The Modern Supernatural and the Beginnings of Cinema


Book Description

This study sees the nineteenth century supernatural as a significant context for cinema’s first years. The book takes up the familiar notion of cinema as a “ghostly,” “spectral” or “haunted” medium and asks what made such association possible. Examining the history of the projected image and supernatural displays, psychical research and telepathy, spirit photography and X-rays, the skeletons of the danse macabre and the ghostly spaces of the mind, it uncovers many lost and fascinating connections. The Modern Supernatural and the Beginnings of Cinema locates film’s spectral affinities within a history stretching back to the beginning of screen practice and forward to the digital era. In addition to examining the use of supernatural themes by pioneering filmmakers like Georges Méliès and George Albert Smith, it also engages with the representations of cinema’s ghostly past in Guy Maddin’s recent online project Seances (2016). It is ideal for those interested in the history of cinema, the study of the supernatural and the pre-history of the horror film.




Horror Film


Book Description

An introduction to the horror film genre.




Disney Gothic


Book Description

Despite Disney’s carefully crafted image of family friendliness, Gothic elements are pervasive in all of Disney’s productions, ranging from its theme parks to its films and television programs. The contributors to Disney Gothic reveal that the Gothic, in fact, serves as the unacknowledged motor of the Disney machine. Exploring representations of villains, ghosts, and monsters, this book sheds important new light on the role these Gothic elements play throughout the Disney universe in constructing and reinforcing conceptions of normalcy and deviance in relation to shifting understandings of morality, social roles, and identity categories. In doing so, this book raises fascinating questions about the appeal, marketing, and consumption of Gothic horror by adults and particularly by children, who historically have been Disney’s primary audience.




Experimental Filmmaking and the Motion Picture Camera


Book Description

Experimental Filmmaking and the Motion Picture Camera is an introductory guide to experimental filmmaking, surveying the practical methods of experimental film production as well as the history, theory, and aesthetics of experimental approaches. Author Joel Schlemowitz explains the basic mechanism of the camera before going on to discuss slow and fast motion filming, single-frame time lapse, the long take, camera movement, workings of the lens, and the use of in-camera effects such as double exposure. A comprehensive guide to using the 16mm Bolex camera is provided. Strategies for making films edited in-camera are covered. A range of equipment beyond the basic non-sync camera is surveyed. The movie diary and film portrait are examined, along with the work of a range of experimental filmmakers including Stan Brakhage, Rudy Burckhardt, Paul Clipson, Christopher Harris, Peter Hutton, Takahiko Iimura, Marie Losier, Rose Lowder, Jonas Mekas, Marie Menken, Margaret Rorison, Guy Sherwin, and Tomonari Nishikawa. This is the ideal book for students interested in experimental and alternative modes of filmmaking. It provides invaluable insight into the history, methods, and concepts inherent to experimental uses of the camera, while providing students with a solid foundation of techniques and practices to foster their development as filmmakers. Supplemental material, including links to films cited in the book, can be found at www.experimentalfilmmaking.com.




Gothic dreams and nightmares


Book Description

Gothic dreams and nightmares is an edited collection on the compelling yet under-theorised subject of Gothic dreams and nightmares ranging across more than two centuries of literature, the visual arts, and twentieth- and twenty-first century visual media. Written by an international group of experts, including leading and lesser-known scholars, it considers its subject in various national, cultural, and socio-historical contexts, engaging with questions of philosophy, morality, rationality, consciousness, and creativity.




Conjuring the Spirit World


Book Description

Posters, photography, and objects from the height of Spiritualism and the history of magic gain renewed power when seen through today’s lens. The human desire to connect with the dead since the mid-19th century gave rise to a fascination with the supernatural and the magical. Mediums and magicians from Harry Houdini, Margery the Medium, Howard Thurston, and the Fox Sisters offered “communication” with the departed at séances and magic shows, two interrelated forms of popular culture that relied heavily on illusions and stagecraft. This is the first illustrated volume to gather the art and objects that made medium and magician performances iconic during the Spiritualism movement and beyond, a time when people actively debated and wondered, "can spirits return?" An international selection of paintings, photographs, posters, stage apparatuses, film, publications, and other objects reveal how audiences were entranced and mystified by these experiential performances, captivating willing believers and garnering skeptics as they navigated the intersecting realms of science and spirituality. From the origins of the iconic Oujia board to spirit photography, this book is a treasure trove.




Monstrosity, Identity and Music


Book Description

Taking Mary Shelley's novel as its point of departure, this collection of essays considers how her creation has not only survived but thrived over 200 years of media history, in music, film, literature, visual art and other cultural forms. In studying monstrous figures torn from the deepest and darkest imaginings of the human psyche, the essays in this book deploy the latest analytical approaches, drawn from such fields as musicology, critical race studies, feminist studies, queer theory and psychoanalysis. The book interweaves the manifold sounds, sights and stories of monstrosity into a conversation that sheds light on important social issues, aesthetic trends and cultural concerns that are as alive today as they were when Shelley's landmark novel was published 200 years ago.




Believing in Bits


Book Description

Believing in Bits advances the idea that religious beliefs and practices have become inextricably linked to the functioning of digital media. How did we come to associate things such as mindreading and spirit communications with the functioning of digital technologies? How does the internet�s capacity to facilitate the proliferation of beliefs blur the boundaries between what is considered fiction and fact? Addressing these and similar questions, the volume challenges and redefines established understandings of digital media and culture by employing the notions of belief, religion, and the supernatural.




The Secret History of Magic


Book Description

Pull back the curtain on the real history of magic – and discover why magic really matters If you read a standard history of magic, you learn that it begins in ancient Egypt, with the resurrection of a goose in front of the Pharaoh. You discover how magicians were tortured and killed during the age of witchcraft. You are told how conjuring tricks were used to quell rebellious colonial natives. The history of magic is full of such stories, which turn out not to be true. Behind the smoke and mirrors, however, lies the real story of magic. It is a history of people from humble roots, who made and lost fortunes, and who deceived kings and queens. In order to survive, they concealed many secrets, yet they revealed some and they stole others. They engaged in deception, exposure, and betrayal, in a quest to make the impossible happen. They managed to survive in a world in which a series of technological wonders appeared, which previous generations would have considered magical. Even today, when we now take the most sophisticated technology for granted, we can still be astonished by tricks that were performed hundreds of years ago. The Secret History of Magic reveals how this was done. It is about why magic matters in a world that no longer seems to have a place for it, but which desperately needs a sense of wonder.




Popular Pleasures


Book Description

Today's many popular aesthetic pleasures have a very long history. Paul Duncum considers the historical critical discourses, and socio-political issues raised by aesthetic pleasures in fifteen thematic chapters. Using illustrative examples from the past, present, and across cultures, he challenges the idea of any decline of cultural standards and argues that no grounds exist for cultural pessimism. Refusing to condemn popular culture on the basis of taste, he reserves critique for the socio-political ideologies aesthetics invariably serve. Art history, film, cultural studies, and philosophical aesthetics are each employed to show that the sensory/emotional lures of today's popular culture are mostly identical to those of premodern fine art. They include the violent, the horrific, the sentimental, the exotic, the erotic, and the humorous. Some of these pleasures derive from our evolutionary biology; they are all an important part of what it means to be human, and central to understanding contemporary society. Examples are wide-ranging, including British seaside postcards, Disney films, Nazi propaganda, burlesque, modern advertising, as well as many exemplars of fine art. The book reveals fresh insights for all those studying visual culture, art history, aesthetics, media studies, and media and art education.