Touchpad Play Ver 2.0 Class 8


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 8 TABLE OF CONTENTS 1. Number System 2. Computer Networking 3. Windows— Photos and Video Editor 4. Introduction to TUPI 2D 5. Animations in TUPI 2D 6. Latest Technological Developments 7. Images, Links and Frames in HTML5 8. Computer Safety and Security 9. Loops in Python 10. Domains of AI The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Krita— A Painting Program) OGO Cyber Sample Questions Keyboard Shortcuts (GIMP) Glossary




Touchpad Play Ver. 1.1 Class 8


Book Description

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Computer Networking ● Excel 2010 Advanced ● MS Access 2010 ● HTML Introduction ● Python Introduction ● Computer Safety and Security WHO THIS BOOK IS FOR Grade - 8 TABLE OF CONTENTS 1. Computer Networking 2. Advanced Features of Excel 3. Introduction to MS Access 2010 4. Queries, Forms and Reports in MS Access 5. Introduction to HTML 6. Lists and Tables in HTML 7. More on HTML 8. Introduction to Python 9. Computer Safety and Security 10. Services on Internet 11. Project Work 12. OGO Cyber Sample Questions 13. Explore More (Artificial Intelligence)




Touchpad Play Ver 2.0 Class 3


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 3 TABLE OF CONTENTS 1. A Computer System 2. Computer Memory 3. Let’s Know about Windows 10 4. Introduction to Word 2016 5. More on Paint 6. More on Paint 3D 7. Introduction to the Internet 8. Introduction to Scratch The AI Corner! AI in Games and Movies Project Work Explore More (Latest Trends) OGO Cyber Sample Questions Glossary




Touchpad Play Ver 2.0 Class 6


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 6 TABLE OF CONTENTS 1. Windows 10 2. Advanced Features of PowerPoint 2016 3. Formulas and Functions 4. Introduction to GIMP 5. Services on Internet 6. APP Development 7. Introduction to HTML5 and CSS3 8. Introduction to Programming Python 9. Introduction to AI The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (PowerPoint 2019) OGO Cyber Sample Questions Keyboard Shortcuts (PowerPoint 2016) Glossary




Touchpad Play Ver 2.0 Class 4


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for the Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun-filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 4 TABLE OF CONTENTS 1. The Computer— An Overview 2. Personalizing Windows 10 3. Formatting in Word 2016 4. Graphics and Tables in Word 2016 5. Introduction to PowerPoint 2016 6. Working with Powerpoint 2016 7. More on Internet 8. More Blocks in Scratch The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Evolution of Windows) OGO Cyber Sample Questions Glossary




Touchpad Play Ver 2.0 Class 2


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for the Home assignments. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology-assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of the Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 2 TABLE OF CONTENTS 1. Applications of a Computer 2. Operating a Computer 3. Working of a Computer 4. Keyboard and Mouse 5. Tools of Tux Paint 6. Fun with Paint 7. Working with Paint 3D 8. Blocks in ScratchJr The AI Corner! AI-Enabled Devices Periodic Assessment Test Sheet 2 Project Work Explore More (Magical Mouse & Keyboard) OGO Cyber Sample Questions Glossary




Touchpad Play Ver. 1.1 Class 7


Book Description

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Number System ● Computer Virus ● PowerPoint 2010 Advanced ● MS Excel 2010 Introduction ● BASIC-256 ● Impacts of IT WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS 1. Number system 2. Advanced Features of Windows 7 3. Computer Virus 4. Advanced Features of PowerPoint 2010 5. Introduction to MS Excel 2010 6. Editing in MS Excel 7. Formulas, Functions and Charts in MS Excel 8. Conditional and Looping Statements in BASIC-256 9. Impacts of IT 10. Project Work 11. OGO Cyber Sample Questions 12. Explore More (Artificial Intelligence)




Touchpad Play Ver 2.0 Class 7


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 7 TABLE OF CONTENTS 1. Advanced Features of Windows 10 2. Charts in Excel 3. Using Tools in GIMP 4. Advanced Features of GIMP 5. Safeguarding your Computer 6. Google Apps 7. More on HTML5 8. Conditional Statements in Python 9. AI for SDGs The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Excel 2019) OGO Cyber Sample Questions Keyboard Shortcuts (Excel 2016) Glossary




Touchpad Play Ver 2.0 Class 5


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 5 TABLE OF CONTENTS 1. Evolution of Computers 2. Working with Windows 10 3. Page Formatting and Mail Merge in Word 2016 4. Enhancing a Presentation 5. Introduction to Excel 2016 6. Editing in Excel 2016 7. Internet and E-Mail 8. Creating Shapes in Scratch 9. Creating a Game in Scratch The AI Corner! Periodic Assessment 4 Test Sheet 2 Project Work Explore More (Word 2019) Keyboard Shortcuts (Word 2016) OGO Cyber Sample Questions Glossary




Touchpad Play Ver 2.0 Class 1


Book Description

Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 1 TABLE OF CONTENTS 1. Computer—A Wonderful Machine 2. Places Where Computers Are Used 3. Parts of a Computer 4. Using the Keyboard 5. Using the Mouse 6. Fun with Tux Paint 7. Introduction to Paint 8. Scratch Jr The AI Corner! Periodic Assessment Test Sheet 2 Project Work Explore More (Using Computers Do’s and Don’ts) OGO Cyber Sample Questions Glossary