The Mobile Learning Edge: Tools and Technologies for Developing Your Teams


Book Description

Engage and teach your team wherever and whenever—from one of the world's leading e-learning authorities. The digital electronics revolution keeps us connected with almost anyone around the world and makes information available anywhere, at anytime. In the workplace, the impact has been great, propelling mobile learning to the forefront of training and education. Dr. Gary Woodill, a senior analyst at a leading e-learning research firm shows you how mobile learning is evolving, and how organizations can use it more efficiently and effectively--with companies reaping the rewards of increased communication, teamwork, productivity and profitability. Learn how to break free from the old notions of training and development with the concrete strategies in The Mobile Learning Edge and Become skilled in the seven principles of successfully training employees on the move Implement new learning programs that employees can access anywhere Develop a future mobile learning strategy in an ever-changing environment Discover what might be the right kind of mobile technologies for your company With The Mobile Learning Edge you'll go beyond applications and content and be able to create engaging and productive mobile learning for your team. According to a recent study, there's one mobile device for every two people in the world, and the technology making these devices smarter and more connected is improving almost daily. The real revolution is that mobile learning releases learners from the classroom where they are immobilized, and allows them to learn at "anytime, anyplace." In The Mobile Learning Edge, Dr. Gary Woodill outlines the most effective methodologies for training and engaging employees on the move and takes the person out of the classroom, while keeping learners connected to the information they need at all times. The Mobile Learning Edge features: Information on the social media and enabled devices that can serve your mobile learning Concrete strategies for how your business can use mobile learning to train, educate, and instruct employees anywhere Pointers on information gathering and analysis on the fly Innovative ideas for creating effective mobile learning experiences Comprehensive strategies for anticipating future mobile learning needs and developments You'll find a wealth of information about the history of this emerging field, retrieving information, methods for learning, applications, uses, and experiences--and how to put it all together to build a mobile learning system that’s right for your team. Using case studies, Woodill shows how you can emulate the successes of corporations like Nike, Accenture, and Merrill Lynch in using micro-blogging, cloud computing, mobile gaming, intermodal mashups, virtual worlds, collective intelligence, and other mobile learning platforms to take your business's recruitment, training, communication, and collaboration functions to the next level.




A Mindset for Mobile Learning


Book Description

The subject of this book is 'mobile learning', but 'mobile' means many things: it means technology, as in a mobile phone or tablet, and it also means mobile learning courses themselves, as well as being used to describe the experience of learning in this way, of experiencing 'mobile'. I'm interested in all of these things, in exploring what they each mean and how we can pull them together to provide a meaningful narrative of how we develop and experience mobile learning. It's easy to think of mobile as just being a distribution channel, like a television or a radio. We can view the devices as just conduits to push content out to learners, but this is to miss so much of the potential, potential that is only unfolding to us as we speak. People interact with mobile devices in fundamentally different ways: they are social tools used to reinforce our standing, fashion statements, aspirational decoration, sources of knowledge and power, able to make us win a pub quiz or find a pizza, but also business tools used to organize meetings, remind us of deadlines and let us speak to the boss when we're running late. Mobile devices transcend the traditional boundaries of our lives, crossing over between the formal spaces of work and the informal social spaces that surround it. The devices are not purely functional, they are much, much more. It's important that we understand just how widely mobile has permeated our lives, how often we reach into our pocket and ready our thumbs for action. We need to recognize how it impacts on knowledge: we used to have to 'know' things, whilst now we often only need to know how to find those things out fast. Knowing how to use Google is often enough. We need to develop a mindset for mobile learning.




Mobile Learning


Book Description

This book explores the use of mobile devices for teaching and learning language and literacies, investigating the ways in which these technologies open up new educational possibilities. Pegrum builds up a rich picture of contemporary mobile learning and outlines of likely future developments.




Handbook of Mobile Learning


Book Description

Winner of the AECT Division of Distance Learning (DDL) Distance Education Book Award! This handbook provides a comprehensive compendium of research in all aspects of mobile learning, one of the most significant ongoing global developments in the entire field of education. Rather than focus on specific technologies, expert authors discuss how best to utilize technology in the service of improving teaching and learning. For more than a decade, researchers and practitioners have been exploring this area of study as the growing popularity of smartphones, tablets, and other such devices, as well as the increasingly sophisticated applications for these devices, has allowed educators to accommodate and support an increasingly mobile society. This handbook provides the first authoritative account of the theory and research that underlies mobile learning, while also exemplifying models of current and future practice.




Virtual Professional Development and Informal Learning via Social Networks


Book Description

"This book will examine how individuals and organizations are using Web 2.0 tools to create informal learning and professional development opportunities"-- Provided by publisher.







Rapid Instructional Design


Book Description

The classic guide to instructional design, fully updated for the new ways we learn Rapid Instructional Design is the industry standard guide to creating effective instructional materials, providing no-nonsense practicality rather than theory-driven text. Beginning with a look at what "instructional design" really means, readers are guided step-by-step through the ADDIE model to explore techniques for analysis, design, development, intervention, and evaluation. This new third edition has been updated to cover new applications, technologies, and concepts, and includes many new templates, real-life examples, and additional instructor materials. Instruction delivery has expanded rapidly in the nine years since the second edition's publication, and this update covers all the major advances in the field. The major instructional models are expanded to apply to e-learning, MOOCs, mobile learning, and social network-based learning. Informal learning and communities of practice are examined, as well. Instructional design is the systematic process by which instructional materials are designed, developed, and delivered. Designers must determine the learner's current state and needs, define the end goals of the instruction, and create an intervention to assist in the transition. This book is a complete guide to the process, helping readers design efficient, effective materials. Learn the ins and outs of the ADDIE model Discover shortcuts for rapid design Design for e-learning, Millennials, and MOOCs Investigate methods for emerging avenues of instruction This book does exactly what a well-designed course should do, providing relevant guidance for anyone who wants to know how to apply good instructional design. Eminently practical and fully up-to-date, Rapid Instructional Design is the one-stop guide to more effective instruction.




Proceedings of the 2nd International Joint Conference on Hospitality and Tourism, IJCHT 2022, 6-7 October 2022, Singaraja, Bali, Indonesia


Book Description

The 2nd International Joint Conference on Hospitality and Tourism (IJCHT) is an international forum that organized by the faculty of engineering and vocational, Universitas Pendidikan Ganesha, Bali, Indonesia as main organizer, previously the first (IJCHT) was held in UiTM Mara, Cawanag Pulau Pinang, Malaysia. The co-organized come from any other international institutions such as (1) Çanakkale Onsekiz Mart University, Turkiye/TROAS International Tourism Research Association (Turki), (2) Thammasat University, GSTM, National Institute of Development Administration (Thailand), (3) Universiti Teknologi MARA Cawangan Pulau Pinang (Malaysia), (4) the University of South Florida, Muma College of Business School of Hospitality and Tourism Management (USA), (5) Universitas Negeri Surabaya, (6) Forum Tata Boga Indonesia (Indonesia), (8) Perkumpulan Prodi Pendidikan Tata Busana Indonesia (Indonesia). IJCHT is an academic forum in tourism, hospitality and vocational education, to bring together academics, researchers and professionals to present their ideas and experiences in a scientific event, with the main theme “Supporting Sustainable Tourism by means of three basic frameworks: social, creative economy and environment”. IJCHT 2022 welcomes paper submissions for innovative work from researchers from diverse backgrounds including students, teachers, researchers, practitioners and the general public in tourism and hospitality industry and also in vocational education. The 2 nd International joint Conference on Hospitality and Tourism is attended by participants from more than 29 different university and institute, who represent Two different countries, namely Indonesia and France. Therefore, on behalf of the committee and the Research Institute of Universitas Pendidikan Ganesha. The success of the IJCHT 2022 is due to the support of many people i.e. steering committee members, program committee members, organizing committee members, authors, presenters, participants, keynote speakers, student committee, and people in other various roles. We would like to thank them all. (presenter and author) come from more than 5 (five) countries with international presenters of 68 participants out of 154 participants or 44.1% of all presenters at this Conference. This does not include participants other additions that were present were invitations (non-presenters) from the Undiksha Leaders, the Committee IJCHT, and Tourism Vocational School Teachers in Bali Province, as well as Undiksha Students. Participation of participants as presenters and authors in this international conference consisting of 10 countries (12 universities abroad) and 20 universities/institutions in Indonesia. This conference was also attended online via the zoom link and YouTube. Conference via zoom followed by 300 participants consisting of Undiksha students and other participants from within the country or abroad. While on the youtube link at the conference took place attended by 455 participants (455 views. Streamed on live Oct 6, 2022). Therefore, on behalf of the committee and the Research Institute of Universitas Pendidikan Ganesha. The success of the IJCHT 2022 is due to the support of many people i.e. steering committee members, program committee members, organizing committee members, authors, presenters, participants, keynote speakers, student committee, and people in other various roles. We would like to thank them all.




Shock of the New


Book Description

Find the Leading Edge in a Disrupted World. Planning our response to disruption seems impossible. Most new and emerging technologies have been in development for decades, but as soon as they land on our doorstep, they inspire “the shock of the new.” How do you, as a learning professional, prepare for what you don’t know is coming? How do you judge what is important and what is just a fad? In Shock of the New: The Challenge and Promise of Emerging Learning Technologies, Chad Udell and Gary Woodill create a new framework for anticipating emerging learning technologies, outlining six key perspectives you should consider with any new technology. They examine some of the day’s most commonly discussed emerging technologies and pose the questions that will point the way to your own strategy. These insights aren’t limited to specific applications; they give you an approach you can apply to any new tech coming your way, so you’re always braced for the shock of the new. Udell and Woodill optimistically point out that emerging technologies will help us make sense of our increasingly complex world; many more changes will occur over the next decade, so buckle up! What was once science fiction has just become real—and now is your opportunity to be on the leading edge.




Mobile, Ubiquitous, and Pervasive Learning


Book Description

This book is concerned with the mobile, ubiquitous, and pervasive learning arena. It present a collection of works corresponding to four categories: reviews, studies, conceptual proposals, and approaches. As a result of the submission and revision processes eight manuscripts were accepted and organized into the aforementioned four parts as follows: ·Review: a couple of chapters offer a survey of related works. One concerns with the diversity of mobile, ubiquitous, and pervasive labor, where interested findings are unveiled based on correlations. Other focuses on adaptive and adaptable architectures that are suitable to implement ubiquitous learning sceneries, whose contribution represents a model of a domain specific architecture. ·Studies: two chapters explore issues related to the effect of question styles made through smartphones and tablets, and the disposition of teachers to exploit mobile devices at classroom. ·Conceptual: a pair of chapters offer a given proposal, the first to develop adaptive mobile learning systems by means of a framework based on contextual information; and the second with the purpose to share some guidelines of how to apply cloud computing in the development and operation of mobile. ·Approaches: two chapters apply a specific paradigm as part of a whole application and reveal the achieved impact. One of them uses augmented reality to encourage children to learn about trees as context-sensitive informal learning. The other, immerses children in playing a learning game to learn math by cooperating between members team and interacting through mobile devices. This volume will be a source of interest for researchers, practitioners, professors, and postgraduate students aimed at updating their knowledge and finding targets for future work in the mobile, ubiquitous, and pervasive learning field!