Travel Adventures: Wonders of the World: Symmetry Guided Reading 6-Pack


Book Description

A tour of the ancient and modern wonders of the world becomes an adventure in learning geometry! Students will explore mathematics in a meaningful way by examining the shapes and symmetry of places like the Taj Mahal, Machu Picchu, the Lighthouse of Alexandria, the Hanging Gardens of Babylon, the Colosseum, and the Great Wall of China. This 6-Pack of math readers builds literacy and math content knowledge while introducing students to new concepts and vocabulary terms. Lets Explore Math sidebars, the Problem Solving section, and the mathematical charts and diagrams provide extensive opportunities for students to practice what they have learned. Text features such as a glossary, index, bold print, and a table of contents increase understanding and build academic vocabulary. The DOK-leveled Math Talk section includes questions that facilitate mathematical discourse and activities that students can respond to at home or school. This 6-Pack includes six copies of this title and a lesson plan.




Travel Adventures: Wonders of the World: Symmetry 6-Pack


Book Description

A tour of the ancient and modern wonders of the world becomes an adventure in learning geometry! Students will explore mathematics in a meaningful way by examining the shapes and symmetry of places like the Taj Mahal, Machu Picchu, the Lighthouse of Alexandria, the Hanging Gardens of Babylon, the Colosseum, and the Great Wall of China. This 6-Pack of math readers builds literacy and math content knowledge while introducing students to new concepts and vocabulary terms. Lets Explore Math sidebars, the Problem Solving section, and the mathematical charts and diagrams provide extensive opportunities for students to practice what they have learned. Text features such as a glossary, index, bold print, and a table of contents increase understanding and build academic vocabulary. The DOK-leveled Math Talk section includes questions that facilitate mathematical discourse and activities that students can respond to at home or school. This 6-Pack includes six copies of this title and a lesson plan.




Stuff Matters


Book Description

An eye-opening adventure deep inside the everyday materials that surround us, from concrete and steel to denim and chocolate, packed with surprising stories and fascinating science.




Time Travel and Other Mathematical Bewilderments


Book Description

Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This is the original 1988 edition and contains columns published from 1974-1976.




The Future of Happiness


Book Description

Technology, at least in theory, is improving our productivity, efficiency, and communication. The one thing it's not doing is making us happier. We are experiencing historically high levels of depression and dissatisfaction. But we can change that. Knowing that technology is here to stay and will continue to evolve in form and function, we need to know how to navigate the future to achieve a better balance between technology, productivity, and well-being. Technology can drive—not diminish—human happiness. In The Future of Happiness, author Amy Blankson, cofounder of the global positive psychology consulting firm GoodThink, unveils five strategies successful individuals can use, not just to survive—but actually thrive—in the Digital Age: • Stay Grounded to focus your energy and increase productivity • Know Thyself through app-driven data to strive toward your potential • Train Your Brain to develop and sustain an optimistic mindset • Create a Habitat for Happiness to maximize the spaces where you live, work, and learn • Be a Conscious Innovator to help make the world a better place By rethinking when, where, why, and how you use technology, you will not only influence your own well-being but also help shape the future of your community. Discover how technologies can transform the idea of "I'll be happy when . . ." to being happy now.




Mirette on the High Wire


Book Description

One day, a mysterious stranger arrives at a boardinghouse of the widow Gateau- a sad-faced stranger, who keeps to himself. When the widow's daughter, Mirette, discovers him crossing the courtyard on air, she begs him to teach her how he does it. But Mirette doesn't know that the stranger was once the Great Bellini- master wire-walker. Or that Bellini has been stopped by a terrible fear. And it is she who must teach him courage once again. Emily Arnold McCully's sweeping watercolor paintings carry the reader over the rooftops of nineteenth-century Paris and into an elegant, beautiful world of acrobats, jugglers, mimes, actors, and one gallant, resourceful little girl.




Travel Adventures


Book Description




Silver Bullets


Book Description

Offers a guide to initiative problems, adventure games and trust activities. The activities of this book have all been used effectively by a variety of teachers, counsellors, therapists, camp directors and church leaders. All have wanted an effective, engaging way to bring people together to build trust, and to break down artificial barriers.




Around the World in 80 Days


Book Description




This Book Is a Camera


Book Description

This is a working camera that pops up from the pages of a book..The book concisely explains--and actively demonstrates--how a structure as humble as a folded piece of paper can tap into the intrinsic properties of light to produce a photograph.The book includes:- a piece of paper folded into a working 4x5" camera- a lightproof bag- 5 sheets of photo-paper "film"- development instructions (from complete DIY to "outsource it")- a foil-stamped cover- a satisfying demonstration of the connection between design & science / structures & functions