Visualization in Supercomputing


Book Description

Massive amounts of numeric data are far more comprehensible when converted into graphical form. Hence visualization is becoming an integral part of many areas of research. The idea of visualization is not new, but techniques for visualization are still being developed, and visualization research is just beginning to be recognized as a cornerstone of future computer science. As scientists handle increasingly complex problems with computers, visualization will become an even more essential tool for extracting sense from numbers. This volume is a collection of the best papers selected from those presented at the August 1988 Visualization in Supercomputing Conference in Tokyo, Japan. It is divided into three parts: visualization applications, hardware and performance, and visualization theory. Subjects covered include visualization methods used in computational fluid dynamics research, time-to-solution aspects of visualization, the use of parallel/vector computers with finite element method systems, basic computational performance of two graphics supercomputers, and the applicability of the volume imaging concept in various fields.




Supercomputing


Book Description

The two-volume set LNCS 14388 and 14389 constitutes the refereed proceedings of the 9th Russian Supercomputing Days International Conference (RuSCDays 2023) held in Moscow, Russia, during September 25-26, 2023. The 44 full papers and 1 short paper presented in these proceedings were carefully reviewed and selected from 104 submissions. The papers have been organized in the following topical sections: supercomputer simulation; distributed computing; and HPC, BigData, AI: algorithms, technologies, evaluation.




High Performance Visualization


Book Description

Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientifi




Visualization Methods in High Performance Computing and Flow Simulation


Book Description

The developments of new algorithms in applied mathematics, of new concepts in computer sciences, and of new hardware in computer technology have led to an immense output of data streams describing the solutions of important physical or technological problems. In order to understand and to explore the results of calculations, new visualization methods have been developed. These novel methods are indispensable for mathematicians and engineers working with problems such as flow theory or elasticity. These proceedings contain selected contributions from the DFG-workshop on visualization, held at the University of Paderborn, January 18--20, 1994, and will be of interest to researchers in the above mentioned fields.




Computer Visualization


Book Description

Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.




Visualization in Scientific Computing


Book Description

Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers were selected for this volume. 1'he presentations were organized in eight small sessions, in addition to discussions in small subgroups. The first two sessions were dedicated to the specific needs for visualization in computational sciences: the need for graphics support in large computing centres and high performance net works, needs of research and education in universities and academic cen tres, and the need for effective and efficient ways of integrating numerical computations or experimental data and graphics. Three of those papers are in Part I of this book. The third session discussed the importance and difficulties of using stan dards in visualization software, and was related to the fourth session where some reference models and distributed graphics systems were discussed. Part II has five papers from these sessions.




Supercomputing Project


Book Description







High Performance Visualization


Book Description

Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientific visualization concerned with algorithm design, implementation, and optimization for use on today’s largest computational platforms. The book collects some of the most seminal work in the field, including algorithms and implementations running at the highest levels of concurrency and used by scientific researchers worldwide. After introducing the fundamental concepts of parallel visualization, the book explores approaches to accelerate visualization and analysis operations on high performance computing platforms. Looking to the future and anticipating changes to computational platforms in the transition from the petascale to exascale regime, it presents the main research challenges and describes several contemporary, high performance visualization implementations. Reflecting major concepts in high performance visualization, this book unifies a large and diverse body of computer science research, development, and practical applications. It describes the state of the art at the intersection of scientific visualization, large data, and high performance computing trends, giving readers the foundation to apply the concepts and carry out future research in this area.




Supercomputing


Book Description

Supercomputing is an important science and technology that enables the scientist or the engineer to simulate numerically very complex physical phenomena related to large-scale scientific, industrial and military applications. It has made considerable progress since the first NATO Workshop on High-Speed Computation in 1983 (Vol. 7 of the same series). This book is a collection of papers presented at the NATO Advanced Research Workshop held in Trondheim, Norway, in June 1989. It presents key research issues related to: - hardware systems, architecture and performance; - compilers and programming tools; - user environments and visualization; - algorithms and applications. Contributions include critical evaluations of the state-of-the-art and many original research results.