Shinsengumi


Book Description

Shinsengumi: The Shogun's Last Samurai Corps is the true story of the notorious samurai corps formed in 1863 to arrest or kill the enemies of the Tokugawa Shogun. The only book in English about the Shinsengumi, it focuses on the corps' two charismatic leaders, Kondo Isami and Hijikata Toshizo, both impeccable swordsmen. It is a history-in-brief of the final years of the Bakufu, which collapsed in 1867 with the restoration of Imperial rule. In writing Shinsengumi, Hillsborough referred mostly to Japanese-language primary sources, including letters, memoirs, journals, interviews, and eyewitness accounts, as well as definitive biographies and histories of the era. The fall of the shogun's government (Tokugawa Bakufu, or simply Bakufu) in 1868, which had ruled Japan for over two and a half centuries, was the greatest event in modern Japanese history. The revolution, known as the Meiji Restoration, began with the violent reaction of samurai to the Bakufu's decision in 1854 to open the theretofore isolated country to "Western barbarians." Though opening the country was unavoidable, it was seen as a sign of weakness by the samurai who clamored to "expel the barbarians." Those samurai plotted to overthrow the shogun and restore the holy emperor to his ancient seat of power. Screaming "heaven's revenge," they wielded their swords with a vengeance upon those loyal to the shogun. They unleashed a wave of terror at the center of the revolution--the emperor's capital of Kyoto. Murder and assassination were rampant. By the end of 1862, hordes of renegade samurai, called ronin, had transformed the streets of the Imperial Capital into a "sea of blood." The shogun's administrators were desperate to stop the terror. A band of expert swordsmen was formed. It was given the name Shinsengumi ("Newly Selected Corps")--and commissioned to eliminate the ronin and other enemies of the Bakufu. With unrestrained brutality bolstered by an official sanction to kill, the Shinsengumi soon became the shogun's most dreaded security force. In this vivid historical narrative of the Shinsengumi, the only one in the English language, author Romulus Hillsborough paints a provocative and thrilling picture of this fascinating period in Japanese history.




Samurai Revolution


Book Description

"With his easily readable and entertaining style, Hillsborough does a great job of elucidating the complex customs that ruled Edo Period life and politics. --The Japan Times"




Boys Who Rocked the World


Book Description

Short profiles of famous men throughout history, from King Tut to Crazy Horse to Stan Lee to Shaun White. Suggested level: primary, intermediate.




The Samurai Swordsman


Book Description

Samurai tells the story of the courageous and highly disciplined fighting men of this time, showing how they evolved from the primitive fighters of the seventh century into an invincible military caste with a fearsome reputation. In the early seventh century, the samurai rose to prominence during the struggles between the emperor and the military leaders (shogun). They took part in the invasion of Korea, as well as helping to keep Japan free from foreign influence. From the Heian period through to the Onin wars, the history of the samurai is replete with tales of heroism and bloodshed. Although the samurai is most famous for his use of the sword, he also used a wide variety of other weapons, such as the crossbow, the dagger and the spear. Samurai armour and costume were constantly evolving, and by the twelfth century most samurai were wearing the box-like yoroi armour. Samurai examines samurai fighting tactics, as well as acts such as ritual suicide (hari-kiri) and the taking of enemy heads as trophies.




Samurai Assassins


Book Description

Assassination--in Japanese, ansatsu or "dark murder"--was instrumental in the samurai-led revolution known as the Meiji Restoration, by which the shogun's military government was overthrown and the Imperial monarchy restored in 1868. The ideology and moral philosophy of the men behind the revolution--including bushidō or "the way of the warrior"--informed their actions and would become the foundation of the emperor-worship of World War II. This first-ever account in English of the assassins who drove the revolution details one of the most volatile periods in Japanese history--also known as "the dawn of modern Japan."




The Tokugawa World


Book Description

With over 60 contributions, The Tokugawa World presents the latest scholarship on early modern Japan from an international team of specialists in a volume that is unmatched in its breadth and scope. In its early modern period, under the Tokugawa shoguns, Japan was a world apart. For over two centuries the shogun’s subjects were forbidden to travel abroad and few outsiders were admitted. Yet in this period, Japan evolved as a nascent capitalist society that could rapidly adjust to its incorporation into the world system after its forced "opening" in the 1850s. The Tokugawa World demonstrates how Japan’s early modern society took shape and evolved: a world of low and high cultures, comic books and Confucian academies, soba restaurants and imperial music recitals, rigid enforcement of social hierarchy yet also ongoing resistance to class oppression. A world of outcasts, puppeteers, herbal doctors, samurai officials, businesswomen, scientists, scholars, blind lutenists, peasant rebels, tea-masters, sumo wrestlers, and wage workers. Covering a variety of features of the Tokugawa world including the physical landscape, economy, art and literature, religion and thought, and education and science, this volume is essential reading for all students and scholars of early modern Japan.




A Brief History of the Samurai


Book Description

'Clements has a knack for writing suspenseful sure-footed conflict scenes: His recounting of the Korean invasion led by samurai and daimyo Toyotomi Hideyoshi reads like a thriller. If you're looking for a samurai primer, Clements' guide will keep you on the hook' Japan Times, reviewed as part of an Essential Reading for Japanophiles series From a leading expert in Japanese history, this is one of the first full histories of the art and culture of the Samurai warrior. The Samurai emerged as a warrior caste in Medieval Japan and would have a powerful influence on the history and culture of the country from the next 500 years. Clements also looks at the Samurai wars that tore Japan apart in the 17th and 18th centuries and how the caste was finally demolished in the advent of the mechanized world.




Playing with the Past


Book Description

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.




Samurai


Book Description

Alphabetically arranged entries along with primary source documents provide a comprehensive examination of the lives of Japan's samurai during the Tokugawa or Edo period, 1603–1868, a time when Japan transitioned from civil war to extended peace. The samurai were an aristocratic class of warriors who imposed and maintained peace in Japan for more than two centuries during the Tokugawa or Edo period, 1603–1868. While they maintained a monopoly on the legitimate use of violence, as a result of the peace the samurai themselves were transformed over time into an educated, cultured elite—one that remained fiercely proud of its military legacy and hyper-sensitive in defending their individual honor. This book provides detailed information about the samurai, beginning with a timeline and narrative historical overview of the samurai. This is followed by more than 100 alphabetically arranged entries on topics related to the samurai, such as ritual suicide, castles, weapons, housing, clothing, samurai women, and more. The entries cite works for further reading and often include sidebars linking the samurai to popular culture, tourist sites, and other information. A selection of primary source documents offers firsthand accounts from the era, and the volume closes with a selected, general bibliography.




Digital Love


Book Description

Scholars and professionals from all over the world, across experience levels and the gender and sexuality spectrum, share experiences and analysis of romance and sexuality in video games. Whether discussing casual sex in the Star Wars universe; analyzing various Otome games; examining "the gaze" in various games; player romance behavior in games; or exploring the ethical ramifications of sexuality in virtual reality and other emerging technologies, this book discusses what players want in video game romance, and how developers can best deliver it. Key Features: Examines the past, present, and future of romance in single-player, role-playing games Discusses common presentations of romance in single-player, role-playing games— both in the category and game mechanics that drive romance Discusses research on how players define a satisfying game romance and what specific steps narrative designers can take to design satisfying games Explains the notion of the empathic game and explores its importance in relation to romance in game design