The Video Games Textbook


Book Description

The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market




Playing with the Past


Book Description

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.




Ultimate Director Go-To Guide


Book Description

This Ultimate Director Go-To Guide contains everything you need to know about VBS planning, recruiting, publicity, training, andwell, everything!And if youre a first-time VBS Director, check out the ""First-Time Director"" section in your Go-To Guide to get your questions answered in a snap!




Crafting the Word


Book Description

Manipur has a rich tradition of folk and oral narratives, as well as written texts dating from as early as in 8th Century AD. It was however only in the second half of the twentieth century that women began writing and publishing their works. Today, women’s writing forms a vibrant part of Manipuri literature, and their voices are amplified through their coming together as an all-woman literary group. Put together in discussions and workshops by Thingnam Anjulika Samom, Crafting the Word captures a region steeped in conservative patriarchy and at the centre of an armed conflict. It is also a place, however, where women’s activism has been at the forefront of peace-making and where their contributions in informal commerce and trade hold together the economy of daily life.




The Flagellants


Book Description

"The Flagellants is the story of the romantic relationship between Ideal and Jimson. After a brief prologue establishing Ideal's childhood connection to a black community called "the Bottom," the novel unfolds as a series of arguments between the couple, representing the historical gender conflicts between black men and women."--eNotes.




Artemis Fowl: A Fowl Adventure


Book Description

Artemis Fowl is on a mission to rescue his father, who has been kidnapped. Artemis must get ahold of a fairy, steal its gold, and use the gold to pay his father's ransom. The problem? He has no idea where to find the magical creatures. With the help of his friends and a reluctant captured fairy, Artemis will discover these magical creatures aren't just real--they're really powerful! Will he be able to get out of this foul situation and save his father?




Juvenal's Tenth Satire


Book Description

This is not a commentary on Juvenal 10 but a critical appreciation of the poem which examines it on its own and in context and tries to make it come alive as a piece of literature, offering one man's close reading of Satire 10 as poetry, and concerned with literary criticism rather than philological minutiae. In line with the recent broadening of insight into Juvenal's writing this book often addresses the issues of distortion and problematizing and covers style, sound and diction as well. Much time is also devoted to intertextuality and to humour, wit and irony. This is something new: building on the work of scholars like Martyn, Jenkyns and Schmitz, who see in Juvenal a consistently skilful and sophisticated author, this is a whole book demonstrating a high level of expertise on Juvenal's part sustained throughout a long poem (rather than intermittent flashes). This investigation of 10 leads to the conclusion that Juvenal is an accomplished poet and provocative satirist, a writer with real focus, who makes every word count, and a final chapter exploring 11 and 12 confirms that assessment. Translation of the Latin and explanation of references are included so that Classics students will find the book easier to use and it will also be accessible to scholars and students interested in satire outside of Classics departments.




Writers' & Artists' Yearbook 2020


Book Description

Packed with practical advice, guidance and inspiration about all aspects of the writing process, this Yearbook is the essential resource on how to get published. It will guide authors and illustrators across all genres and markets: those looking for a traditional, hybrid or self-publishing route to publication; writers of fiction and non-fiction, poets and playwrights, writers for TV and radio, newspapers and magazines. New articles for the 2020 edition include: - Raffaella Barker Writing romantic fiction - Chris Bateman Writing for video games: a guide for the curious - Dean Crawford Going solo: self-publishing in the digital age - Jill Dawson On mentoring - Melissa Harrison So you want to write about nature ... - Kerry Hudson Writing character-led novels - Mark Illis Changing lanes: writing across genres and forms - Maxim Jakubowski Defining genre fiction - Antony Johnston Breaking into comics - Suzanne O'Sullivan Writing about science for the general reader - Tim Pears Writing historical fiction: lessons learned - Di Redmond Ever wanted to write a saga? - Anna Symon Successful screenwriting - Nell Stevens Blurring facts with fiction: memoir and biography - Ed Wilson Are you ready to submit?




Celebrate Wonder Bible Storybook


Book Description

A colorfully illustrated children's Bible storybook that will engage the children through simple storytelling and open-ended questions that encourage the children to wonder about the Bible story and make connections between the Bible and their lives. Includes 150 stories!




Failures of Command


Book Description

On 29 August 2012 Private Robert Poate, Lance Corporal Rick Milosevic and Sapper James Martin were killed during an insider -- or green on blue -- attack in Afghanistan. Their killer: a supposed ally, was a Taliban sleeper in the ranks of the Afghan National Army. Information provided to the families by rank-and-file soldiers after the event shocked them. When the heavily redacted internal investigation report excluded a plethora of incriminating facts. This book is the result of a father's quest to find out truth behind the death of his soldier son. Hugh's search reveals a labyrinth of excuses, denials, half-truths, cover-ups, contrived secrecy, incompetence, negligence, orders not followed and lessons not learnt.