The Sword of Bayne Omnibus


Book Description

All 3 Books of The Sword of Bayne: Book I: Bayne's Climb The warrior Bayne wakes amid battle with no memory of his identity. Thus begins his pursuit of a dark wizard who might hold the keys to Bayne's past. Eventually the trail leads up a mountain, and the warrior finds he must climb. Book II: A Thousand Wounds Now past the mountain, Bayne discovers another world opening before him, a strange world where a madman sits on the throne of godhood, yet a world which holds secrets of Bayne's origins. Book III: Under the Mountain Sometimes the past is best left unanswered, and Bayne has learned this in a manner most harsh. Made to suffer for his new knowledge, Bayne now looks to his future, and it is a future in which humanity will suffer for its slights and sins against Bayne kul Kanon. Believing himself a god, he sets out on one final quest, a search for friendship.




The Horrors of Bond Trilogy Omnibus


Book Description

Ty Johnston’s most popular character, the black-clad Kron Darkbow, returns for another trilogy – an epic fantasy of treachery, terror, madness and magic. This omnibus edition brings together all three novels of The Horrors of Bond trilogy: Ghosts of the Asylum Demon Chains The Company of Seven Finding himself the keeper of the infamous Asylum, a place with a history entwined with insanity and death, Kron seeks to spend his days rebuilding the structure, but fate and the street politics of the city of Bond soon interfere. The first threat are riots in the streets backed by local guilds bosses seeking to gain power, and Kron is considered more than a threat, but a symbol needing removal. Then comes a mad wizard and his pet demon, the two spreading horror across the city in their own bid for magical strength tied to an artifact of bones rumored to belong to an ancient god. But other forces seek these bones as well, including a living dead mage thousands of years old who gathers about himself a company of assassins, thieves, a knight and worse. Enemy after enemy presents itself to Kron Darkbow, but even he is not prepared for the loss, the anguish and the sacrifices he will suffer.




City of Rogues


Book Description

Kron Darkbow seeks vengeance, and he plans to have it no matter the costs. Returning to the city of his birth after 15 years, he hunts down the wizard responsible for the deaths of those he loved only to find out another was responsible for the murders. That other is Belgad the Liar, a former barbarian chieftain who is now boss of the city's underworld. Following his path for blood, Kron comes across the magical healer, Randall Tendbones, and accidentally reveals Randall's darkest secret to the world. It's a secret about the past, a secret that has kept Randall on the run for three years. Now it has caught up with him, and Belgad the Liar is suddenly the least of Randall and Kron's concerns. The gaze of Lord Verkain, king of the dark northern land of Kobalos, has fallen upon Kron and Randall. And it is a gaze filled with madness. Also available Road to Wrath: Book II of The Kobalos Trilogy Dark King of the North: Book III of The Kobalos Trilogy Blade and Flame: Prequel to The Kobalos Trilogy (short story) The Kobalos Trilogy Omnibus Ty Johnston's epic fantasy books and Sword & Sorcery tales have been influenced by such authors as David Gemmell, J.R.R. Tolkien, Fritz Leiber, Andrew Offutt, George R.R. Martin, R.A. Salvatore and Michael Moorcock. free fantasy epic fantasy sword and sorcery







Lost Tales and Trunk Stories


Book Description

13 short stories from the fantasy author of The Darkbow Collection and The Ursia Chronicles. Here can be found tales of fantasy, as well as a touch of horror and science fiction, along with a few stories of everyday people facing harsh circumstances, tales early from this author’s writing career, tales that are not perfect, but pose questions and matters of which to think.




The Ancient Ursia Collection - Six Epic Fantasy Novels


Book Description

This specially-priced set collects six novels from The Ursian Chronicles. BAYNE'S CLIMB: Book I of The Sword of Bayne Bayne kul Kanon pursues a dark wizard across a decade and eventually up a mountain path, and when the path runs out, up the side of the mountain itself. Why does Bayne seek this wizard? Because Bayne is a warrior without a past. Ten years earlier he woke amid battle with no memories, his only ally the wizard. His enemies, numberless. Once the wizard fled, Bayne set out on foot after him. Now they have come to the mountain, and Bayne is determined to climb and to find the truth. Along the way up the mountain, the warrior finds many new enemies, dangers and oddities. All hamper his quest to find the wizard, and all must be overcome. Yet in the end, will Bayne truly want to know the truth? A THOUSAND WOUNDS: Book II of The Sword of Bayne Bayne kul Kanon has passed the mountain, but now the wandering warrior finds another world opening before him. Odd lands, odd people and the oddest of rules and beliefs confront him. It is a world seemingly run by a madman, yet it might hold truths about the secrets of Bayne's past, present and possibly even his future. UNDER THE MOUNTAIN: Book III of The Sword of Bayne Bayne kul Kanon has climbed the mountain and traveled to another world. He has learned the secrets of his past, and he has suffered for gaining such knowledge. He has been broken, the scars of a thousand wounds layering every inch of his body. But he wanders on, enraged. Returning to the world of Ursia, he forges ahead on another quest, a search for an old friend, a priest of the god Ashal. Yet Bayne now believes himself to be a god, a god of war, and he will brook no foolishness from mere mortals. None are safe who face the wandering warrior. WHERE GATHER THE GODS: Book I of The Walking Gods Trilogy A chance encounter with armored figures brings Itidal out of the desert. For thousands of years, perhaps longer, he has tromped across the pale sands, but now he is drawn to civilization in a world where civilization should not exist. To him, men are little more than savage beasts, occasionally gathering into small villages though little more. Now Itidal learns of a city, and he strides forward to investigate. What he finds are buildings and bankers, soldiers and slaves, peasants and priests. It is all young, only centuries old, new to mankind, but it is indeed civilization, a civilization with a jealous god. The high priest himself is curious and always questing for power. These yearnings cannot go unchallenged forever, however, and soon enough another god makes his presence known, a hungry god with unfathomable appetites. Between these gods and the high priest is where Itidal finds himself. A PLACE CALLED SKULL: Book II of The Walking Gods Trilogy A wizard walks into the desert, a weapon of magic in his hands. The gods themselves begin to gather. The stakes might very well be the very existence of humankind. To one place do all travel, the desert ruins known as Skull thousands upon thousands of years in the forgotten past. Within those ruins lie secrets and answers. Perhaps more importantly and more deadly, also there lies the remains of the ancient Zarroc, a race that existed before men, a race which enslaved mankind and created the gods themselves. But some gods are already there and waiting, scheming and railing. WHOM THE GODS SLAY: Book III of The Walking Gods Trilogy The time for the gathering of the gods has arrived. Some will fall beforehand, others will bring powerful weapons, but none will be the same after they meet again, this time at the Well of Souls. Two mortals join them this time, a wizard who has slain thousands to gain power and a simple soldier from the future. Both will have roles to play. Both will be transformed. Both will change the fate of humankind.




Adventures of the Weird: 12 Short Stories of Fantasy, Horror and Beyond


Book Description

Here can be found a dozen tales of Sword & Sorcery, horrors, and of recent pasts unimagined before now. Discover worlds where stout warriors face off against mighty foes, common folk gain powers undreamed of, and the edges of the dark sometimes loom oh, so close. The Stories Iron Men of the Amazon Daedalus Reborn Violence Claimed Culination of a Cold Year Blotting Out the Sun App Flip Phone Assassins of Opportunity Marazook Cold Snap Promises Whispered in Days of Darkness That Time Nazis Kidnapped a Serial Killer and Took Him Back to the Past to Become a Monster




The Long, Strange and Holy Journey of Brother Jerome


Book Description

The King of The Middle Kingdom has seemingly gone mad, not only terrorizing his own people but sending forth troops to wage war against all the other surrounding kingdoms. To make matters worse, prophecy seems to indicate the end times have come upon the world. Brother Jerome is a simple man, but once many years ago he was a soldier, and after the destruction of his monastery he finds himself on a journey to unravel the truth about the prophecy and perhaps to play an important role in it himself. He sets out upon a long path which takes him to all the known lands and beyond, and along the way he makes companions and enemies, and faces friendship and betrayal, the angelic and the demonic. In the end, only Brother Jerome holds the key to a new world, one beyond the terrors of any mortal king. But first Jerome must come to understand not only himself, but his place within the world and his place within God’s plans for him. Only then can a true savior be discovered.




The Basement


Book Description

A new house, a new job, the future before them, the Dinsmores thought they had everything. Yet dreams of the good life quickly give way to a reality of darkness as the young couple begins to move into their new home. For something looms in the basement of the house, something that brings cold, that brings memories and fear and hatred. Terrible things happened in that house long ago, culminating in the basement itself, and now after the house has sat empty for years, something in the basement has found a direction for its rage. The Dinsmores will never be the same. Even if they survive.