Twisted Metal - Black


Book Description

A crash course for the wildest and most intense driving combat game ever played. Learn essential strategies for blasting opponents off the road, setting and evading traps, maximizing a vehicle's unique firepower, and creating destruction and mayhem throughout single and multiplayer car-combat arenas.




The Minds Behind PlayStation 2 Games


Book Description

Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.







Red Tobruk


Book Description

Red Tobruk, the war memoir of the Captain of HMS Eridge from late 1940 until August 1942 is a superb account of wartime action at sea. Frank Gregory-Smith_s war started on the destroyer Jaguar and he saw action off Norway and during the Dunkirk evacuation, when she was hit by enemy air attack with 25 men killed. Command of the new escort destroyer HMS Eridge followed (he was to be her only Captain) and they deployed to the Eastern Mediterranean, and so began a gruelling 18 months of convoys to Tobruk and Malta under German controlled skies. ORed Tobruk_ was the name for the enemy aircraft warning that the Tobruk radar station put out which all sailors dreaded as it meant yet another attack was imminent. Eridge survived countless such attacks. She fought in the famous Battle of Sirte when the powerful Italian fleet was seen off. She had to pick up survivors, take stricken ships in tow and once had only blanks to fire at attacking enemy aircraft. Among Eridge_s achievements was the sinking of U-568 in May 1942. The author's luck finally ran out in August 1942 when Eridge was torpedoed by an Italian MTB. Under constant air attack, she was towed to Alexandria but was irreparable. Saddened by the loss of his ship but cheered by the Allies' increasing superiority, Gregory-Smith returned to Britain having been awarded two DSOs and one DSC (a second followed at D-Day). All this and more is told in the most graphic and moving fashion in this exceptional memoir, which will recall to many readers that naval classic The Cruel Sea. The big difference, of course, is that Red Tobruk is a true personal account.




Spylark


Book Description

Ever since the accident, Tom's struggled with his mobility. But he has a secret escape: Skylark, his drone - through this technology, he can fly above his Lake District home, exploring his world from a totally different perspective. But when he stumbles upon a terrorist plot, he knows no one will believe him. Maggie and Joel, a sister and brother on holiday in his aunt's cottage, are the only ones who can help ... but can they stop the plot in time?




Better Game Characters by Design


Book Description

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.







The Video Games Textbook


Book Description

The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market




The Rough Guide to Videogames


Book Description

The Rough Guide to Videogames is the ultimate guide to the world’s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization and Pro Evolution Soccer to We Love Katamari and World of Warcraft. The guide profiles the stories behind the software giants, famous creators and the world’s favourite characters, including Mario, Lara Croft and Sonic the Hedgehog. All the gadgets and devices for consoles, hand-helds, phones and PCs are explored as well as the wider world of gaming, from websites and movies to books.




The Testament


Book Description

The hit international thriller from Eric Van Lustbader, the New York Times bestselling author of The Bourne Legacy For centuries, a hidden splinter sect of the Franciscans has guarded secrets that could transform the world. Now the safety of those secrets—and much more—depends on one man. Braverman “Bravo” Shaw always knew his father had secrets. But not until Dexter Shaw dies mysteriously does Bravo discover the enormity of his father's life as a high-ranking member of the Order of Gnostic Observatines. For more than eight hundred years, the Order has preserved an ancient cache of documents that could shake Christianity to its foundations. But the rival Knights of St. Clement will stop at nothing to obtain the treasure, and now Bravo is a target and a pawn in an ongoing war far larger and more deadly than any he could have imagined. From New York City to Washington, D.C., to Paris, to Venice, and beyond, the race is on for the quintessential prize...the Testament. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.