Book Description
Easy-to-read, step-by-step instructions for ten things to make and do with bands, soda pop cans, aluminum foil, crayons, scissors and other common items.
Author : Disney Book Club
Publisher : Random House Books for Young Readers
Page : 48 pages
File Size : 17,93 MB
Release : 1974
Category : Crafts & Hobbies
ISBN : 9780394825557
Easy-to-read, step-by-step instructions for ten things to make and do with bands, soda pop cans, aluminum foil, crayons, scissors and other common items.
Author : Jim Korkis
Publisher :
Page : 318 pages
File Size : 14,29 MB
Release : 2013-11-16
Category : Mickey Mouse (Fictitious character)
ISBN : 9780984341504
"(Almost) everything you wanted to know about Mickey Mouse! Thousands of facts, quotes, and stories about Walt Disney's famous alter-ego." -- Back cover.
Author : Disney Book Club Staff
Publisher : Random House Books for Young Readers
Page : 48 pages
File Size : 29,98 MB
Release : 1972
Category : Juvenile Nonfiction
ISBN : 9780394825212
A collection of riddles for young readers illustrated with Disney characters.
Author : Publications International
Publisher :
Page : pages
File Size : 12,85 MB
Release : 2013-08-01
Category : Juvenile Fiction
ISBN : 9781450868594
This Mickey Mouse Clubhouse Story Reader Electronic Reader and 8-Book Library is a new electronic reading system from the makers of Story Reader 2.0. The Reader is a 4.5x6-inch electronic pad that reads out loud each of eight Mickey Mouse Clubhouse storybooks. The reading pad is compatible only with the storybooks included in the set. The Reader system is recommended for children ages 3 years and older. The device is simple to work. To begin, children select one of the eight storybook buttons on the Reader, which is made of sturdy hard plastic. Next, they find the storybook they have selected, open to the first page of the story, and press a "Read Story" button on the pad to activate the narrator's voice. Each time they turn a page, children again press a "Read Story" button to continue hearing the story. Kids know which "Read Story" button to press by matching those on the pad with those in the storybook.
Author :
Publisher :
Page : 0 pages
File Size : 44,55 MB
Release : 2016
Category :
ISBN :
Author : Mark Rader
Publisher :
Page : 0 pages
File Size : 48,2 MB
Release : 2011-03
Category : Board books
ISBN : 9781450807630
Flip a switch and brighten up story time! Book includes a working light switch that toggles on and off. Each time the light switch is flipped, a sound effect plays. Light has oval-shaped glow-in-the-dark cover; 5 story spreads; 6 triggers; 3 AG-13 button cell batteries are included. 8 X 9
Author : Library of Congress. Copyright Office
Publisher : Copyright Office, Library of Congress
Page : 1608 pages
File Size : 44,37 MB
Release : 1976
Category : Copyright
ISBN :
Author : Daniel Goldmark
Publisher : Chicago Review Press
Page : 337 pages
File Size : 43,76 MB
Release : 2002
Category : Juvenile Nonfiction
ISBN : 1556524730
This lively and fascinating look at cartoon's music past and present collects contributions from well-known music critics and cartoonists, and interviews with the principal cartoon composers.
Author : Fabrizio Gallanti
Publisher : Actar D, Inc.
Page : 451 pages
File Size : 48,36 MB
Release : 2022-02-22
Category : Architecture
ISBN : 1638408467
MCHAP: The Americas brings together leading architects and academics in a dialogue exploring the current state of architecture throughout the Americas and analyzes themes raised by the seven finalist projects (designed by Herzog & de Meuron, Álvaro Siza, Steven Holl Architects, OMA/ LMN – Rem Koolhaas and Joshua Prince-Ramus, Smiljan Radić, Cristián Undurraga, Rafael Iglesia) from the inaugural Mies Crown Hall Americas Prize recognizing the best built works in the Americas from 2000 through 2013. The book includes contributions from the inaugural MCHAP jury (IITAC Dean Wiel Arets, Kenneth Frampton, Jorge Francisco Liernur, Dominique Perrault, Sarah Whiting) as well as essays by Fabrizio Gallanti, Pedro Alonso, Luis Castañeda, Felipe Correa, Pier Paolo Tamburelli, Horacio Torrent, Molly Wright Steenson, Mimi Zeiger. Co-published with IITAC Press.
Author : Newton Lee
Publisher : Springer Science & Business Media
Page : 197 pages
File Size : 18,15 MB
Release : 2012-04-26
Category : Computers
ISBN : 1461421012
Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet. Drawing on Disney films from the twenties and thirties, as well as the writings of historians, screenwriters and producers, Disney Stories: Getting to Digital explains how new film and animation techniques, many developed by Disney, worked together to evolve character and content development and produce entertaining stories that riveted audiences. Through an insider’s perspective of Disney’s legendary creation process, the book closely examines how the Disney Company moved its stories into the digital world in the 1990s and the virtual, online communities of the 2000s. By embracing the digital era, Disney led storytelling and technological innovation by granting their audience the unique opportunity to take part in their creation process through their online games, including The Lion King Animated Story Book, Disney Blast and Toontown. Disney Stories: Getting to Digital is intended for Disney fans and current practitioners looking to study the creation process of one of the most famous animation studios in existence. Professors teaching courses in new media, animation and interactive storytelling will also find this book a valuable asset.