The Teacher’s Guide to Scratch – Intermediate


Book Description

The Teacher’s Guide to Scratch – Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the increasingly intricate affordances of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the intermediate user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.




The Teacher’s Guide to Scratch – Advanced


Book Description

The Teacher’s Guide to Scratch – Advanced is a practical guide for educators preparing sophisticated coding lessons and assignments in their K–12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the expert-level potential of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the advanced user, these four unique coding projects will provide the technical training that teachers need to master Scratch, feeling comfortable and confident in their skills as they unlock the program’s full potential for themselves and their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.




The Teacher’s Guide to Scratch – Beginner


Book Description

The Teacher’s Guide to Scratch – Beginner is a practical guide for educators preparing beginners-level coding lessons and assignments in their K–12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the benefits and fundamental building blocks of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the fledgling user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.




Teaching Computational Thinking


Book Description

A guide for educators to incorporate computational thinking—a set of cognitive skills applied to problem solving—into a broad range of subjects. Computational thinking—a set of mental and cognitive tools applied to problem solving—is a fundamental skill that all of us (and not just computer scientists) draw on. Educators have found that computational thinking enhances learning across a range of subjects and reinforces students’ abilities in reading, writing, and arithmetic. This book offers a guide for incorporating computational thinking into middle school and high school classrooms, presenting a series of activities, projects, and tasks that employ a range of pedagogical practices and cross a variety of content areas. As students problem solve, communicate, persevere, work as a team, and learn from mistakes, they develop a concrete understanding of the abstract principles used in computer science to create code and other digital artifacts. The book guides students and teachers to integrate computer programming with visual art and geometry, generating abstract expressionist–style images; construct topological graphs that represent the relationships between characters in such literary works as Harry Potter and the Sorcerer’s Stone and Romeo and Juliet; apply Newtonian physics to the creation of computer games; and locate, analyze, and present empirical data relevant to social and political issues. Finally, the book lists a variety of classroom resources, including the programming languages Scratch (free to all) and Codesters (free to teachers). An accompanying website contains the executable programs used in the book’s activities.




Making Technology Work in Schools


Book Description

Making Technology Work in Schools is an easy-to-use guide for transforming your school into a learner-centered, tech-supportive environment. School systems are increasingly adopting ambitious new educational technologies, but how do you make sure they are yielding effective teaching and learning experiences? The authors’ proven, intuitive practices speak directly to academic coaches, school technology leads, district technology directors, and teachers on special assignment who are responsible for introducing new digital tools and programs. Retaining its substantive focus on educational change and the comprehensive PURPOSE Framework, this refreshed second edition updates its real-world examples, practical strategies, and technology categories while adding new content on schoolwide initiatives, needs analysis, professional development, leadership and coaching standards, and more. After reading this book, you will be able to better prepare the educators whom you serve to empower their learners, whether digitally savvy or not, to be engaged, collaborative, and ready for college and careers.




Scritch Scratch


Book Description

"This is a teeth-chattering, eyes bulging, shuddering-and-shaking, chills-at-the-back-of-your-neck ghost story. I loved it!"—R.L. Stine, author of the Goosebumps series For fans of Small Spaces and the Goosebumps series by R.L Stine comes a chilling ghost story based on real Chicago history about a malevolent spirit, an unlucky girl, and a haunting mystery that will tie the two together. Claire has absolutely no interest in the paranormal. She's a scientist, which is why she can't think of anything worse than having to help out her dad on one of his ghost-themed Chicago bus tours. She thinks she's made it through when she sees a boy with a sad face and dark eyes at the back of the bus. There's something off about his presence, especially because when she checks at the end of the tour...he's gone. Claire tries to brush it off, she must be imagining things, letting her dad's ghost stories get the best of her. But then the scratching starts. Voices whisper to her in the dark. The number 396 appears everywhere she turns. And the boy with the dark eyes starts following her. Claire is being haunted. The boy from the bus wants something...and Claire needs to find out what before it's too late. Pick up Scritch Scratch if you are looking for: A book for middle school students, 5th grade to 9th grade A story with a strong female protagonist that explores bravery, friendship, and family Mystery books for kids 9-12 Chilling ghost stories and ghost books for kids (perfect for Halloween!) Historical mysteries and Chicago history books for kids




The New Cambridge English Course 3 Teacher's Book


Book Description

The New Cambridge English Course is a four-level course for learners of English.




The Teacher's Guide to Scratch - Intermediate


Book Description

"The Teacher's Guide to Scratch - Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms. The world's largest and most active visual programming platform, Scratch helps today's schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the increasingly intricate affordances of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the intermediate user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project's enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch's cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come"--




Shine On, Luz Véliz!


Book Description

A beautiful coming-of-age story for fans of Front Desk and Merci Suárez Changes Gears, this book celebrates identity, language, heritage, family, and the determination to follow one's own inner light. Have you ever been the best at something . . . only to lose it all? Luz Véliz is a soccer star—or rather, she was a soccer star. With her serious knee injury, it's unlikely she'll be back on the field anytime soon. But without soccer, who is she? Even her dad treats her differently now—like he doesn't know her or, worse, like he doesn't even like her. When Luz discovers she has a knack for coding, it feels like a lifeline to a better self. If she can just ace the May Showcase, she'll not only skip a level in her coding courses and impress Ms. Freeman and intriguing, brilliant Trevor—she'll have her parents cheering her on from the sidelines, just the way she likes it. But something—someone—is about to enter the Vélizes' life. And when Solana arrives, nothing will be the same, ever again. Unforgettable characters, family drama, and dauntless determination illuminate Luz's journey as she summons her inner strength and learns to accept others and embrace the enduring connection of family. Through it all, Luz's light is a constant—a guide for others, a path forward through the dark, and an ineffable celebration of her own eternal self. This is the second novel by Pure Belpré Honor winner Rebecca Balcárcel! FAST-PACED FAMILY DRAMA: Fast-paced, deeply felt, and with all the high highs and low lows of adolescence, this story is downright fun—a page-turner even while it's dealing with serious issues. WHO AM I? This book grapples with a topic so many young people deal with daily: one's relationship to heritage and culture. Luz confronts her ties to her home country, the place of her father's birth, and her family itself in a thoughtful, emotional journey filled with humor, urgency, and grace. CODING IS COOL!: Coding is a language many kids enjoy learning and are encouraged to master. The way this book frames coding and computer programming as an opportunity for communication, bonding, and building fun, practical skills will speak loudly to kids already interested in the field while also resonating with those who aren't. AN ALL-AMERICAN EXPERIENCE: This is an important book for its thought-provoking, empathetic look at immigration in the United States and at how the threat of deportation informs the experiences of some of our country's most vulnerable communities. With lyrical prose, deeply felt characters, and a relatable story, Shine On, Luz V&eacaute;liz! adds substantively to our fraught discussion about immigration and opens it to young readers. AUTHOR ON THE RISE: Rebecca Balcárcel won the Pura Belpré Author Honor, which recognizes literature for children or youth that best portrays the Latino cultural experience, for her first book, The Other Half of Happy. She is a beloved presence in the children's literature community and is making her mark as a writer to watch. Perfect for: • Kids who love reading about family and friend drama • Kids who love coding • Parents • Grandparents • Educators • Fans of Meg Medina, Rebecca Stead, and Kelly Yang




Coding with Basher: Coding with Scratch


Book Description

Written by the founders of Silicon Valley’s the CoderSchool, Basher’s Coding With Scratch is a really useful step-by-step guide to basic programming that’s packed with quirky, colorful characters—from Variable and If/Then to Loop and Function—who will teach you how to make your very own apps with Scratch 3.0. Young readers will learn all the basics of programming, then put their knowledge to the test in a series of apps, before building their first actual computer game. Plus there are lots of fun challenges to try along the way! Combining Basher's trademark quirky and humorous illustration style with the very latest teachings on coding, Coding With Scratch is the ultimate step-by-step guide to mastering Scratch.