The Play in the System


Book Description

What does artistic resistance look like in the twenty-first century, when disruption and dissent have been co-opted and commodified in ways that reinforce dominant systems? In The Play in the System Anna Watkins Fisher locates the possibility for resistance in artists who embrace parasitism—tactics of complicity that effect subversion from within hegemonic structures. Fisher tracks the ways in which artists on the margins—from hacker collectives like Ubermorgen to feminist writers and performers like Chris Kraus—have willfully abandoned the radical scripts of opposition and refusal long identified with anticapitalism and feminism. Space for resistance is found instead in the mutually, if unevenly, exploitative relations between dominant hosts giving only as much as required to appear generous and parasitical actors taking only as much as they can get away with. The irreverent and often troubling works that result raise necessary and difficult questions about the conditions for resistance and critique under neoliberalism today.




Fair Play


Book Description

AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.




Play the London System


Book Description

Cyrus Lakdawala presents a reliable repertoire for White with this popular opening. He reveals all his ideas and explains the typical plans and tactics for both sides.




Rules of Play


Book Description

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.




Practice Less, Play More


Book Description

*** SPECIAL LAUNCH PRICE GOES AWAY MARCH 1ST *** If you''re a Self-Taught Guitarist wanting to play songs without spending all your time practicing, this may be the most important book you ever read... But first a warning: this book is NOT for everyone... This isn''t one of those "practice until your fingers bleed" or "cram confusing theory into your mind" type of guitar instruction books. There are plenty of those available (i.e. practice scales & exercises for hours per day and feel guilty if you don''t). When I first decided to learn to play guitar, I read all the guitar books for beginners and focused on developing a lot of areas like scales, theory, and exercises that promised me one day I''d be able to play the songs I loved. The problem is, when you approach practice like that, you have a lot of "stuff" to practice, but you usually have no REAL MUSIC to show for it, ending up with what I call Mountain Climber Syndrome. You feel like eventually, your hard work is going to pay off, everything will come together, and you''ll finally be able to play songs. Why not play songs right away instead? The simple, three-step system in this book requires a slight shift in the way you think about practicing, but leaves you with lots of songs, confidence, and a lifelong skill you can use any time you want to learn the songs you love ON DEMAND. With that said, let''s jump right in... Practice Less, Play More! is about getting immediate results from your guitar. This means ONLY focusing on the things that help you play songs (both BEFORE practice & AFTER practice). The idea is to divide your guitar practice into 3 phases: The first phase focuses on priming your mind so you have the right mindsets & techniques to learn songs quickly and all of the right materials to get the most out of your practice sessions. The second phase focuses on practice technique, showing you exactly how to break a song down and quickly program each part into your fingers. Far too few guitar practice books explain this clearly! The final phase focuses on the best mindsets & techniques to use when you switch out of Practice Mode and are actually playing songs, so you can play them as effortlessly as possible and have a blast doing it. It is called "Practice Less, Play More!", because you are constantly building momentum (and your song Playlist) without having to endure hours of mind-numbing practice. It is actually an easier, less-stressful approach to playing guitar. Not only that, this book shows you: How to get songs to performance-quality within days... You should practice guitar parts over & over until you master them, right? WRONG! (find out why in Chp 7) How to create a practice routine you enjoy and can actually stick to (even if you have a super busy schedule) When is the best time to practice for long-lasting results 5 ways to cut your practice time in half and virtually guarantee you make progress each time you pick up your guitar What to think about while you''re playing songs (the answer may surprise you) How to reduce the amount of mistakes you make and exactly what to do when you make one (most Beginners are doing the opposite!) One practice method you should NEVER use if you want rapid results on guitar Say goodbye to guessing what to practice next and finally build a Playlist of songs you''re proud to play on guitar! The book is an easy read and will feel like we''re just chatting, as I tell you my best stories from on & off tour and show you my best strategies for learning songs. Order Now Before The Price Increases ***All proceeds from this book are being used to create new programs for cancer patients and their caregivers. Thank you for your support!




Soccer Systems and Strategies


Book Description

Build a successful team around the strengths of your players! In Soccer Systems and Strategies, two coaches of the Danish national team provide a practical guide to implementing the world's top styles of play into your game plan. They present soccer's four primary systems of play--defined by the number of players at each position and their alignment on the field--and then break down the different strategies, tactics, and styles of play that can be used within these systems. First, learn the basics of the four primary systems of play: the 4-3-3, the 4-4-2, the 3-5-2, and the 3-4-3. Second, choose a style of play that can be used within some or all of these systems. These include different attacking styles, various defensive styles, and styles that are characteristic of international soccer powers, including the Latin, British, Norwegian, South American, and African styles of play. After you determine the optimal system and style for your team, you learn how to counter opponents' tactics and how to teach your system, style, and tactics through practice instruction and drills. Detailed diagrams and plans of action for implementing the systems are included, along with insights on how to make adjustments during the game. Top coaches throughout the world have proven that adapting your system to match your players' strengths and your opponents' weaknesses is the key to developing teams that are competitive year in and year out. With Soccer Systems and Strategies, you have all the information you need to implement the ideal system for your team.




Fate


Book Description

Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson




The Drama


Book Description




Mind


Book Description

A journal of philosophy covering epistemology, metaphysics, philosophy of language, philosophy of logic, and philosophy of mind.




St. Nicholas


Book Description