The Way to Yulunga


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Jaxibur The Petrol Robber


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Yulunga


Book Description

Aboriginal and Torres Strait Islander sports games from all over Australia; aimed at school children from Kindergarten to Year 12; includes diagrams, background to each game, game rules, variations of the games, and teaching points.




Teaching Middle Years


Book Description

Teaching Middle Years has established itself as the leading text to focus on the adolescent years of schooling. Recognition of the educational importance of this age group continues to grow as research reveals the benefits of programs designed especially for young people's needs. With a renewed approach, this fourth edition includes new chapters on Indigenous Knowledges, STEAM education, and sustainable practices. A trusted resource, the book continues to provide a systematic overview of the philosophy, principles, and key issues in middle schooling, together with an enhanced focus on the emotional and developmental challenges unique to this age group. There is an emphasis on creating positive learning environments, engaging relational pedagogies, achieving effective transition, the importance of physical activity and health in adolescence, and developing cooperative and collaborative learning. Further, there is an enhanced focus on practical applications right throughout the book. Featuring contributions from leading experts in the field, and fully revised and updated to reflect the latest research, Teaching Middle Years will assist both pre-service and in-service teachers to bring out the very best in their students.




Ancient Astronauts


Book Description

Young Onys emerges from sleep, short of breath, alerted by something heavy and dangerous lingering around her. An imperceptible but undeniable entity, defying the laws of physics, manifesting itself like a cloud of smoke, almost palpable. A presence whose mysterious nature would soon shake her perceptions of reality. The sudden arrival of Yulunga, the astonishing shaman, will open the doors to a universe wholly unexpected by the young Onys. What if, since the beginning of time, there was something else? Maybe, it was the world of Ancient Astronauts.




Wiidhaa


Book Description

The Gamilaraay language declined in use for many years after the colonisation of Australia. From around 1990, Gamilaraay people and others have been working to revive the language. This book draws on recent research into previous records and analyses of Gamilaraay and of the closely related, and better recorded, Yuwaalaraay. It provides an introduction to many aspects of the language including verbs, the case system and the extensive pronoun paradigm, in a format that students have found very helpful for the last 12 years. Please note: Readers will need to download and open the PDF files in the latest version Adobe Acrobat to access and listen to the sound files within the book.




Teaching Games and Sport for Understanding


Book Description

This new book brings together leading and innovative thinkers in the field of teaching and sport coaching pedagogy to provide a range of perspectives on teaching games and sport for understanding. Teaching Games and Sport for Understanding engages undergraduate and postgraduate students in physical education and sport coaching, practicing teachers, practicing sport coaches, teacher educators and coach developers. The contributions, taken together or individually, provide insight, learning and opportunities to foster game-based teaching and coaching ideas, and provide conceptual and methodological clarity where a sense of pedagogical confusion may exist. Each chapter raises issues that can resonate with the teacher and sport practitioner and researcher. In this way, the chapters can assist one to make sense of their own teaching or sport coaching, provide deeper insight into personal conceptualisations of the concept of game-based teaching and sport coaching or stimulate reflections on their own teaching or coaching or the contexts they are involved in. Teaching games and sport for understanding in various guises and pedagogical models has been proposed as leading practice for session design and instructional delivery of sport teaching in PE and sport coaching since the late 1960s. At its core, it is a paradigm shift from what can be described as a behaviourist model of highly directive instruction for player replication of teacher/coach explanation and demonstration to instructional models that broadly are aimed at the development of players self-autonomy as self-regulated learners –‘thinking players’. This innovative new volume both summarises current thinking, debates and practical considerations about the broad spectrumof what teaching games for understanding means as well as providing direction for further practical, pragmatic and research consideration of the concept and its precepts and, as such, is key reading for both undergraduate and postgraduate students of physical education and sport coaching as well as practicing teachers and sport coaches.




Intuition, Creativity, Innovation


Book Description

This book explores the scientific perspective on the concept of intuition, particularly in relation to vibration, music and emotion. Taking a multimedia approach, it contains practical exercises that will help the reader to achieve greater intuition and develop their capacity for creativity and innovation. The exercises in this book come from over a hundred workshops worldwide in both business and higher education. They include, for example, the “Mind Map of Me”, an introspective exercise designed to develop trust and confidence in the self and the reader’s own intuition. The book opens the field of possibilities to the reader, offering encouragement and motivation to explore new approaches and techniques. With these tools, intuition can become a valuable ally in everyday life.




SUPERUNKNOWN


Book Description

If you received the penultimate comprehension and knowledge of the reason for being... what then? Reaching our dreams, the pinnacle of human aspirations. Go to school, grow up, work and die. Fairytales. Grunge. Em hopes her life will turn out like a fairytale, but worries that it will be as pointless as grunge music warns. Moving to a seaside town during the 1990's, at a new high school she meets Eido, a boy that appears to have what she seeks the most. SUPERUNKNOWN is an existentialist absurdist novella, from an author who loves telling tales combining both philosophy and adventure. Tackling deep questions dear to readers of all ages, it is a tale of the human search for meaning, and of someone who might know an answer...