The Untold Story of Everything Digital


Book Description

The Untold Story of Everything Digital: Bright Boys, Revisited celebrates the 70th anniversary (1949-2019) of the world "going digital" for the very first time—real-time digital computing’s genesis story. That genesis story is taken from the 2010 edition of Bright Boys: The Making of Information Technology, 1938-1958, and substantially expanded upon for this special, anniversary edition. Please join us for the incredible adventure that is The Untold Story of Everything Digital, when a band of misfit engineers, led by MIT's Jay Forrester and Bob Everett, birthed the digital revolution. The bright boys were the first to imagine an electronic landscape of computing machines and digital networks, and the first to blaze its high-tech trails.




The Untold Story of Everything Digital


Book Description

The Untold Story of Everything Digital: Bright Boys, Revisited celebrates the 70th anniversary (1949-2019) of the world "going digital" for the very first time—real-time digital computing’s genesis story. That genesis story is taken from the 2010 edition of Bright Boys: The Making of Information Technology, 1938-1958, and substantially expanded upon for this special, anniversary edition. Please join us for the incredible adventure that is The Untold Story of Everything Digital, when a band of misfit engineers, led by MIT's Jay Forrester and Bob Everett, birthed the digital revolution. The bright boys were the first to imagine an electronic landscape of computing machines and digital networks, and the first to blaze its high-tech trails.




The Untold Story of the Talking Book


Book Description

A history of audiobooks, from entertainment & rehabilitation for blinded World War I soldiers to a twenty-first-century competitive industry. Histories of the book often move straight from the codex to the digital screen. Left out of that familiar account are nearly 150 years of audio recordings. Recounting the fascinating history of audio-recorded literature, Matthew Rubery traces the path of innovation from Edison’s recitation of “Mary Had a Little Lamb” for his tinfoil phonograph in 1877, to the first novel-length talking books made for blinded World War I veterans, to today’s billion-dollar audiobook industry. The Untold Story of the Talking Book focuses on the social impact of audiobooks, not just the technological history, in telling a story of surprising and impassioned conflicts: from controversies over which books the Library of Congress selected to become talking books—yes to Kipling, no to Flaubert—to debates about what defines a reader. Delving into the vexed relationship between spoken and printed texts, Rubery argues that storytelling can be just as engaging with the ears as with the eyes, and that audiobooks deserve to be taken seriously. They are not mere derivatives of printed books but their own form of entertainment. We have come a long way from the era of sound recorded on wax cylinders, when people imagined one day hearing entire novels on mini-phonographs tucked inside their hats. Rubery tells the untold story of this incredible evolution and, in doing so, breaks from convention by treating audiobooks as a distinctively modern art form that has profoundly influenced the way we read. Praise for The Untold Story of the Talking Book “If audiobooks are relatively new to your world, you might wonder where they came from and where they’re going. And for general fans of the intersection of culture and technology, The Untold Story of the Talking Book is a fascinating read.” —Neil Steinberg, Chicago Sun-Times “[Rubery] explores 150 years of the audio format with an imminently accessible style, touching upon a wide range of interconnected topics . . . Through careful investigation of the co-development of formats within the publishing industry, Rubery shines a light on overlooked pioneers of audio . . . Rubery’s work succeeds in providing evidence to ‘move beyond the reductive debate’ on whether audiobooks really count as reading, and establishes the format’s rightful place in the literary family.” —Mary Burkey, Booklist (starred review)




Bright Boys


Book Description

Everything has a beginning. None was more profound-and quite as unexpected-than Information Technology. Here for the first time is the untold story of how our new age came to be and the bright boys who made it happen. What began on the bare floor of an old laundry building eventually grew to rival in size the Manhattan Project. The unexpected




The Friendly Orange Glow


Book Description

At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn’t even born, a group of visionary engineers and designers—some of them only high school students—in the late 1960s and 1970s created a computer system called PLATO, which was light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers. Not only did PLATO engineers make significant hardware breakthroughs with plasma displays and touch screens but PLATO programmers also came up with a long list of software innovations: chat rooms, instant messaging, message boards, screen savers, multiplayer games, online newspapers, interactive fiction, and emoticons. Together, the PLATO community pioneered what we now collectively engage in as cyberculture. They were among the first to identify and also realize the potential and scope of the social interconnectivity of computers, well before the creation of the internet. PLATO was the foundational model for every online community that was to follow in its footsteps. The Friendly Orange Glow is the first history to recount in fascinating detail the remarkable accomplishments and inspiring personal stories of the PLATO community. The addictive nature of PLATO both ruined many a college career and launched pathbreaking multimillion-dollar software products. Its development, impact, and eventual disappearance provides an instructive case study of technological innovation and disruption, project management, and missed opportunities. Above all, The Friendly Orange Glow at last reveals new perspectives on the origins of social computing and our internet-infatuated world.




Star Origami


Book Description

"Star Origami is a festival of folding fun that is sure to inspire. Tung Ken's stellar designs are rich with invention, and as always, his works are beautifully illustrated and written by him. Those eager for the math behind the designs will not be disappointed." — Michael LaFosse (Origamido® Studio), author of over 50 origami books including Geometric Origami: The Art of Modular Paper Sculpture "Tung Ken Lam is one of the world’s leading exponents of modular origami design. His books never disappoint." — David Mitchell, author of Mathematical Origami and founder of origamiheaven.com "Perfect for teachers to guide students to explore the relationships between the properties of rectangles and the folded stars. The curious and motivated student will find hours of mathematical buried treasure through folding." – Charlene Morrow, Director, SummerMath, Mount Holyoke College and Past Board Chair, OrigamiUSA "Star Origami provides a treasure trove of relevant math foundations, and suggestive pathways for the creative journey. It has already stimulated new directions for my own star structures." — Arnold Tubis, author of Unfolding Mathematics with Origami Boxes and Tessellation Inspired Origami Box Designs Star Origami: The StarrygamiTM Galaxy of Modular Origami Stars, Rings and Wreaths is an exciting collection of origami rings, stars and wreaths made using the modular technique, including clear instructions for making them. Features Over sixty paper stars, all made without cutting, gluing or decorating using the modular origami technique Hundreds of clear step-by-step instructions show you how, based on the technique of folding a small number of simple units and joining them together as a satisfying puzzle Secret tips to make new shapes just by varying a few lengths and angles Suitable for teaching and learning art, geometry and mathematics. Teachers will appreciate the practical advice to succeed in using origami for education.




Mathematics of The Big Four Casino Table Games


Book Description

Mathematics is the basis of casino games, which are the bedrock of a $100 billion/year industry. Mathematics of the Big Four Casino Table Games: Blackjack, Baccarat, Craps, & Roulette takes an in-depth look at the four biggest table games in casinos: blackjack, baccarat, craps, and roulette. It guides readers through the mathematical principles that underpin these games and their different variations, providing insights that will be of huge interest to gamblers, casino managers, researchers, and students of mathematics. Features A valuable teaching resource, replete with exercises, for any course on gambling mathematics Suitable for a wide audience of professionals, researchers, and students Many practical applications for the gambling industry Mark Bollman is Professor of Mathematics and chair of the Department of Mathematics & Computer Science at Albion College in Albion, Michigan, and has taught 116 different courses in his career. Among these courses is "Mathematics of the Gaming Industry," where mathematics majors carefully study the math behind games of chance and travel to Las Vegas, Nevada, in order to compare theory and practice. He has also taken those ideas into Albion’s Honors Program in "Great Issues in Humanities: Perspectives on Gambling," which considers gambling from literary, philosophical, and historical points of view as well as mathematically. Mark has also authored Basic Gambling Mathematics: The Numbers Behind the Neon, Mathematics of Keno and Lotteries, and Mathematics of Casino Carnival Games.




The Untold Story


Book Description

“Clever, creepy, elaborate world building and snarky, sexy-smart characters!”—N. K. Jemisin, author of The Fifth Season In this thrilling historical fantasy, time-traveling Librarian spy Irene will need to delve deep into a tangled web of loyalty and power to keep her friends safe. Irene is trying to learn the truth about Alberich-and the possibility that he's her father. But when the Library orders her to kill him, and then Alberich himself offers to sign a truce, she has to discover why he originally betrayed the Library. With her allies endangered and her strongest loyalties under threat, she'll have to trace his past across multiple worlds and into the depths of mythology and folklore, to find the truth at the heart of the Library, and why the Library was first created.




Untold Story


Book Description

She was the most famous woman in the world. She died tragically, too young, in a terrible accident. The world mourned. Monica Ali, the beloved author of Brick Lane, explores the extraordinary question: what if she hadn't died? Lydia lives in a nondescript town somewhere in the American Midwest. She's a nice, normal woman - if strikingly beautiful. She lives a nice, normal life: her friends are normal, her job is normal, her hobbies are normal. Her friends and boyfriend adore her. But her past is shrouded in mystery. Who is Lydia? Where does she come from? And why is her English accent so posh? Lydia is a woman with secrets. Extraordinary secrets. She might even be the most famous woman on the planet... a woman whose death the world mourned by millions. Who is she? *~*~* Praise for Untold Story*~*~* 'A beautiful, gripping accomplishment, a treat for the heart and the head, and will be a joy to readers who believe in the possibility that a book can transform your basic sense of life' Andrew O'Hagan 'A terrific, clever, multi-layered and subtle book (and let's not forget - hugely entertaining)' Joanne Harris 'Haunting and intensely readable, this is something between a thriller and a ghost story' Lady Antonia Fraser 'A startlingly intelligent, perceptive and entertaining piece of fiction. It's quite brilliant' Henry Sutton, Daily Mirror 'Thoughtful, compassionate... a suspenseful and gripping read' Suzi Feay, Financial Times 'Ali's third-person princess is a very convincing and sympathetic figure... extremely skilfully done' Tibor Fischer, Observer




From Counterculture to Cyberculture


Book Description

In the early 1960s, computers haunted the American popular imagination. Bleak tools of the cold war, they embodied the rigid organization and mechanical conformity that made the military-industrial complex possible. But by the 1990s—and the dawn of the Internet—computers started to represent a very different kind of world: a collaborative and digital utopia modeled on the communal ideals of the hippies who so vehemently rebelled against the cold war establishment in the first place. From Counterculture to Cyberculture is the first book to explore this extraordinary and ironic transformation. Fred Turner here traces the previously untold story of a highly influential group of San Francisco Bay–area entrepreneurs: Stewart Brand and the Whole Earth network. Between 1968 and 1998, via such familiar venues as the National Book Award–winning Whole Earth Catalog, the computer conferencing system known as WELL, and, ultimately, the launch of the wildly successful Wired magazine, Brand and his colleagues brokered a long-running collaboration between San Francisco flower power and the emerging technological hub of Silicon Valley. Thanks to their vision, counterculturalists and technologists alike joined together to reimagine computers as tools for personal liberation, the building of virtual and decidedly alternative communities, and the exploration of bold new social frontiers. Shedding new light on how our networked culture came to be, this fascinating book reminds us that the distance between the Grateful Dead and Google, between Ken Kesey and the computer itself, is not as great as we might think.