Wizard's Treasure


Book Description




The Wizard's Treasure


Book Description

On a quest to find and return the Coronnan dragons and save the Commune of Magicians, journeymen magicians Marcus and Robb take shelter from a storm in a long abandoned monastery-only to become ghosts, trapped and invisible inside ruins no one visits, with only mounds of gold for company.Healer Vareena has inherited the ability to care for the ghosts only she can see and hear in the old monastery. Exhausted, Vareena understands why her mother died tending the ghosts and acting as healer for a community well off the main trade routes. To save herself, she must escape her family, her village, and the ghosts.Not all the gold in the ruins is enough to buy her freedom.Then two more ghosts turn up.None of them can leave. Ever. Unless the two hapless magicians can break the curse.




The Wizard's Treasure


Book Description

Journeymen magicians Marcus and Robb have been sent on a quest by Senior Magician Jaylor to find the missing dragons of Coronnan and bring them back to the kingdom. But their quest leads to a far different discovery, an ancient treasure trove, a spell-protected to trap the unwary. And even as the two are caught by the treasure’s spell, unable to aid Coronnan or themselves, other events are unfolding which may forever alter the course of Coronnan history.




The Wizard's Treasure


Book Description

The complex fantasy tapestry of the acclaimed series comes to a thrilling climax in this fourth and final novel, as journeymen magicians Marcus and Robb, on a quest to find the missing dragons of Coronnan, become trapped in the workings of an ancient spell.




Frostgrave: The Wizards’ Conclave


Book Description

Wizards tend to be secretive and solitary, rarely sharing their knowledge, and associating with only a select few apprentices, followers, and henchmen. It is rare that they spend time in the company of other spellcasters, and rarer still that they work together. Now, however, something is about to take place that has not occurred since the great days of Felstad – a gathering of wizards. In this new supplement for Frostgrave, some of the biggest names in gaming turn their creative powers towards the Frozen City, each contributing a scenario and adding their own flair to the game. Featuring scenarios by Alessio Cavatore, Alex Buchel, Andy Chambers, Gav Thorpe, Chris Pramas, Daniel Mersey, Andrea Sfiligoi, and many more, this tome provides a collection of adventures that will pit players against unimaginable foes and challenges, pushing their wizards and warbands to new limits.




The Seclusium of Orphone of the Three Visions


Book Description

A place to which a wizard withdraws from the world to pursue mastery. A place of magic and plasms and grotesques and horrors and treasures and doorways to other worlds. A place which, when abandoned by the wizard but with its treasures and dangers remaining more or less intact, is a terrible and antic catastrophe in process. A place which makes for marvelous location-based adventures. This book provides rules, guidelines, tables, and suggestions for creating wizards seclusia for your own campaigns, and features three sample seclusia in various stages of completion, including the Seclusium of Orphone of the Three Visions. Suitable for characters of all levels, usable with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.




Treasure at the Heart of the Tanglewood


Book Description

An enchanting and atmospheric fantasy by the author of the Darkangel and Firebringer trilogies. First she is Brown Hannah, a drab healer living in the enchanted Tanglewood. Then, when she challenges the magician who holds her captive, she becomes Green Hannah. Next, she is Golden Hannah traveling through the land, with talking animals and birds by her side. And, finally, Russet Hannah, when she makes the long journey back to where she first grew, and learns her true story. "A well-fashioned fantasy with a particularly delightful ending."—School Library Journal




Phoebe's Lost Treasure


Book Description

This second book in the Phoebe Flower's Adventures series takes us along as Phoebe takes on third grade. Phoebe loses a treasure and, in her hunt for it, finds something even more valuable--the treasures inside herself.




So You Want to Be a Wizard


Book Description

A mysterious library book opens the door to a world of magic and danger in the first book in the beloved Young Wizards series. Bullied by her classmates, Nita Callahan is miserable at school. So when she finds a mysterious book in the library that promises her the chance to become a wizard, she jumps at the opportunity to escape her unhappy reality. But taking the Wizard's Oath is no easy thing, and Nita soon finds herself paired with fellow wizard-in-training Kit Rodriguez on a dangerous mission. The only way to become a full wizard is to face the Lone Power, the being that created death and is the mortal enemy of all wizards. As Nita and Kit battle their way through a deadly alternate version of New York controlled by the Lone Power, they must rely on each other and their newfound wizarding skills to survive--and save the world from the Lone One's grasp.




The War of the Wizards


Book Description

The reader, as apprentice to the wizard Caladrius, becomes involved in a war of the wizards, during the course of which the reader's choices determine the development of the plot.