Toffle Towers 3: Order in the Court


Book Description

Join Chegwin Toffle for more fun and frolics as Toffle Towers gets snowed in. Amid the snowball fights, things start to go wrong when guests’ precious belongings go missing and Brontessa Braxton launches yet another assault to take over the hotel. Will Chegwin catch the culprit? Will he be able to beat Brontessa in court to save his beloved hotel and staff? And will he ever find the missing room 50 and the hotel’s mystery guest?




Toffle Towers 1: Fully Booked


Book Description

Toffle Towers hotel has been run by a Toffle for over one hundred years – and it’s about to be inherited by the next generation. Chegwin Toffle is only ten years old. But he isn’t going to let that stop him from turning this run-down hotel into a success. Chegwin is determined to transform Toffle Towers from a boring hotel for grown-ups into an incredibly exciting destination for children (and their families). But running a hotel isn’t easy. Chegwin has a lot to learn, and his tendency to drift off into daydreams isn’t helping. Chegwin has plenty of ideas. But can he turn his madcap daydreams into reality?




My Dead Bunny


Book Description

My dead bunny's name is Brad; his odour is extremely bad. He visits me when I'm in bed, but Bradley wasn't always dead ... A hilarious rhyming tale about a zombie bunny who comes back to visit his owner.




Last Viking Returns


Book Description

Josh is as brave as a Viking warrior. And not much can scare a Viking. Not even bullies. But the two littlest Vikings are so fearless they think they're invincible. When Pop takes the family to Viking World, the two littlest Vikings go berserk. Josh is in for one rocky ride as he discovers just how far he'll go to keep them safe.




Stellarphant


Book Description

Stella wants to be an astronaut ... but Stella is an elephant. Every time she applies to Space Command, they come up with a new reason she can't join. But where there's a will, there's a way and Stella is determined to reach for the stars.




Toffle Towers 2: The Great River Race


Book Description

Chegwin's adventures at Toffle Towers continue when, one by one, his hotel staff are 'reverse mugged' by two mysterious men. Chaos ensues and it's Chegwin's job to get to the bottom of these attacks before Toffle Towers loses all its hard-earned guests. Meanwhile, the town of Alandale is preparing for the annual Great River Race. Once Chegwin discovers his saboteur is no other than Brontessa Braxton, owner of the rival hotel in town, Chegwin find himself preparing to go head to head with her in the Great River Race to save his beloved staff and Toffle Towers.




Gastronauts


Book Description

Sally Tinker, the world's foremost inventor under the age of twelve, has an extraordinary new challenge. The brain-enhancing nanobots she is testing have been accidentally swallowed by her baby brother Joe. The only way to stop Joe turning into a superbaby and wreaking super havoc is to shrink herself and travel inside Joe's body on a journey to tackle the problem head-on. What could possibly go wrong?




Mr Bambuckle's Remarkables


Book Description

He’s the first teacher to cook us breakfast. Is his spark-maker beetle really that dangerous? I heard he drank yak’s milk in Mongolia. He’s the only person who isn’t afraid of Canteen Carol. My mum says he used to be in the circus. The class in room 12B has a new teacher, and nothing is ever going to be the same . . .




The Last Viking


Book Description

Josh is a timid boy until his grandpa gives him a book about Vikings and he imagines himself as Knut, fearless Viking raider.




Code


Book Description

The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.