Twenty-Five Absolute and Undeniable Truths About Texas Hold’Em


Book Description

Limit Texas HoldEm is a simple game when learned and played by rote. This concept is contrary to a general notion that the game is too complex for such a system to be successfully developed and implemented. The poker elite in all media, i.e. literature, movies, the internet, etc, intensify and perpetuate the false premise that you need to know some exotic, strategic principles to play the game successfully. They also glorify that player who gets four Aces over his opponents full house or who won a major tournament as an exceptional strategist. Execute the criteria established in these truths flawlessly, and you will become an unheeded strategist! These truths are the shortest and simplest explanation of how to win playing Texas HoldEm.




Twenty-Five Absolute and Undeniable Truths about Texas Hold'em


Book Description

Limit Texas Hold'Em is a simple game when learned and played by rote. This concept is contrary to a general notion that the game is too complex for such a system to be successfully developed and implemented. The poker elite in all media, i.e. literature, movies, the internet, etc, intensify and perpetuate the false premise that you need to know some exotic, strategic principles to play the game successfully. They also glorify that player who gets four Aces over his opponents' full house or who won a major tournament as an exceptional strategist. Execute the criteria established in these truths flawlessly, and you will become an unheeded strategist! These truths are the shortest and simplest explanation of how to win playing Texas Hold'Em.




The Dolly Moment


Book Description

Amazon print on demand (KDP) version for the public, by Tressie McMillan Cottom




Reality Is Broken


Book Description

“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.




Congressional Record


Book Description

The Congressional Record is the official record of the proceedings and debates of the United States Congress. It is published daily when Congress is in session. The Congressional Record began publication in 1873. Debates for sessions prior to 1873 are recorded in The Debates and Proceedings in the Congress of the United States (1789-1824), the Register of Debates in Congress (1824-1837), and the Congressional Globe (1833-1873)




The Nation


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Extension of the Voting Rights Act


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Harpers Weekly


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Journal of United Labor


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