Virtual Reality Excursions with Programs in C


Book Description

Virtual Reality Excursions with Programs in C provides the history, theory, principles and an account of the milestones in the development of virtual reality technology. The book is organized into five chapters. The first chapter explores the applications in the vast field of virtual reality. The second chapter presents a brief history of the field and its founders. Chapter 3 discusses human perception and how it works. Some interesting notes and much of the hot debate in the field are covered in Chapter 4. The fifth chapter describes many of the complexities involved in implementing virtual environments on real equipment. Computer scientists and programmers will find the book interesting.




Ditch That Textbook


Book Description

Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a lack of creativity. It's time to ditch those textbooks--and those textbook assumptions about learning In Ditch That Textbook, teacher and blogger Matt Miller encourages educators to throw out meaningless, pedestrian teaching and learning practices. He empowers them to evolve and improve on old, standard, teaching methods. Ditch That Textbook is a support system, toolbox, and manifesto to help educators free their teaching and revolutionize their classrooms.




Anne Frank's Tales from the Secret Annexe


Book Description

"In these tales the reader can observe Anne's writing prowess grow from that of a young girl's into the observations of a perceptive, edgy, witty and compassionate woman"--Jacket flaps.




Virtual Tour Profit


Book Description

The untold story behind Virtual Tour Profit... From the desk of Zach Calhoon Co-Founder - CloudPano.com 3 years ago, I first saw a 360° immersive demo built by Clayton Rothschild - I knew I was looking into the future. I asked him if we could build software to create 360° virtual tours. He responded, "Let's do it!" Little did we know the real hard work ahead. Before we built CloudPano - and before we started investing in our software company, I followed my #1 principle in business - validate first. So I went to 3 real estate offices and presold the service. I literally had people sign up and pay me - before we had a working product. After 35+ people signed up to receive a 360° virtual tour for their real estate listing - I knew the market was there. We started CloudPano.com the next week. Fast forward to today, we have 23,000+ users in over 21 countries and 75,000+ virtual tours have been created. Users have sold projects from $97 to $50,000+ and they deliver them on CloudPano. In this book, I lay the step-by-step framework to profit from the sweeping trend - 360° virtual tours. Whether you are a brand new entrepreneur or an experienced vet. This unique VR Agency business model has the power to radically upgrade your business and change your life. Join me and let's take the ride together. I will see you inside. - Zach Calhoon




Enid Blyton, and Her Enchantment with Dorset


Book Description

Enid Blyton first visited Dorset at Easter 1931 with her husband Hugh Pollock; she was aged 34 and pregnant with her first child. She would later return to spend many holidays in, and around the town of Swanage in South Dorset's Isle of Purbeck, together with her two daughters: Gillian (born 1931) and Imogen (born 1935), and later with her second husband Kenneth Darrell Waters.What was it about this particular region that would draw her back, time and time again, and what pursuits did she choose to follow whilst she was here? In order to find out, we accompany Enid as she walks, swims off Swanage beach, plays golf, takes the steam train to Corfe Castle, and the paddle-steamer to Bournemouth.Although Enid's stories were drawn from her imagination, this itself was fed and nurtured by external experiences - in the case of the 'Famous Five' books, largely by what she had seen in Dorset. Whereas it is probably futile to attempt to match a specific real life location with her fictitious ones, nevertheless it is a fascinating exercise to retrace her steps, and having done so, to reflect on those topographical features which might have impinged upon her subconscious (or what she called her 'under mind') whilst she was writing the stories. It is often the case that when an author bases his work on a certain place, the subsequent discovery by the reader of that place's true identity may come as a disappointment. Not so in this case, for the real life locations are equally as interesting and exciting as the nail biting adventures of 'The Famous Five' themselves!




Good Night New York City


Book Description

Easy-to-read text introduces the sights of New York City through a full day of sightseeing.




The Dot


Book Description

Vashti believes that she cannot draw, but her art teacher's encouragement leads her to change her mind and she goes on to encourage another student who feels the same as she had.




Augmented Reality, Virtual Reality, and Computer Graphics


Book Description

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry. * The conference was held virtually due to the COVID-19 pandemic.




32 Virtual, Augmented, and Mixed Reality Programs for Libraries


Book Description

Packed with real-world ideas drawn from an assortment of different libraries, alongside best practices for hygiene, implementation, and marketing, this resource will assist libraries in offering these exciting forms of programming to their patrons.




Patsy Ann of Alaska


Book Description

Patsy Ann was a bull terrier who truly embodied the Alaskan spirit. In the 1930s, Patsy Ann was brought to Alaska as a puppy to be a pet, but she had other plans for herself. Instead of being coddled indoors or tethered in the yard, she wanted to explore the bustling town full of totem poles, salmon, and fascinating people. Even though she was deaf, Patsy Ann would run to the docks to meet incoming ships-eventually becoming the town's official greeter. In that way, she went from nobody's dog to everybody's dog. Tricia Brown is the author of many books including The World Famous Alaska Highway. After living in and traveling Alaska for two decades, she now lives in Scappoose, OR. Jim Fowler is a painter and children's book illustrator. He lives in Juneau, AK.