The Killer's Game [Movie Tie-in]


Book Description

Joe Flood is the professional assassin known as “the Slugger.” He’s made a career out of murder for hire, but only those who deserve it. Then a routine physical turns into a reckoning. Joe has cancer, his doctor tells him, with maybe six months to live. Joe decides to take fate into his own hands. Accessing the underground network of fellow hit men, he puts out a contract on himself: six million dollars from a Swiss bank account to the professional who will end his suffering quickly. The money and bragging rights for putting away one of the world’s most accomplished assassins draws his colleagues from around the world. The killer’s game is on. But then Joe gets a follow-up from his doctors. He was misdiagnosed. It’s not cancer; he should have many years to live. Except that now there’s no way to call off the hit. Armed with only a few dollars and a credit card, Joe is on the run from a formidable lineup of talented killers. Will the Slugger have what it takes to outrun the competition? “Serious entertainment, a high-octane romp with a suitably cataclysmic climax and a deliciously exotic cast of international assassins.”—The Times (London)




Game


Book Description

The second book in this thrilling, terrifying series by New York Times bestselling author Barry Lyga is perfect for fans of Dexter. Billy grinned. "Oh, New York," he whispered. "We're gonna have so much fun." I Hunt Killers introduced the world to Jazz, the son of history's most infamous serial killer, Billy Dent. In an effort to prove murder didn't run in the family, Jazz teamed with the police in the small town of Lobo's Nod to solve a deadly case. And now, when a determined New York City detective comes knocking on Jazz's door asking for help, he can't say no. The Hat-Dog Killer has the Big Apple--and its police force--running scared. So Jazz and his girlfriend, Connie, hop on a plane to the big city and get swept up in a killer's murderous game. Both the stakes and the body count are higher in this suspenseful and unstoppable sequel from acclaimed author Barry Lyga.




Killer Game


Book Description

From the author of Undead and Unfed comes a completely gripping, psychological whodunnit that will keep readers guessing to the last page. At Cate’s isolated boarding school, Killer Game is a tradition. Only a select few are invited to play. They must avoid being ‘killed’ by a series of thrilling pranks, and identify the ‘murderer’. But this time, it’s different: the game stops feeling fake and starts getting dangerous—and Cate’s the next target. Can they find the culprit … before it’s too late?




Killer Game Programming in Java


Book Description

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.




Killer


Book Description

-- Written rules, emphasizing safety, for the popular live "assassination" game. -- Always a hit with college customers! Each player becomes an assassin, stalking one or all of the other players with safe weapons like dart guns, until only one remains alive!




Games Killers Play


Book Description




The Minds of Mass Killers


Book Description

Public mass killings are becoming more common. Though the chances of being harmed or killed in a mass shooting are slim, each incident affects the public's sense of safety. There are many myths and falsehoods concerning mass murderers. As a result, the public lacks reliable knowledge about the reasons behind such killings, preventing the development of comprehensive strategies to mitigate the violence. Written by a mental health therapist with thirty years of clinical experience in violence prevention, this book clarifies the realities of mass killings. Using research from forensic psychology, it provides a foundation for understanding the "pathway to violence" identified in the personal histories of many mass murderers. Drawing from criminology, neuroscience and developmental and social psychology, the author makes the case that we are all capable of creating a safer society.




The Killers


Book Description

It is a duel to the death as ruthless as any ever waged on the field of honor―but with a difference. The setting is a Pennsylvania Dutch farm and surrounding woods. The antagonists are a fighting cock and a hawk.




A Game of Chance


Book Description

A criminal mastermind is carrying out a deadly game of murder on the streets of New York. Following the rules of chess he moves his victims around the city, leaving his sinister calling cards at each blood-soaked crime scene. But as the body count mounts, the New York police force are no nearer to catching this sadistic killer. And expert profiler, FBI Special Agent Dana Whitestone, is brought in to help. Still bruised from her encounter with The Cleveland Slasher, Dana, and her partner Jeremy Brown, soon become embroiled in a macabre game of cat and mouse as they try to hunt down this highly intelligent but utterly ruthless murderer before he claims his next victim. And then they realise they might be up against not one killer but two - and all hell breaks loose...




Developing Online Games


Book Description

A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).