Last Pokemon Master: An Unofficial Pokemon Go Adventure


Book Description

Life was fun and peaceful for ten-year-old Lucas and his friends, Cora and Samuel. The game-obsessed trio would spend every free second of their time catching Pokémon on their smartphones, trying to get to the next level. But when the digital creatures suddenly escape from their screens and enter the real world, destruction and mayhem follow. Will the three friends be able to defeat the monsters and reclaim their world? Pokémon Go has taken the world by storm; adults and children alike have been captivated as they battle their way to success. The book will appeal to all children who have been part of the recent Pokémon phenomenon. Lucas’s story of adventure brings this popular trend to life as the reader is taken on a highly entertaining journey as they battle to save the world from these digital pocket monsters.




The Last Pokémon Master


Book Description

"Life was fun and peaceful for ten-year-old Lucas and his friends, Cora and Samuel. The game-obsessed trio would spend every free second of their time catching Pokémon on their smartphones, trying to get to the next level. But when the digital creatures suddenly escape from their screens and enter the real world, destruction and mayhem follow. Will the three friends be able to defeat the monsters and reclaim their world?"--Back cover.




Pokémon X & Pokémon Y


Book Description

"Get an edge with this step-by-step walkthrough of Pokemon X & Pokemon Y: the official Kalos Region guidebook! From your first step into the tall grass and your earliest battles on Route 1, all the way to the heights of challenging the Elite Four, it's all here with detailed maps, images, and helpful techniques that make your game even better!




Pojo's Unofficial Ultimate Pokemon Trainer's Handbook


Book Description

Explore the growing universe of Poké mon! The fantastic world of Poké mon&® is constantly changing and expanding, and with so many ways to play, Poké mon&® is now more popular than ever before! Pojo's Unofficial Ultimate Poké mon Trainer's Handbook is your essential guide for becoming a gym champion and masterful Poké mon trainer while exploring the vast and fantastic world of this timeless franchise, from the newest Nintendo Switch games to trading cards, anime, and more. Whether you're just getting started playing Scarlet and Violet or are already acquainted with the long history of Poké mon&® , this jam-packed guide is a fully up-to-date resource for enthusiasts.




How to Become a Pokemon Master


Book Description

Find out everything you need to know to master the world's favorite hand-held game. It's all here. Amaze your friends, astound you parents, and impress your classmates with the valuable expert tips that can turn you into a champion Pokemon player. And you'll get them straight from the source: kids just like you who have played for hours on end and discovered the amazing secrets of this awesome game!Author Hank Schlesinger-an avid video game junkie himself-has interviewed kids who love Pokemon, and thrown in his insights and tips, to create the ultimate Pokemon guide. Learn from the pros-other kids who have aced Pokemon! From raising Pokemon to defeating the most deadly enemies in battle-these are the tips that no serious player can afford to miss. Compete on your own or plug into a friend's Game Boy and share the fun. Either way, you'll want the best hints and strategies-from the best players-for this amazing game of courage, skill...and monsters! With special bonus tips for other Game Boy games. This book has not been authorized or endorsed by any creator, manufacturer or distributor of Pokemon games of toys, or any creator or producer of the "Pokemon" television show.




The Last Pokmon Master


Book Description

"Life was fun and peaceful for ten-year-old Lucas and his friends, Cora and Samuel. The game-obsessed trio would spend every free second of their time catching Pokémon on their smartphones, trying to get to the next level. But when the digital creatures suddenly escape from their screens and enter the real world, destruction and mayhem follow. Will the three friends be able to defeat the monsters and reclaim their world?"--Back cover.




Pokemon Mad Libs


Book Description

Mad Libs is the world’s greatest word game and the perfect gift or activity for anyone who likes to laugh! Write in the missing words on each page to create your own hilariously funny stories all about Pokémon. With 21 “fill-in-the-blank” stories about Ash, Pikachu, and all the other characters that made you want to become a Pokémon Master, this book will have you laughing until you fall out of your Poké Ball! Play alone, in a group or at your next battle! Mad Libs are a fun family activity recommended for ages 8 to NUMBER. Pokémon Mad Libs includes: - Silly stories: 21 "fill-in-the-blank" stories all about your favorite Pokémon and their evolutions! - Language arts practice: Mad Libs are a great way to build reading comprehension and grammar skills. - Fun With Friends: each story is a chance for friends to work together to create unique stories!




Pokémon Journeys, Vol. 2


Book Description

Ash takes part in the Pokémon World Coronation Series to further his plans to become a Pokémon Master! Meanwhile, Goh and his new partner Raboot continue to strengthen their bond. But will Raboot be willing to help Goh catch one of every type of Pokémon?! -- VIZ Media




Pikachu's Global Adventure


Book Description

Initially developed in Japan by Nintendo as a computer game, Pokémon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokémon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokémon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokémon craze was mostly over. Pikachu’s Global Adventure describes the spectacular, complex, and unpredictable rise and fall of Pokémon in countries around the world. In analyzing the popularity of Pokémon, this innovative volume addresses core debates about the globalization of popular culture and about children’s consumption of mass-produced culture. Topics explored include the origins of Pokémon in Japan’s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about children’s vulnerability versus agency as consumers; and the contentious question of Pokémon’s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokémon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods. Contributors. Anne Allison, Linda-Renée Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano




How to Become a Pokemon Master


Book Description

Valuable expert tips that can turn you into a champion Pokemon player.