Virtual Dig


Book Description

This combination of workbook and CD-ROM (Win PC only) functions as a "virtual field school" that gives students the opportunity to carry out an excavation using real data. Based on excavations at the Middle Paleolithic site of Combe-Capelle in France, the exercises included in "Virtual Dig" ask students to access the CD's database to analyze and interpret findings.




Dig


Book Description

Dig argues that in hip culture it is sound itself, and the faculty of hearing, that is the privileged part of the sensory experience. Through a string of lucid and illuminating examples, author Phil Ford shows why and how music became a central facet of hipness and the counterculture.




Conservation Practices on Archaeological Excavations


Book Description

The relationship between archaeology and conservation has long been complex and, at times, challenging. Archaeologists are often seen as interested principally in excavation and research, while conservators are concerned mainly with stabilization and the prevention of deterioration. Yet it is often initial conservation in the field that determines the long-term survival and intelligibility of both moveable artifacts and fixed architectural features. This user-friendly guide to conservation practices on archaeological excavations covers both structures and artifacts, starting from the moment when they are uncovered. Individual chapters discuss excavation and conservation, environmental and soil issues, deterioration, identification and condition assessment, detachment and removal, initial cleaning, coverings and shelters, packing, and documentation. There are also eight appendixes. Geared primarily for professionals engaged in the physical practice of excavation, this book will also interest archaeologists, archaeological conservators, site managers, conservation scientists, museum curators, and students of archaeology and conservation.




Transforming Learning and IT Management through Gamification


Book Description

This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues. IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.




Metaversed


Book Description

Understand the coming metaverse—and discover how to look past the hype and harness the future of technology. Metaversed is an insightful discussion and analysis of the next, rapidly approaching technological revolution. The authors deliver a compelling new exploration of how the metaverse and emerging technologies combine to define our collective future. In addition to identifying the business opportunities, the book pulls back the curtain on major safety and privacy issues that will arise and the expected shifts in both our private and social spheres. In the book, you'll understand: How multiple industries will be changed and challenged in a 3D spatial world and how to navigate the future crypto-ladden business landscape; Legal and policy considerations necessary to build and maintain safe, shared digital spaces The economic and social impacts, including the potential for our digital lives to outlive our physical selves Actionable insights, so you can make the most out of the next digital revolution Metaversed is a can't-miss presentation of the most significant market opportunities and societal challenges posed by the metaverse. It also will empower readers to take positive action that avoids the same online mistakes that happened on social media and create more responsible tech usage habits in our personal and professional lives.




Excavations at Sissi


Book Description

Vol. 2: Since 2007, the Belgian School at Athens has undertaken excavations on the Kefali or Buffo hill, east of the village of Sissi, on the north coast of Crete where a Minoan site was occupied approximately between 2500 and 1200 BC. This volume is the follow-up of an earlier one on the 2007-2008 excavations (published as 'Aegis 1') and presents a preliminary report on the excavations carried out in 2009 and 2010. It concentrates on the different zones examined within the cemetery and settlement. There are also reports on the Late Minoan pottery, site conservation and environmental analysis as well as a paper on the use of GIS at Sissi.




Visual Heritage: Digital Approaches in Heritage Science


Book Description

How we understand our shared and individual heritage, interpret and disseminate that knowledge is increasingly central to contemporary society. The emerging context for such development is the field of heritage science. Inherently interdisciplinary, and involving both the Arts and Humanities, engineering, conservation and the digital sciences, the development of heritage science is a driver for change; socially, economically and technically. This book has gathered contributions from leading researchers from across the world and provides a series of themed contributions demonstrating the theoretical, ethical, methodological and technical methods which lie at the heart of heritage science. Archaeology, conservation, museology, the arts, forensic sciences, and heritage management are represented through collaborative research with specialists in applied technologies including object and terrestrial laser scanning, multi-spectral imaging, visualisation, GIS and 3D-printing. Together, the chapters present important case studies to demonstrate the recent advances and best practise within the discipline, highlighting the value of digital transformation across the heritage community that includes objects, monuments, sites and landscapes spanning two million years of natural and cultural history from all over the world. Visual Heritage: Digital Approaches in Heritage Science is aimed at a broad academic and practice-led readership, which extends across many disciplines and will be of considerable value to scholars, practitioners, and students working within heritage and computer science at all levels. The content, which applies heritage science across two million years of cultural history will be appreciated by a general audience, as well as those wishing simply to explore the vast range of potential technical applications across all the disciplines represented in the book.




Computer, Intelligent Computing and Education Technology


Book Description

This proceedings set contains selected Computer, Information and Education Technology related papers from the 2014 International Conference on Computer, Intelligent Computing and Education Technology (CICET 2014), held March 27-28, 2014 in Hong Kong. The proceedings aims to provide a platform for researchers, engineers and academics as well as industry professionals from all over the world to present their research results and development activities in Computer Science, Information Technology and Education Technology.




Prehistoric Life


Book Description

What do future paleontologists love even more than reading about prehistoric life? They're crazy about seeing imaginative illustrations of ferocious dinosaurs, giant insects, and other incredible organisms! This high-interest volume combines 100 facts about prehistoric life with vivid illustrations and instructive photographs. Among the appealing science topics featured are fossils, extinction, and the appearance of human ancestors. Connected activities (such as making an edible reptile!) supply an interactive experience, while fun quizzes allow readers to assess their comprehension of the intriguing subject matter.




Revolutionizing Arts Education in K-12 Classrooms through Technological Integration


Book Description

Educational technologies are becoming more commonplace across the K-12 curriculum. In particular, the use of innovative digital technology is expanding the potential of arts education, presenting new opportunities—and challenges—to both curricular design and pedagogical practice. Revolutionizing Arts Education in K-12 Classrooms through Technological Integration brings together a variety of perspectives, research, and case studies that emphasize a pedagogical awareness of diverse learning styles, while highlighting issues of ethics and equality across the educational landscape. This timely publication is aimed at K-12 arts educators leading classrooms focusing on dance, drama, media, music, and the visual arts, as well as pre-service teachers, museum and gallery educators, policymakers, and designers of academic curricula.