Epic Fails


Book Description

Welcome to this awesome collection of epic fails and funny memes! OVER 2000 PAGES!!! Check out these crazy fools, you won't believe your eyes!







Every Little Thing Quill Be All Right


Book Description

The perfect little pick-me-up and motivational hedgehog high five we all need, with full-color photographs and encouraging, self-care messages of mindfulness from an adorable little hedgehog Some days are chillier than others, and I end up feeling a bit prickly. But it’s funny how those are usually the days when the friends who don’t mind my quills hold me even closer. Cinnamon, the beloved hedgehog of professional photographer Audrianna Martin del Campo, inspires thousands online with her presence in adorably posed scenes. Now Cinnamon brings her one-of-a-kind inspiration to the written page in Every Little Thing Quill Be All Right, which pairs forty-five of her popular full-color photographs with original, sweet mini-messages of encouragement. Written in the “voice” of Cinnamon herself, this fun little gift book is divided into seven sections that allow her photographs to be experienced in a whole new way: • Time to Sniff Out an Adventure • Time to Forage and Gather Quills • Time for a Hedgehug • Time with a Prickle of Friends • Time for a Hedgehog High Five • Time to Nest at Home • Time to Hibernate There’s a time for everything and a season for every activity (including moments when you want to curl up and hide). So whether you’re feeling anxious, stressed, or a little confused about this big job called life, remember that none of that is who you really are. You are loved and beautiful. And sometimes all you need is a happy hedgehog friend to remind you of that.




The Hedgehog of Oz


Book Description

With the help from friends, Marcel the hedgehog tries to find his way back to The Emerald City Theater, the place he has called home since getting separated from his beloved owner, Dorothy.




Tunerville


Book Description

If you've ever wondered what would happen if you could meet a ghost, talk to it, or even touch it, this book is for you! Paranormal investigator Chris Taylor really wants to see a ghost. So he invents a remote control that tunes them back into the physical world. Hoping to help stranded spirits, he sells the rights to a TV network, only to see his gadget disrupt both earthly and unearthly society. The tuner's effect on humanity threatens the dimension that houses the afterlife, known as the Realm. Its Directorate sends an emissary, Callahan, to oversee a solution: Chris must persuade people to stop using his invention. The living don't want to give up the tuners - and neither do the dead. Chris enlists help from his friends, Callahan, and a groovy Seventies ghost and begins a clumsy romance with activist Hannah Lively. But when a scientist bent on glory tweaks the tuner and opens a dangerous portal, they're forced to devise a perilous plan to stop her. What follows takes Chris on a journey he never imagined, one that could ultimately cost him everything.




The Sacrifice


Book Description

A lawyer with a painful past learns more than the students when he volunteers the mock-trial team of a local high school.




The Video Games Guide


Book Description

The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.




Sonic the Hedgehog: Worlds Unite Battles #1


Book Description

ALL-NEW DIRECT MARKET-EXCLUSIVE special! There are so many epic battles in the SONIC/MEGA MAN crossover event that the biggest brawls of the bunch have exploded into their very own book! Twelve issues just isn’t enough to contain all the frantic action of “Worlds Unite!” The action spills over into this second special stand-alone issue where an all-star cast of creators bring you an extraordinary all-action issue! Watch as Sonic battles the Deadly Six, Knuckles throws down with Break Man, and Sticks… goes after Roll?! LET’S GET READY TO RUMBLE!




The Suit


Book Description

19 year old Frank Slater is a debt collector in the Hulme area of Manchester, England. It's 1959 and rock and roll is the thing. Frank has just bought a new suit, paid for by ill-gotten gains. This is the story of the suit's first outing and what happens to it, what is spilt on it, and the awful characters it comes across in Frank's quest to collect £200.00 from a small time gangster. No suit should ever be treated this way. Strong language and violence throughout.




Sonic the Hedgehog #5


Book Description

'The Fate of Dr. Eggman,' Part 1. After his last battle with Sonic, Dr. Eggman's gone quiet. His Badnik forces are still causing trouble, but without the bad doctor's usual fanfare. What's Eggman been doing all this time? And what will happen to Sonic when he finds out?