But when he is presented with a mysterious legacy, he is forced to revise his estimation of his own nature and place in the world.




Grimm


Book Description

A missing girl. A femme fatale. A dark family secret. What starts as an unofficial investigation into his neighbor's disappearance drags Sgt. Wu deep into a world of Wesen intrigue. In the vein of classic film noir tales, Wu unravels a case that could not only cost him his job, but his life. Two complete tales, never before published and set in the official continuity of the Grimm television show!







The Master and Margarita


Book Description

Satan comes to Soviet Moscow in this critically acclaimed translation of one of the most important and best-loved modern classics in world literature. The Master and Margarita has been captivating readers around the world ever since its first publication in 1967. Written during Stalin’s time in power but suppressed in the Soviet Union for decades, Bulgakov’s masterpiece is an ironic parable on power and its corruption, on good and evil, and on human frailty and the strength of love. In The Master and Margarita, the Devil himself pays a visit to Soviet Moscow. Accompanied by a retinue that includes the fast-talking, vodka-drinking, giant tomcat Behemoth, he sets about creating a whirlwind of chaos that soon involves the beautiful Margarita and her beloved, a distraught writer known only as the Master, and even Jesus Christ and Pontius Pilate. The Master and Margarita combines fable, fantasy, political satire, and slapstick comedy to create a wildly entertaining and unforgettable tale that is commonly considered the greatest novel to come out of the Soviet Union. It appears in this edition in a translation by Mirra Ginsburg that was judged “brilliant” by Publishers Weekly. Praise for The Master and Margarita “A wild surrealistic romp. . . . Brilliantly flamboyant and outrageous.” —Joyce Carol Oates, The Detroit News “Fine, funny, imaginative. . . . The Master and Margarita stands squarely in the great Gogolesque tradition of satiric narrative.” —Saul Maloff, Newsweek “A rich, funny, moving and bitter novel. . . . Vast and boisterous entertainment.” —The New York Times “The book is by turns hilarious, mysterious, contemplative and poignant. . . . A great work.” —Chicago Tribune “Funny, devilish, brilliant satire. . . . It’s literature of the highest order and . . . it will deliver a full measure of enjoyment and enlightenment.” —Publishers Weekly




Gamedev


Book Description

If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer.