The Modern Vienna Game


Book Description




The Vienna Game


Book Description

This book provides everything you need to know to start playing the Vienna as White or Black. Through the use of model games for both sides, the author provides a thorough grounding in the key ideas, so that readers can quickly and confidently start ot use the Vienna in their own games.




Vienna Game and Gambit


Book Description




Queen's Gambit Declined


Book Description

The Vienna variation of the Queen's Gambit Declined is a complex and fascinating system arising after 1 d4 d5 2 c4 e6 3 Nc3 Nf6 4 Nf3 Bb4 5 Bg5 dxc4. This counterattacking weapon has become increasingly popular over the last decade and is frequently seen in games played at the highest level. Many games featuring elite players such as Garry Kasparov, Magnus Carlsen, Vladimir Kramnik, Viswanathan Anand and Lev Aronian have started out in this variation. In this QGD/Nimzo-Indian hybrid play can become extremely sharp very quickly and an in-depth knowledge of the theory is essential. Black will often grab material but will suffer from a lack of development and an exposed king. This variation will suit well-prepared players who have good tactical awareness and relish hand-to-hand combat.




Von Neumann, Morgenstern, and the Creation of Game Theory


Book Description

A reconstruction of the creation of game theory in the twentieth century by John von Neumann and Oskar Morgenstern.




Seven Games: A Human History


Book Description

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.




Chess Story


Book Description

Chess Story, also known as The Royal Game, is the Austrian master Stefan Zweig’s final achievement, completed in Brazilian exile and sent off to his American publisher only days before his suicide in 1942. It is the only story in which Zweig looks at Nazism, and he does so with characteristic emphasis on the psychological. Travelers by ship from New York to Buenos Aires find that on board with them is the world champion of chess, an arrogant and unfriendly man. They come together to try their skills against him and are soundly defeated. Then a mysterious passenger steps forward to advise them and their fortunes change. How he came to possess his extraordinary grasp of the game of chess and at what cost lie at the heart of Zweig’s story. This new translation of Chess Story brings out the work’s unusual mixture of high suspense and poignant reflection.




The Final Theory of Chess


Book Description

The Final Theory of Chess constructs an aggressive opening repertoire basedprimarily upon the use of computer analysis. The work lays a solid foundationupon which further computer analysis may be built in order to solve the game.404 pp. (Games/Gamebooks)




Koloman Moser


Book Description

Tracing the career of Koloman Moser, one of the most influential figures in 20th-century design, this stunning book focuses on Moser’s accomplishments in the decorative arts. During his short career, Koloman Moser became a towering figure in Viennese culture. His varied work in interior and graphic design, furniture, textiles, jewelry, metalwork, glass, and earthenware helped usher in the modern era. This book surveys the entirety of Moser’s oeuvre. It examines his work as a graphic designer and his involvement with the Vienna Secession, with special focus given to his role as an illustrator for the journal Ver Sacrum (Sacred Spring). Moser’s forays into textile design and ceramic work are also introduced. The book features his designs for the Vienna Secession, Thonet Brothers, and the Mautner family, among others that characterize his early modern style. The book also explores Moser’s seminal role as a founding member of the Vienna Workshops, along with architect Josef Hoffmann and patron Fritz Waerndorfer. Included are many reproductions of Moser’s masterpieces, including the window of the Steinhof Chapel, his exhibition posters, postage stamps and currency, and elegant examples from his design portfolio, "The Source."




Modern Ideas in Chess


Book Description

Modern Ideas in Chess is a series of 45 essays dealing with the evolution of game, its leading players, their ideas and contributions to their respective periods. The chronology starts in the Romantic era of Anders-sen and Morphy, continues through the Classical School of Steinitz, Tarrasch, Lasker, and runs to the dawn of the Hypermodern Revolution; the 70 year stretch from 1852 to 1922. Working in small chunks Rti had to be selective in what he extracted from each player and period. Plus the individual elements all had to tie in with the larger canvass Rti was painting for his readers. You dont have to get too far into the book to realize that Rti was a creative artist using the tension of chess ideas to reflect the larger intellectual struggle of mankind. How does Rti do it? A solid chess foundation obviously helps, also keen observation of the human experience coupled with a powerful command of language. Together these serve up indelible images that stick in the mind of the reader and lift this work far above the ordinary. Modern Ideas in Chess is one of the rare books that transcends the time frame in which it was written. It stands on its own, timeless, one of the true classics in the literature of the game.