The Obsidian Dagger: Being the Further Extraordinary Adventures of Horatio Lyle


Book Description

There seem to be some odd things going on in the city of London, lately. Take the murders, for instance; quite peculiar. And those missing statues - what's going on there? And shouldn't Saint Paul's have a roof? Odd. . . Horatio Lyle, of course, is no stranger to. . . well, strangeness. In fact, he finds the lure of the unknown quite invigorating. But having just survived the most frightening episode in his life, the last thing he wants is that pompous Lord Lincoln sticking his nose in again and demanding that he take on another case the police are too thick to solve. Of course, His Lordship can be painfully persuasive at times, so it should come as no surprise that Lyle, along with his young proteges Tess (the thief) and Thomas (the toff), and his faithful hound Tate (the smart one), is soon up to his cravat in events of a singularly unscientific nature. Actually, it would all be terribly exciting if only they weren't trying to kill him.




The Doomsday Machine


Book Description

A thrilling tale of science and sorcery in Victorian London.




The Extraordinary & Unusual Adventures of Horatio Lyle


Book Description

In Victorian London at the height of the industrial revolution, Horatio Lyle is a former Special Constable with a passion for science and invention. He's also an occasional, but reluctant, sleuth. The truth is that he'd rather be in his lab tinkering with dangerous chemicals and odd machinery than running around the cobbled streets of London trying to track down stolen goods. But when Her Majesty's Government calls, Horatio swaps his microscope for a magnifying glass, fills his pockets with things that explode and sallies forth to unravel a mystery of a singularly extraordinary nature. Thrown together with a reformed (i.e. 'caught') pickpocket called Tess, and a rebellious (within reason) young gentleman called Thomas, Lyle and his faithful hound, Tate, find themselves pursuing an ancient Chinese plate, a conspiracy that reaches to the highest levels of polite society and a dangerous enemy who may not even be human. Solving the crime will be hard enough - surviving would be a bonus...




The Obsidian Dagger


Book Description

London, 1864. Victoria is queen, the Empire is in the fullness of health and all is as it should be in the world. But, there seem to be some odd things going on in the city of London. The murders are peculiar. And, those missing statues - what's going on there? And, shouldn't Saint Paul's have a roof?




The Serpent


Book Description

In 17th Century Venice exists a mysterious establishment known only as the Gameshouse. There, fortunes are made and fortunes are broken over games of chess, backgammon and every other game under the sun. But those whom fortune favours may be invited to compete in the higher league . . . a league where the games played are of politics and empires, of economics and kings. It is a league where Capture the Castle involves real castles, where hide and seek takes place on a scale as big as the British Isles. Not everyone proves worthy of competing in the higher league. But one woman, who is about to play, may just exceed everyone's expectations. Though she must always remember: the higher the stakes, the more deadly the rules . . .




Mirror Dreams


Book Description

Deep in the Void, the lords of Nightkeep plot to ensnare our dreaming souls. Only Leanan Kite can stand up against them; unfortunately, Haven's top-rated, kick-ass mage is kind of tied up, overthrowing false monarchs, wresting back control of the Secret Service and dealing with demonic troops.




Timekeepers


Book Description

Sam Linnifer returns to continue what he started in Waywalkers and rid the world of the deadly plots and schemes of the elder gods. But with Seth, Jehovah and Thor now in control of the dread Pandora Spirits Sam knows Earth's only hope may rest in his unleashing the Light. But the power bestowed upon him at birth by his father Time could have deadly consequences for Sam himself. For in unleashing the Light, Sam must touch the minds of every human on Earth. To save the world, Sam may have to destroy himself... Timekeepers is the stunning follow up to the acclaimed Waywalkers. You'll meet Firedancers in London on a rainy summer night, walk the Ways between Earth and Heaven with Bhudda, hole up in a sleazy German bar with Adam, and find yourself trusting the one person you never dreamed you would. In a war between Gods, where Earth is the battle ground and humans are expendable, you'll need to have more than just sympathy for the Devil.




Queen Victoria's Bomb


Book Description

A sudden intolerably bright fireball lights up a remote and deserted Indian plateau. Searing heat melts rock into incandescent pools of glowing liquid. The earth heaves. A monstrous thunderclap of sound reverberates over the land. An ominous mushroom-shaped cloud boils skywards. For years afterwards, strange plants and even stranger human mutants are discovered in the area, warped spawn of a mysterious and deadly force. Just another atomic test? Not exactly. Because it was Professor Huxtable's brainchild. And the professor is one of the most devoted and loyal servants of Queen Victoria...




The Dream Thief


Book Description

YA. Mystery. London, 1865, and young Theresa Hatch (Tess, to her friends) receives a nast surprise late at night. When Horatio finds a young girl on his doorstep, passed out, dying - apparently poisoned - he's appalled. Investigations lead to Tess's old workhouse, but a surprise visit to that sorry establishment yields more questions than answers. Only one thing is clear: something very, very bad is happening to the children in the East End. There's a mystery to be solved, sending Lyle, Thomas, Tate and - naturally - Tess out into the wilds of east London and a certain former thief's old stamping grounds. What they find is terrifying: Tess's old crowd of artful dodgers and ace pickpockets are now wandering the streets like zombies, drooling in the workhouses or plain mad in the asylum. And it isn't just affecting Tess' old crowd; children all over the area are turning up with their memories in tatters and their minds all but gone. The only clue is a name, half-whispered in fear: Old Greybags.