Trek to Kraggen-Cor


Book Description

In the first book of The Silver Call Duology, Dennis L. McKiernan, the author of The Iron Tower Trilogy, continues his story of the titanic struggle between the forces of darkness and light in the mysterious and magical realm of Mithgar.




Trek to Kraggen-Cor


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Trek to Kraggen-Cor


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The Dark Tide


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The Silver Call


Book Description

Two of McKiernan's bestselling novels of the mythical world of Mithgar--Trek to Kraggen-Cor and The Brega Path--are available in one volume for the first time.




Caverns of Socrates


Book Description

They called themselves the Black Foxes, a group of adventure gamers whose chosen transformations formed a group of superior powers: a pathfinder, a master healer, a magical bard, a Shadowmaster, and their leader, an extraordinary warrior. The Black Foxes are chosen to test Avery, an incredibly powerful artificial intelligence -powerful enough to create a virtual reality universe so convincing that the Black Foxes would forget the outside world. But a delicate balance is easily destroyed, and control over Avery is lost. Now the Black Foxes must carry out a dangerous quest and defeat a Demonqueen -their only hope for survival is to beat Avery at its own deadly game.




The Iron Tower


Book Description

McKiernan's Mithgar books are among the most loved in fantasy fiction. "The Iron Tower" includes the first three novels set in the world of Mithgar -- collected in a single volume for the first time -- with an all-new introduction by the author.




Runic Awakening


Book Description

Torn from his home on Earth by an unknown power, Kyle finds himself stranded on a strange world. Hunted by a sadistic undead overlord called the Dead Man, Kyle must learn to master the power of magical runes. If he fails, the world will fall to the Dead Man's dark power...and Kyle will be trapped in this strange world forever!




Shadows of Doom


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Source of Magic


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A quest for the source of power threatened to doom the land of Xanth As a ruler of a country steeped in enchantment, King Trent was naturally curious about the source of its magic. It made sense to order Bink, the only one of his subjects immune to supernatural harm, to undertake a quest to discover the wellspring of Xanth’s uniqueness. From the beginning, Bink and his companions, Chester the centaur and Crombie, the soldier transformed into a griffin, were harried by an unseen enemy determined to thwart them. Even the power of Good Magician Humfrey, together with Bink’s protective talent, scarcely saved their lives. Then when Humfrey and Crombie turned against him, all seemed lost. But Bink's ingenuity and luck prevailed, and he reached his goal. The King’s orders had been carried out . . . But the King had not expected Bink’s next act—to destroy utterly the magic of Xanth!