The Middlegame in Chess


Book Description

Long out-of-print and known only to collectors and connoiseurs, this legendary work by Reuben Fine returns in a completely revised and corrected edition in modern algebraic notation. After explaining the basic elements of combinations and attacks against the King, Fine discusses how to evaluate a position; how to handle superior, equal, and inferior positions; the significance of pawn structure and space; the transition from opening to middlegame and middlegame to endgame; and much more. With hundreds of diagrams and examples from actual play, "The Middlegame in Chess is one of the modern classics of the game.




The Middle Game in Chess Reuben Fine


Book Description

Addresses one of the major aspects of chess with systems for improving practical skills in analyzing positions and taking appropriate actions.




Basic Chess Endings


Book Description

The most authoritative reference work on the,endgame, serious students of chess will find this,book unmatched in its depth and range. Updated,with the latest innovations in the endgame and,adapted to algebraic notation by Grandmaster Pal,Benko, the result is what chess aficionados have,been waiting for - a thoroughly modern bible on,chess endings. Packed with diagrams that make,examples easy to follow, this is an indispensable,point of reference for the Grandmaster in the,making.




Chess the Easy Way


Book Description

This is the book most recommended by chess coaches for their students. It can perhaps be said that there are primarily four kinds of chess books. 1. Beginner's Books 2. Advance Strategy Books 3. Opening Books 4. Books of Historical Interest What makes "Chess the Easy Way" almost unique is that it spans the first two and touches on the third. It can be said that this book starts off the player at the beginning level and rapidly accelerates, reaching almost the expert level by the end. As a re-printer of out-of-print chess books, I have been absolutely bombarded by chess coaches with requests for a reprinting of this book. I get not only more requests for this book than any other book, but I get more requests for this book than ALL OTHER CHESS BOOKS COMBINED.







Practical Chess Openings


Book Description

Practical Chess Openings is a basic openings book covering all the major openings, in alphabetical order. At the beginning of each section is a general description of the opening and its history, including the names of famous players who played it. The opening lines are in Descriptive Notation and are arranged in columns from the most popular to the least popular. Nowadays chess grandmasters do not study opening books. Instead they work with computer databases with millions of games in them, and then run them through chess analysis programs like Fritz, Houdini and Rybka, searching for new ideas and for flaws in their rival grandmaster's analysis. Amateur chess players cannot compete against this. We must just play for the enjoyment of the game without any hope of ever making grandmaster status. Having a book with the latest most up to date lines is of no added value. A serviceable, shorter and highly readable book like Fine's "Practical Chess Openings" is just as good and perhaps even better than a new book crammed with all the latest stuff.




The World's Great Chess Games


Book Description

Modern chess began in 1851 in the London Tournament of the Crystal Palace Exposition. Today, the principles of winning play have been explored and codified: a beginner can learn more about chess in one year, than a master learned a century ago during his entire career. This book is the first detailed presentation, by a Grand Master, of a complete analysis of the world's best games. For all who are interested in the fine points, the author has selected the most notable examples of brilliant play and strategy, the attack and the defense. Among the masters whose best games are to be found in the work are: Alekhine, Botvinnik, Capablanca, Euwe, Lasker, Marshall. Morphy, Rubinstein, Steinitz. Tarrasch, Tartakower, and many, many others. Reuben Fine had not taken chess seriously until late high school days. Yet he became a Grand \faster at the age of twenty-one, and was dual winner of the great AVRO Tournament of 1938. Dr. Fine was officially ranked - on the basis of twenty years of tournament play - as the Number 1 player of the United States, and a Challenger for the World Championship. Dr. Fine taught psychology at the College of the City of New York and at Brooklyn College. He and his family lived in New York City, where he practiced psychoanalysis.




Middle Game in Chess


Book Description




The Teenage Chess Book


Book Description

This book is a lively result of a chess authorities attempts to help his teenage son improve his play. Young Benjamin Fine proved to be an invaluable assistant in preparing the text, presenting the problems and helping to work out the solutions. Other young chess beginners will find his experience of more than ordinary interest. In writing this book, the author kept in mind the player who has little or no previous knowledge of chess. His aim has been to provide a useful practical technique for handling the game. In addition to basic information about the board, the chess men and notation, Dr. Fine in a special chapter on chess moves introduces the reader to some of the delights or more complex play. The last chapter is devoted to describing a study scheme which is bound to lead to steady improvement on one's play. Over 300 clear, explanatory diagrams and a brief but carefully selected biography compliment the text and add to the books usefulness. Reuben Fine is one of the world's leading authorities on chess. In addition to being one of the foremost grandmasters of our time, his writings have done more than those of any other man to make the knowledge of the masters available to all chess players. He has the rarest of all gifts, the ability to be both lucid and profound.




The Middle Game in Chess


Book Description

DIVSuperior introduction to most demanding part of chess. Basic concepts of middle game play are systematically and logically presented. Every significant idea is illustrated by well-chosen excerpts from master play, including games by Alekhine, Capablanca, Lasker, Reshevsky, Botvinnik, Marshall, Pillsbury, and other prominent players. 80 illustrations. /div