The New Dimensions in Learning English Iv' 2003 Ed.
Author :
Publisher : Rex Bookstore, Inc.
Page : 564 pages
File Size : 49,54 MB
Release :
Category :
ISBN : 9789712334252
Author :
Publisher : Rex Bookstore, Inc.
Page : 564 pages
File Size : 49,54 MB
Release :
Category :
ISBN : 9789712334252
Author :
Publisher : Rex Bookstore, Inc.
Page : 236 pages
File Size : 16,66 MB
Release :
Category :
ISBN : 9789712335006
Author :
Publisher : Rex Bookstore, Inc.
Page : 244 pages
File Size : 31,1 MB
Release :
Category :
ISBN : 9789712334986
Author :
Publisher : Rex Bookstore, Inc.
Page : 522 pages
File Size : 31,11 MB
Release :
Category :
ISBN : 9789712334238
Author :
Publisher : Rex Bookstore, Inc.
Page : 516 pages
File Size : 43,84 MB
Release :
Category :
ISBN : 9789712334221
Author :
Publisher : Rex Bookstore, Inc.
Page : 500 pages
File Size : 47,86 MB
Release :
Category :
ISBN : 9789712334245
Author : David Crystal
Publisher : Cambridge University Press
Page : 227 pages
File Size : 30,58 MB
Release : 2012-03-29
Category : Foreign Language Study
ISBN : 1107611806
Written in a detailed and fascinating manner, this book is ideal for general readers interested in the English language.
Author : Marianne Celce-Murcia
Publisher : Addison-Wesley Longman
Page : 567 pages
File Size : 19,84 MB
Release : 1991-01-01
Category : English language
ISBN : 9780066326368
Author : James Paul Gee
Publisher : Macmillan
Page : 233 pages
File Size : 17,24 MB
Release : 2014-12-02
Category : Education
ISBN : 1466886420
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Author : UNESCO
Publisher : UNESCO Publishing
Page : 68 pages
File Size : 20,78 MB
Release : 2019-12-20
Category :
ISBN : 9231003542