The Moon's Last Fortress


Book Description

Tom Mallory (aged 14 and self-admittedly hopelessly infatuated) should have known better when the object of his desire, brilliant and beautiful Amber Cavendish, unexpectedly invited him to write an article for their school newspaper on her famous scientist father’s latest invention. She warned Tom it might involve a little travel, but he had no idea how far! Soon they are lost in an alternate reality confronting the legacy of an ancient conflict with a dark alien intelligence that laid to waste an entire solar system. If that was not enough to worry about, Tom still has Amber’s eccentric father and a possible rival for her affections to contend with. Is the only way to convince Amber that he is more mature than she believes by being a hero, which he most definitely is not? Can all the Science Fiction he’s read possibly help him survive? And he’s still got homework to finish by Monday…




Procedural Generation in Game Design


Book Description

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design




The Moon's Last Fortress


Book Description

Young teen Tom Mallory should have known better when the object of his desire, Amber Cavendish, unexpectedly invited him to write an article for their school newspaper on her famous scientist father's latest invention. She warned Tom it might involve a little travel, but not a trip to the moon!




Reckless IV: The Silver Tracks


Book Description

The thrilling fourth instalment in Cornelia Funke's internationally bestselling Reckless series The fourth adventure through the Mirror leads to the Far East, where Jacob and Fox finally track down Will, who is travelling with rival hunter Nerron. In spite of his misgivings, Jacob agrees to go with them to the Island of the Foxes, in quest of another magical Mirror. But their search quickly leads them into more peril, and as Jacob seeks security for himself and Fox, he is reminded of a disturbing promise he once made that now threatens everything. Full of fairy tales and legends, old friends and new enemies, The Silver Tracks is the long-awaited fourth volume in the thrilling Reckless series.













Return to Meaning


Book Description

If God exists, and God is all powerful and good, why did God create an imperfect world? Does religion have a credible answer? Morality, as secularists know, does not require a deity. Blind faith, as atheists know, often leads to hatred and war. Taking scriptural stories as literal history, as scientists know, borders on the nonsensical. There has to be more. And there is. In their most important sense, these are symbolic psychological stories. Everything that happens - the wars, the joys, the obstacles that are overcome - must occur in one's own soul. In other words, all the great myths and scriptures are how-to manuals for Initiation. In this groundbreaking work, Andrew Cort describes the inner journey of Creation and Return that is revealed by the Greek Myths, the Torah, the Gospels and the Qur'an. He demonstrates the stunning unity of our western religious traditions, whose common aim is to enlighten the soul and restore a sense of meaning to our lives and culture.




Warriors Of The Mystic Moons - Books 3-4


Book Description

Books 3-4 in 'Warriors Of The Mystic Moons', a series of fantasy novels by S.A. Laughlin, now available in one volume! Revenge Of The Demon: A Master Demon has returned to Mystovia. Magnifying his powers, he can control the deadly dragons of the sea, and the war-hungry dragons of the forest. His plan is to take over Mystovia while plotting his revenge against those that killed his mate. Kess and Mac's only hope to defeat the enemy may come from an unexpected source. But is it already too late? Dragon Fire: After a union is formed between a demon and a witch, they capture Chan-Draa: a potent Seer of the Arega dragons. It is up to Mac and Kess, along with their friends, to travel across a treacherous desert and into the dangerous pirate stronghold to rescue her. Racing against time, can they get to Chan-Draa in time?