Book Description
This book was written to accompany a travelling exhibition about new research on the Lewis chessmen. National Museums Scotland and the British Museum partnered in creating the exhibition, The Lewis Chessmen: Unmasked.
Author : David H. Caldwell
Publisher :
Page : 0 pages
File Size : 49,35 MB
Release : 2010
Category : Chessmen
ISBN : 9781905267941
This book was written to accompany a travelling exhibition about new research on the Lewis chessmen. National Museums Scotland and the British Museum partnered in creating the exhibition, The Lewis Chessmen: Unmasked.
Author : David H. Caldwell
Publisher : National Museums of Scotland
Page : 0 pages
File Size : 41,57 MB
Release : 2010
Category : Art
ISBN : 9781905267460
This book was written to accompany a travelling exhibition about new research on the Lewis chessmen. National Museums Scotland and the British Museum partnered in creating the exhibition, The Lewis Chessmen: Unmasked.
Author : Nancy Marie Brown
Publisher : Macmillan
Page : 290 pages
File Size : 38,65 MB
Release : 2015-09
Category : Art
ISBN : 1137279370
In the early 1800's, on a Hebridean beach in Scotland, the sea exposed an ancient treasure cache: 93 chessmen carved from walrus ivory. Norse netsuke, each face individual, each full of quirks, the Lewis Chessmen are probably the most famous chess pieces in the world. Harry played Wizard's Chess with them in Harry Potter and the Sorcerer's Stone. Housed at the British Museum, they are among its most visited and beloved objects. Questions abounded: Who carved them? Where? Nancy Marie Brown's Ivory Vikings explores these mysteries by connecting medieval Icelandic sagas with modern archaeology, art history, forensics, and the history of board games. In the process, Ivory Vikings presents a vivid history of the 400 years when the Vikings ruled the North Atlantic, and the sea-road connected countries and islands we think of as far apart and culturally distinct: Norway and Scotland, Ireland and Iceland, and Greenland and North America. The story of the Lewis chessmen explains the economic lure behind the Viking voyages to the west in the 800s and 900s. And finally, it brings from the shadows an extraordinarily talented woman artist of the twelfth century: Margret the Adroit of Iceland.
Author : Irving L. Finkel
Publisher :
Page : 0 pages
File Size : 26,7 MB
Release : 2014
Category : Juvenile Nonfiction
ISBN : 9780714123240
The Lewis chessmen were found on the Isle of Lewis in mysterious circumstances. Consisting of elaborately worked walrus ivory and whales teeth in the form of seated kings and queens, bishops, knights, warders and pawns, this curious chess set is strongly influenced by Norse culture. Of the 93 pieces known to us today, 11 pieces are in Edinburgh at the National Museum of Scotland, and 82 are in the British Museum, where they have delighted generations of visitors with their wonderfully expressive details. In this engaging story, Irving Finkel follows the many adventures of the chessmen after they came to light on a Scottish beach in the 19th century.
Author : James Robinson
Publisher : British Museum Publications Limited
Page : 64 pages
File Size : 33,37 MB
Release : 2004
Category : Art
ISBN : 9780714150239
The Lewis chessmen were found hidden on the Isle of Lewis, Scotland, in the early nineteenth century. Probably made in Norway around AD 1150-1200, they consist of elaborately worked walrus ivory in the forms of seated kings and queens, mitred bishops, knights on their mounts, standing warders and pawns. This book takes a look at the many theories surrounding the ownership of the pieces, why they were hidden and how exactly they were discovered, and places them in the wider context of the ancient game of chess and secular culture of the Middle Ages.
Author : Marshall Berman
Publisher : Verso
Page : 388 pages
File Size : 35,16 MB
Release : 1983
Category : History
ISBN : 9780860917854
The experience of modernization -- the dizzying social changes that swept millions of people into the capitalist world -- and modernism in art, literature and architecture are brilliantly integrated in this account.
Author : E. R. Truitt
Publisher : University of Pennsylvania Press
Page : 296 pages
File Size : 28,43 MB
Release : 2015-06-11
Category : Computers
ISBN : 0812246977
Medieval robots took such forms as talking statues, mechanical animals, or silent metal guardians; some served to entertain or instruct while others performed surveillance or discipline. Medieval Robots explores the forgotten history of real and imagined machines that captivated Europe from the ninth through the fourteenth centuries.
Author : Linda Strachan
Publisher : Gw Pub
Page : 32 pages
File Size : 10,79 MB
Release : 2005-03
Category :
ISBN : 9780954670177
This series of four picture books follows the adventures of Hamish McHaggis and his friends as they visit various destinations throughout Scotland. Hamish McHaggis is a lovable, happy-go-lucky Haggis recognizable by his orange fur, big red nose, and tartan hat. In tow are the skeptical Rupert Harold the Third, a Hedgehog and English gent, the cheeky and mischievous Pine Marten, and Angus and Jeannie, two accident-prone Osprey. Colorfully illustrated, the captivating stories will educate and reveal the geography and history of Scotland and leave children wanting to know more about Scotland. Hamish has tickets for the Tattoo at Edinburgh Castle. But will they make it?
Author : Michael Taylor
Publisher :
Page : 20 pages
File Size : 37,36 MB
Release : 1978
Category : Art
ISBN :
The ivory carvings discovered in 1831 on the Isle of Lewis form the largest and finest group of chessmen to have survived. All the pieces are carved in morse ivory, that is, the tusks of the walrus, and are brilliant examples of 12th century design.
Author : Roger Moseley
Publisher : Univ of California Press
Page : 468 pages
File Size : 22,7 MB
Release : 2016-10-28
Category : Games & Activities
ISBN : 0520291247
A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.