Twilight Templar


Book Description

A Game of Life and Death (Warning: Contains violence as well as adult situations and language) Ben sat down to play a brand-new MMORPG, Eternal Journey Online. Next thing he knew, he had been transformed into his character, first-level Paladin Hawke Lightseeker, and found himself in a corpse-filled cavern complex crawling with monsters and undead. Armed with a sentient sword, Hawke must learn the rules of a reality where magic and power-leveling are as real as swords and knives, and where you only get a limited number of respawns before you die for good. Follow Hawke as he explores the mysterious Common Realm, meets new friends and foes, battles to survive, and learns more about his growing power and inner strength. Note to LitRPG Fans: This novel concentrates primarily on action-adventure, with a focus on power-leveling and learning new magic and class subsystems. Future novels will deal with town and stronghold management. There is also a harem-lite subplot that plays a part in the story without detracting from it.




Starcraft: Dark Templar--Shadow Hunters


Book Description

An original tale of space warfare based on the bestselling computer game series from Blizzard Entertainment. Driven by the living memories of a long-dead protoss mystic and hounded by the Queen of Blades' ravenous zerg, archaeologist Jake Ramsey embarks on a perilous journey to reach the fabled protoss homeworld of Aiur. Seeking a vital piece of protoss technology, Jake finds that Aiur has been overrun by the zerg. Descending into the shadowy labyrinths beneath the planet's surface, he must find the sacred crystal before time runs out -- for him...and the universe itself. Yet, what Jake discovers beneath Aiur is a horror beyond his wildest nightmares -- Ulrezaj -- an archon comprised of the seven most deadly and powerful dark templar in history....




The Dark Templar Saga - Twilight


Book Description

After the seeming defeat of the dark archon Ulrezaj on the protoss homeworld of Aiur, Jake and Rosemary become separated as they flee through the newly repaired warp gate. Rosemary finds herself with the other refugee protoss on Shakuras, while Jake is catapulted elsewhere. But Jake does not have long to live: their enemies are regrouping, and Zamara's essence must be separated from Jake's mind before time runs out.




Heirs to Heresy: The Fall of the Knights Templar


Book Description

You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild! Heirs to Heresy starts as a historical-fantasy roleplaying game, but is heavily influenced by Gnosticism, European Folklore, esotericism, and the myths and legends that surround the Templars. The game will ask you to craft the secrets of the Templar treasure, the enemies, and mysteries they will face, as your Knights undertake a mystical journey to the center of themselves along the road to Avallonis. The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your comrades. Can you tap into your potential, guarding the mysterious Templar treasure on this last quest you will take for the order and find the answer to the burning question: are the Templars Heirs to Heresy?




The Templars


Book Description

An instant New York Times bestseller, from the author of Crusaders, that finally tells the real story of the Knights Templar—“Seldom does one find serious scholarship so easy to read.” (The Times, Book of the Year) A faltering war in the middle east. A band of elite warriors determined to fight to the death to protect Christianity's holiest sites. A global financial network unaccountable to any government. A sinister plot founded on a web of lies... In 1119, a small band of knights seeking a purpose in the violent aftermath of the First Crusade set up a new religious order in Jerusalem, which was now in Christian hands. These were the first Knights Templar, elite warriors who swore vows of poverty and chastity and promised to protect Christian pilgrims to the Holy Land. Over the next 200 years, the Templars would become the most powerful network of the medieval world, speerheading the crusades, pionerring new forms of finance and warfare and deciding the fate of kings. Then, on October 13, 1307, hundreds of brothers were arrested, imprisoned and tortured and the order was disbanded among lurid accusations of sexual misconduct and heresy. But were they heretics or victims of a ruthlessly repressive state? Dan Jones goes back to the sources to bring their dramatic tale, so relevant to our own times, to life in a book that is at once authoritative and compulsively readable.




Seveneves


Book Description

From the #1 New York Times bestselling author of Anathem, Reamde, and Cryptonomicon comes an exciting and thought-provoking science fiction epic—a grand story of annihilation and survival spanning five thousand years. What would happen if the world were ending? A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space. But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . . Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth. A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.




World of Warcraft: Thrall: Twilight of the Aspects


Book Description

The realm of Azeroth struggles to rally against a brutal dragon attack and the schemes of an evil Horde war chief.




Florence Templar


Book Description




Twilight of the Mind


Book Description

A century has passed since events of "Alpha Centauri #2: Dragon Sun." Civilization is braced for final reckoning. Science and faith collide as the fanatical Believers of Sister Miriam vie with the technological might of Prokhor Zakharov in a merciless war of destruction. Five besieged factions join the battle against Miriam's zealots as the planet Chiron prepares itself for a new era.




Firstborn


Book Description

The Firstborn–the mysterious race of aliens who first became known to science fiction fans as the builders of the iconic black monolith in 2001: A Space Odyssey–have inhabited legendary master of science fiction Sir Arthur C. Clarke’s writing for decades. With Time’s Eye and Sunstorm, the first two books in their acclaimed Time Odyssey series, Clarke and his brilliant co-author Stephen Baxter imagined a near-future in which the Firstborn seek to stop the advance of human civilization by employing a technology indistinguishable from magic. Their first act was the Discontinuity, in which Earth was carved into sections from different eras of history, restitched into a patchwork world, and renamed Mir. Mir’s inhabitants included such notables as Alexander the Great, Genghis Khan, and United Nations peacekeeper Bisesa Dutt. For reasons unknown to her, Bisesa entered into communication with an alien artifact of inscrutable purpose and godlike power–a power that eventually returned her to Earth. There, she played an instrumental role in humanity’s race against time to stop a doomsday event: a massive solar storm triggered by the alien Firstborn designed to eradicate all life from the planet. That fate was averted at an inconceivable price. Now, twenty-seven years later, the Firstborn are back. This time, they are pulling no punches: They have sent a “quantum bomb.” Speeding toward Earth, it is a device that human scientists can barely comprehend, that cannot be stopped or destroyed–and one that will obliterate Earth. Bisesa’s desperate quest for answers sends her first to Mars and then to Mir, which is itself threatened with extinction. The end seems inevitable. But as shocking new insights emerge into the nature of the Firstborn and their chilling plans for mankind, an unexpected ally appears from light-years away.