Within the Frame


Book Description

Within the Frame is a book about finding and expressing your photographic vision, specifically where people, places, and cultures are concerned. A personal book full of real-world wisdom and incredible images, author David duChemin (of pixelatedimage.com) shows you both the how and the why of finding, chasing, and expressing your vision with a camera to your eye. Vision leads to passion, and passion is a cornerstone of great photography. With it, photographs draw the eye in and create an emotional experience. Without it, a photograph is often not worth—and can’t capture—a viewer’s attention. Both instructional and inspirational, Within the Frame helps you on your photographic journey to make better images of the places and people you love, whether they are around the world or in your own backyard. duChemin covers how to tell stories, and the technology and tools we have at our disposal in order to tell those narratives. Most importantly, he stresses the crucial theme of vision when it comes to photographing people, places, and cultures—and he helps you cultivate and find your own vision, and then fit it within the frame.




Danger! Tiger Crossing #1


Book Description

This thrilling chapter book series will immediately suck readers in with its combination of fast-paced adventure and full-color art! When ten-year-old Tiger Brooks and his family move into a new home, he sees some strange things at the house next door—like a talking pig in a top hat! When he and his neighbor, Luna Lopez, investigate, they discover a reclusive old woman and her magical golden frame, through which they can enter the world's greatest paintings. In this book, Tiger and Luna get pulled into the painting Surprised! or Tiger in a Tropical Storm by Henri Rousseau. But they must escape the jungle adventure before time runs out, otherwise they'll be trapped in the painting forever! Praise for Danger! Tiger Crossing: "Ten-year-old Tiger Brooks and his neighbor, Luna Lopez, get up-close and personal with Henri Rousseau’s “Tiger in a Tropical Storm” in this action-driven first book in the Fantastic Frame series." –Publishers Weekly "Oliver keeps the plot itself snappy and peppy." -Kirkus













Foundation Flash Cartoon Animation


Book Description

One of Flash’s most common uses is still animation for cartoons, games, advertising etc, and this book takes a fresh look at the topic, breaking it down pre-production, production, and post production, and looking at each section in detail. It moves on to cover topics such as storyboarding, character libraries and camera mechanics like no book on Flash has done before. It’s been written by members of the Emmy award winning ANIMAX team, who have created work for clients such as Disney, AOL, Fox, WWE, ESPN, and Sesame workshop.







Guide to Automotive Connectivity and Cybersecurity


Book Description

This comprehensive text/reference presents an in-depth review of the state of the art of automotive connectivity and cybersecurity with regard to trends, technologies, innovations, and applications. The text describes the challenges of the global automotive market, clearly showing where the multitude of innovative activities fit within the overall effort of cutting-edge automotive innovations, and provides an ideal framework for understanding the complexity of automotive connectivity and cybersecurity. Topics and features: discusses the automotive market, automotive research and development, and automotive electrical/electronic and software technology; examines connected cars and autonomous vehicles, and methodological approaches to cybersecurity to avoid cyber-attacks against vehicles; provides an overview on the automotive industry that introduces the trends driving the automotive industry towards smart mobility and autonomous driving; reviews automotive research and development, offering background on the complexity involved in developing new vehicle models; describes the technologies essential for the evolution of connected cars, such as cyber-physical systems and the Internet of Things; presents case studies on Car2Go and car sharing, car hailing and ridesharing, connected parking, and advanced driver assistance systems; includes review questions and exercises at the end of each chapter. The insights offered by this practical guide will be of great value to graduate students, academic researchers and professionals in industry seeking to learn about the advanced methodologies in automotive connectivity and cybersecurity.




Adobe Flash Professional CS6 Digital Classroom


Book Description

Full-color book and video package teaches you Flash in a flash! If you want to design and maintain dynamic websites with Adobe Flash, this full-color book-and-video training package from expert instructors is the perfect place to start. Fifteen self-paced, step-by-step lessons are accompanied by video tutorials, and this powerful combination helps you master the basics, acquire essential skills, and learn what's new. Making all aspects of Flash less intimidating, this superb training tool covers topics such as using layers to build animation sequences, creating interactive web components with ActionScript, and much more. Uses full-color, step-by-step lessons in the book accompanied by videos on the DVD for a one-two punch of effective training Features five-minute videos that demonstrate and further explain the concepts in the lessons Covers Flash basics, new features in the latest release, and topics for beginners, intermediate, and advanced users Flash Professional CS6 Digital Classroom is what you need to learn how to use Adobe Flash, whether you're a designer, programmer, or hobbyist. Note: The DVD and other supplementary materials are not included as part of the e-book file. These materials are available for download upon purchase.




Human-Computer Interaction: Interaction Modalities and Techniques


Book Description

The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: speech, natural language and auditory interfaces; gesture and eye-gaze based Interaction; touch-based interaction; haptic interaction; graphical user interfaces and visualisation.