The Video Game Truck Business


Book Description

The Video Game Truck Business is a niche mobile service business that caters to: Birthdays, Schools, Churches, Fund Raisers and corporate gatherings. This business model is very flexible with plenty of opportunity to grow. This operation also falls under a home based business model since most of the non service related work can be processed from home. This is still considered to be a niche business within a huge video game industry. If you want to buy a video game truck business it is important to do some research. This book is more of a guide to help understand how to properly navigate prior to starting. Is this business for me? I would say that if you are an entrepreneur, then yes. If you love video games, yes. If you are looking for a part time weekend income? yes. If you are thinking to grow a big business in the entertainment sphere, yes. I believe that the more you know, the better chances you will have when it comes to making a decision on the right mobile video game trailer unit.




Expanded Business Plan for a Mobile Video Game Truck


Book Description

Our Expanded Business Plan specifically for a Mobile Video Game Truck contains an expanded marketing strategy section. In effect, you get our Business Plan and Marketing Plan for a 50% savings off the cost of the Marketing Plan, if purchased separately. The user only has to fill in the selected blanks on the CD to complete the editable plan. We have even provided numeric value recommendations for some of the blank fields, along with other helpful tips. Includes everything from Market Analysis, Industry Trends, Financial Plan, Expanded Marketing Plan, Possible Funding Sources, Start-up Requirements, Pricing Strategy, Product and Service Descriptions, SWOT analysis, Sales Strategy, Differentiation Strategies, Detailed Equipment and Inventory Lists, Start-up Supply Sources, Marketing Worksheets, Excel Based Financial Statements, Helpful Resources and much more. Contains 200+ pages of targeted information for the specific type of business you have selected. We specialize in making information useful and practical by specific type of business. We have used our extensive business consulting backgrounds to assemble this comprehensive guidebook. Be your own boss and take the next step towards your financial independence. Create a top-quality business plan and marketing plan at a fraction of the usual cost. Also includes out-of-the-box thinking about business model enhancements that will produce multiple revenue streams and reduce your start-up business risk. All plans are constantly updated with current trends and success stories. Also includes multiple start-up financing options and an editable CD-ROM with the complete file. Includes the printing of the first 150 pages of the plan.




Food Truck Business


Book Description

The experts at Entrepreneur provide a two-part guide to success. First, learn all the delicious detail behind starting one the hottest and most affordable food business: your own food truck. Then, master the fundamentals of business startup including defining your business structure, funding, staffing and more. This kit includes: • Essential industry-specific startup essentials including industry trends, best practices, important resources, possible pitfalls, marketing musts, and more • Entrepreneur Editors’ Start Your Own Business, a guide to starting any business and surviving the first three years • Interviews and advice from successful entrepreneurs in the industry • Worksheets, brainstorming sections, and checklists • Entrepreneur‘s Startup Resource Kit (downloadable) More about Entrepreneur’s Startup Resource Kit Every small business is unique. Therefore, it’s essential to have tools that are customizable depending on your business’s needs. That’s why with Entrepreneur is also offering you access to our Startup Resource Kit. Get instant access to thousands of business letters, sales letters, sample documents and more – all at your fingertips! You’ll find the following: The Small Business Legal Toolkit When your business dreams go from idea to reality, you’re suddenly faced with laws and regulations governing nearly every move you make. Learn how to stay in compliance and protect your business from legal action. In this essential toolkit, you’ll get answers to the “how do I get started?” questions every business owner faces along with a thorough understanding of the legal and tax requirements of your business. Sample Business Letters 1000+ customizable business letters covering each type of written business communication you’re likely to encounter as you communicate with customers, suppliers, employees, and others. Plus a complete guide to business communication that covers every question you may have about developing your own business communication style. Sample Sales Letters The experts at Entrepreneur have compiled more than 1000 of the most effective sales letters covering introductions, prospecting, setting up appointments, cover letters, proposal letters, the all-important follow-up letter and letters covering all aspects of sales operations to help you make the sale, generate new customers and huge profits.




Start Your Own Food Truck Business


Book Description

Start Your Own Food Truck Business and Satisfy Your Hunger for Success At over a billion dollars, the mobile food industry is enjoying more publicity and notoriety than ever before. Catering to a new generation of foodies looking for quick and unique specialties, the mobile food business is booming with new opportunities for eager entrepreneurs like you. From gourmet food to all-American basics and hot dog wagons to bustaurants, our experts give you the delicious details behind starting and running a successful mobile food business. This guide covers: Six of the hottest mobile food options: food carts, concession trailers, kiosks, standard and gourmet trucks, mobile catering, and bustaurants Identifying the perfect foodie niche and customer base Creating menu items that save time, money, and space in the kitchen Finding a profitable location, time and time again Attracting new and loyal customers with social media platforms like Instagram, Facebook, and Twitter Managing daily operations, costs, and setting prices Licenses, codes, regulations, parking, and other considerations Plus, gain recipes, shopping lists, favorite equipment buys and more from practicing food truck entrepreneurs. From choosing a vehicle to franchising and everything in between, learn what you need to know to get your business moving toward success!




Innovation and Marketing in the Video Game Industry


Book Description

Based on their extensive research into the business and marketing strategies of the video game industry, David Wesley and Gloria Barczak consider how and why, in the search for the holy grail of high definition gaming, many companies have become ensnared in a 'performance trap' that causes them to lose sight of the customer. The history of technology is littered with examples of superior products that either failed or sold poorly relative to technically inferior competing products. Innovation and Marketing in the Video Game Industry examines the factors behind success and failure and identifies patterns that will help engineers, developers, and executives formulate better business strategies.




They Create Worlds


Book Description

They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.




The Out-of-Home Immersive Entertainment Frontier


Book Description

Digital Out of Home Entertainment is rather an arcane description for one of the fastest growing technology-sectors. These forms of interactive technology, often established on a 'pay per use' basis are transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. Kevin Williams and Michael Mascioni's The Out-of-Home Immersive Entertainment Frontier provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them. The authors interviewed nearly 70 leading executives from many familiar organisations in every facet of the digital out-of-home entertainments industry. The result is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage.




Changing the Game


Book Description

Use Video Games to Drive Innovation, Customer Engagement, Productivity, and Profit! Companies of all shapes and sizes have begun to use games to revolutionize the way they interact with customers and employees, becoming more competitive and more profitable as a result. Microsoft has used games to painlessly and cost-effectively quadruple voluntary employee participation in important tasks. Medical schools have used game-like simulators to train surgeons, reducing their error rate in practice by a factor of six. A recruiting game developed by the U.S. Army, for just 0.25% of the Army’s total advertising budget, has had more impact on new recruits than all other forms of Army advertising combined. And Google is using video games to turn its visitors into a giant, voluntary labor force--encouraging them to manually label the millions of images found on the Web that Google’s computers cannot identify on their own. Changing the Game reveals how leading-edge organizations are using video games to reach new customers more cost-effectively; to build brands; to recruit, develop, and retain great employees; to drive more effective experimentation and innovation; to supercharge productivity...in short, to make it fun to do business. This book is packed with case studies, best practices, and pitfalls to avoid. It is essential reading for any forward-thinking executive, marketer, strategist, and entrepreneur, as well as anyone interested in video games in general. In-game advertising, advergames, adverworlds, and beyond Choose your best marketing opportunities--and avoid the pitfalls Use gaming to recruit and develop better employees Learn practical lessons from America’s Army and other innovative case studies Channel the passion of your user communities Help your customers improve your products and services--and have fun doing it What gamers do better than computers, scientists, or governments Use games to solve problems that can’t be solved any other way




Esports Business Management


Book Description

Learn about the rapidly expanding esports industry in Esports Business Management. Written by esports executives and experts and endorsed by the International Esports Federation, Esports Research Network, and the United States Esports Federation, this is a comprehensive introduction to the world of esports.




Rule of the Robots


Book Description

The New York Times–bestselling author of Rise of the Robots shows what happens as AI takes over our lives If you have a smartphone, you have AI in your pocket. AI is impossible to avoid online. And it has already changed everything from how doctors diagnose disease to how you interact with friends or read the news. But in Rule of the Robots, Martin Ford argues that the true revolution is yet to come. In this sequel to his prescient New York Times bestseller Rise of the Robots, Ford presents us with a striking vision of the very near future. He argues that AI is a uniquely powerful technology that is altering every dimension of human life, often for the better. For example, advanced science is being done by machines, solving devilish problems in molecular biology that humans could not, and AI can help us fight climate change or the next pandemic. It also has a capacity for profound harm. Deep fakes—AI-generated audio or video of events that never happened—are poised to cause havoc throughout society. AI empowers authoritarian regimes like China with unprecedented mechanisms for social control. And AI can be deeply biased, learning bigoted attitudes from us and perpetuating them. In short, this is not a technology to simply embrace, or let others worry about. The machines are coming, and they won’t stop, and each of us needs to know what that means if we are to thrive in the twenty-first century. And Rule of the Robots is the essential guide to all of it: both AI and the future of our economy, our politics, our lives.