Interactive Video


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The Engineer


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Military Simulation & Serious Games: Where We Came from and Where We Are Going


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"The world inside a simulator is as real as the world inside your head - but it is more accurate." Simulation has been a powerful tool for training the military for over 3000 years. What began as sand tables and board games has evolved into advanced computer and communication systems that encompass the globe and provide training portals on every continent. Commercial computer games have followed a similar evolutionary trajectory in delivering entertainment. The core technologies behind both fields have many commonalities and become more intertwined every year. This book is a collection of essays on the technical, social, and economic importance of simulation and gaming techniques, tools, and technologies. It provides a fascinating historical summary, explores important technical capabilities, and speculates on the role that these technologies will play in the future.







Effectiveness of Interactive Videodisc in Army Communications Training


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As the technical sophistication of military weapon and support systems has increased, the services have sought new ways to use technology to train for more complex tasks. Prominent among new training technologies is interactive videodisc (IVD) technology, which links a microcomputer and laser videodisc to provide interactive instruction with high-resolution video displays. This report documents two RAND studies of Army IVD applications, employing rigorous experimental designs and post-experimental performance assessments to evaluate the effects of alternative uses of IVD in Army communications training. The report describes the conditions under which IVD technology can be beneficial in two common applications: as a supplement to existing training, or as a substitute for more expensive resources.




Army Trainer


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