VIDEO CODING WITH 3D WAVELET TRANSFORMS.


Book Description

Video coding systems based on 3D wavelet transforms offer several advantages over traditional hybrid video coders. This thesis proposes two 3D wavelet-based video-coding approaches. In the first approach, motion compensation with redundant-wavelet multihypothesis, in which multiple predictions that are diverse in transform phase contribute to a single motion estimate, is deployed into the fully scalable MC-EZBC video coder. The bidirectional motion-compensated temporal-filtering process of MC-EZBC is adapted to the redundant-wavelet domain, wherein transform redundancy is exploited to generate a phase-diverse multihypothesis prediction of the true temporal filtering. In the second approach, a video coder is proposed that does not perform motion compensation explicitly, instead relying on the motion-selective characteristics of the 3D dual-tree discrete wavelet transform to isolate moving features. The transform coefficients are coded with binary set-partitioning using k-d trees in an algorithm that exploits within-subband spatiotemporal coherency as well as cross-subband correlation to achieve efficient coding.




Video Coding with 3D Wavelet Transforms


Book Description

Video coding systems based on 3D wavelet transforms offer several advantages over traditional hybrid video coders. This thesis proposes two 3D wavelet-based videocoding approaches. In the first approach, motion compensation with redundant-wavelet multihypothesis, in which multiple predictions that are diverse in transform phase contribute to a single motion estimate, is deployed into the fully scalable MC-EZBC video coder. The bidirectional motion-compensated temporal-filtering process of MCEZBC is adapted to the redundant-wavelet domain, wherein transform redundancy is exploited to generate a phase-diverse multihypothesis prediction of the true temporal filtering. In the second approach, a video coder is proposed that does not perform motion compensation explicitly, instead relying on the motion-selective characteristics of the 3D dual-tree discrete wavelet transform to isolate moving features. The transform coefficients are coded with binary set-partitioning using k-d trees in an algorithm that exploits within-subband spatiotemporal coherency as well as cross-subband correlation to achieve efficient coding.




Wavelets and Wavelet Transform Systems and Their Applications


Book Description

This textbook is unique because of its in-depth treatment of the applications of wavelets and wavelet transforms to many areas, across many disciplines. The book is written to serve the needs of a one or two semester course at either the undergraduate or graduate level. The author uses a very simplified, accessible approach that de-emphasizes mathematical rigor. The presentation includes many diagrams to illustrate points being discussed and uses MATLAB for all of application code. The author reinforces concepts introduced in the book with easy to grasp review questions and problems, tailored to each specific chapter for better mastery of the subject matter. This book enables students to understand the fundamental concepts of wavelets and wavelet transforms, as well as how to use them for problem solutions in digital signal and image processing, mixed-signal testing, space applications, aerospace applications, biomedical, cyber security, homeland security and many other application areas.




Scalable Video Coding Using Wavelet Transformation


Book Description

Scalable video coding schemes are intended to encode the signal once at available highest resolution, frame rate and quality, but enable decoding from partial streams depending on specific rate and resolution required by applications. The 3D discrete wavelet transform, due to its multiresolution nature, is highly suitable for the scalable video compression. The computational complexity of the architecture is one of the major bottleneck for realization of scalable video coding along with conventional scalability functions. This research focuses on reducing the computational complexity of motion estimation in motion compensated temporal filtering (MCTF) framework and also extends the system to support region of interest scalability.




Wavelet Image and Video Compression


Book Description

An exciting new development has taken place in the digital era that has captured the imagination and talent of researchers around the globe - wavelet image compression. This technology has deep roots in theories of vision, and promises performance improvements over all other compression methods, such as those based on Fourier transforms, vectors quantizers, fractals, neural nets, and many others. It is this revolutionary new technology that is presented in Wavelet Image and Video Compression, in a form that is accessible to the largest audience possible. Wavelet Image and Video Compression is divided into four parts. Part I, Background Material, introduces the basic mathematical structures that underly image compression algorithms with the intention of providing an easy introduction to the mathematical concepts that are prerequisites for the remainder of the book. It explains such topics as change of bases, scalar and vector quantization, bit allocation and rate-distortion theory, entropy coding, the discrete-cosine transform, wavelet filters and other related topics. Part II, Still Image Coding, presents a spectrum of wavelet still image coding techniques. Part III, Special Topics in Still Image Coding, provides a variety of example coding schemes with a special flavor in either approach or application domain. Part IV, Video Coding, examines wavelet and pyramidal coding techniques for video data. Wavelet Image and Video Compression serves as an excellent reference and may be used as a text for advanced courses covering the subject.




Video Coding with Superimposed Motion-Compensated Signals


Book Description

Appendices 133 A Mathematical Results 133 A.1 Singularities of the Displacement Error Covariance Matrix 133 A.2 A Class of Matrices and their Eigenvalues 134 A.3 Inverse of the Power Spectral Density Matrix 134 A.4 Power Spectral Density of a Frame 136 Glossary 137 References 141 Index 159 Preface This book aims to capture recent advances in motion compensation for - ficient video compression. It investigates linearly combined motion comp- sated signals and generalizes the well known superposition for bidirectional prediction in B-pictures. The number of superimposed signals and the sel- tion of reference pictures will be important aspects of the discussion. The application oriented part of the book employs this concept to the well known ITU-T Recommendation H.263 and continues with the improvements by superimposed motion-compensated signals for the emerging ITU-T R- ommendation H.264 and ISO/IEC MPEG-4 (Part 10). In addition, it discusses a new approach for wavelet-based video coding. This technology is currently investigated by MPEG to develop a new video compression standard for the mid-term future.




Wavelet Analysis And Active Media Technology (In 3 Volumes) - Proceedings Of The 6th International Progress


Book Description

Wavelet analysis and its applications have been one of the fastest growing research areas in the past several years. Wavelet theory has been employed in numerous fields and applications, such as signal and image processing, communication systems, biomedical imaging, radar, air acoustics, and many other areas. Active media technology is concerned with the development of autonomous computational or physical entities capable of perceiving, reasoning, adapting, learning, cooperating, and delegating in a dynamic environment.This book captures the essence of the current state of the art in wavelet analysis and active media technology. It includes nine invited papers by distinguished researchers: P Zhang, T D Bui and C Y Suen from Concordia University, Canada; N A Strelkov and V L Dol'nikov from Yaroslavl State University, Russia; Chin-Chen Chang and Ching-Yun Chang from Taiwan; S S Pandey from R D University, India; and I L Bloshanskii from Moscow State Regional University, Russia.The proceedings have been selected for coverage in:




Vlsi Design Of Wavelet Transform: Analysis, Architecture, And Design Examples


Book Description

Discrete wavelet transforms (DWTs) have led the revolutions in image and video coding systems over the past decade. In this book, the DWT is presented from the VLSI design perspective, and the related theories, algorithms, and architectures are discussed for 1D, 2D, and 3D DWT.The book provides a comprehensive analysis and discussion of DWTs and their applications including important materials and the newest developments in wavelet processing. For example, the architecture designs of 2D DWT in JPEG 2000 and the development of motion-compensated temporal filtering (MCTF) are explored./a




Advanced Wavelet Application for Video Compression and Video Object Tracking


Book Description

Abstract: Wavelet transform has become a very powerful tool for image/video compression and processing. In this dissertation we present our research in the area of three-dimensional (3-D) wavelet based video compression and Gabor wavelet based video object tracking, respectively. The wavelet transform has been successfully used for image compression [1]. Its success in image compression motivates a lot of researches in the wavelet transform based video compression. 3-D wavelet transform based video compression is a direction drawing many attentions. We investigates two topics in this area. The first topic is optimal 3-D zerotree (ZTR) structure for the 3-D wavelet based video compression. Many researches have been done to use the 3-D zerotree and 3-D wavelet transform in video compression. However, the problem of how to build a 3-D zerotree was not studied carefully. In this research, we study the theory behind building a zerotree and propose a new 3-D zerotree structure which generates better coding performance. The second topic is time and space efficiency of the 3-D wavelet transform based video compression for real time video applications. The 3D wavelet transform needs to save and process large 3-D data which is a bottle neck for real time applications. We investigate this issue and present a time and space efficient video codec utilizing integer wavelet transforms. The wavelet transform can represent signal in a multi-resolution way so it is also used in object tracking. We presents an object tracking method for object-based video processing which uses a 2-D Gabor wavelet transform (GWT), a 2-D triangular mesh and a 2-D golden section algorithm. The feature points are stochastically selected based on the energy of their GWT coefficients. The global placement of the feature points is determined by a 2-D mesh whose feature is the area of the triangles formed by the feature points. In order to find the corresponding object in the next frame, the 2-D golden section algorithm is employed, and this can be shown to be the fastest algorithm to find the maximum of a unimodal function.




Recent Advances on Video Coding


Book Description

This book is intended to attract the attention of practitioners and researchers from industry and academia interested in challenging paradigms of multimedia video coding, with an emphasis on recent technical developments, cross-disciplinary tools and implementations. Given its instructional purpose, the book also overviews recently published video coding standards such as H.264/AVC and SVC from a simulational standpoint. Novel rate control schemes and cross-disciplinary tools for the optimization of diverse aspects related to video coding are also addressed in detail, along with implementation architectures specially tailored for video processing and encoding. The book concludes by exposing new advances in semantic video coding. In summary: this book serves as a technically sounding start point for early-stage researchers and developers willing to join leading-edge research on video coding, processing and multimedia transmission.