Freehand Sketching for Engineering Design


Book Description

Engineers will appreciate this guide's emphasis on sketching for computer solid modeling, which is just part of the book's comprehensive coverage of freehand sketching concepts and procedures.




Design Graphics for Engineering Communication


Book Description

With the use of real world examples and illustrations, Design Graphics for Engineering Communication introduces students to the fundamental concepts of Engineering Graphics and their role in the design process. The authors highlight common techniques, practices, and standards used in industry in a manner that is motivating and easy to understand. Topics include visualization, orthographic projection, dimensions and tolerances, scaling, and parametric solid modeling. Opportunities to practice, study, and learn abound, with problems at the end of each chapter, quizzes, and assembly modeling projects.




Visualization and Engineering Design Graphics with Augmented Reality Third Edition


Book Description

This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.




Engineering Graphics Technical Sketching Series 5


Book Description

Engineering Graphics Technical Sketching is a compact textbook that provides a thorough introduction to the graphic language. Freehand sketching exercises are formatted on special grids. This book uses logical and powerful analyzation techniques to develop visualization skills. Table of Contents A. Introduction B. Lettering C. Freehand Sketching D. Orthographic Projection E. Normal Surfaces F. Inclined Surfaces G. Oblique Surfaces H. Cylindrical Surfaces I. Auxiliary Views J. Sectional Views K. Fasteners L. Dimensioning M. Tolerancing




Engineering Graphics with SOLIDWORKS 2021


Book Description

Engineering Graphics with SOLIDWORKS 2021 is written to assist students, designers, engineers and professionals who are new to SOLIDWORKS. The book combines the fundamentals of engineering graphics and dimensioning practices with a step-by-step project based approach to learning SOLIDWORKS. The book is divided into four sections with 11 Chapters. Chapters 1 - 3: Explore the history of engineering graphics, manual sketching techniques, orthographic projection, Third vs. First angle projection, multi-view drawings, dimensioning practices (ASME Y14.5-2009 standard), line type, fit type, tolerance, fasteners in general, general thread notes and the history of CAD leading to the development of SOLIDWORKS. Chapters 4 - 9: Comprehend the SOLIDWORKS User Interface and CommandManager, Document and System properties, simple machine parts, simple and complex assemblies, proper design intent, design tables, configurations, multi-sheet, multi-view drawings, BOMs, and Revision tables using basic and advanced features. Follow the step-by-step instructions in over 80 activities to develop eight parts, four sub-assemblies, three drawings and six document templates. Chapter 10: Prepare for the Certified SOLIDWORKS Associate (CSWA) exam. Understand the curriculum and categories of the CSWA exam and the required model knowledge needed to successfully take the exam. Chapter 11: Provide a basic understanding between Additive vs. Subtractive manufacturing. Discuss Fused Filament Fabrication (FFF), STereoLithography (SLA), and Selective Laser Sintering (SLS) printer technology. Select suitable filament material. Comprehend 3D printer terminology. Knowledge of preparing, saving, and printing a model on a Fused Filament Fabrication 3D printer. Information on the Certified SOLIDWORKS Additive Manufacturing (CSWA-AM) exam. Review individual features, commands, and tools using SOLIDWORKS Help. The chapter exercises analyze and examine usage competencies based on the chapter objectives. The book is designed to complement the SOLIDWORKS Tutorials located in the SOLIDWORKS Help menu. Desired outcomes and usage competencies are listed for each project. Know your objectives up front. Follow the step-by step procedures to achieve your design goals. Work between multiple documents, features, commands, and properties that represent how engineers and designers utilize SOLIDWORKS in industry. The author developed the industry scenarios by combining his own industry experience with the knowledge of engineers, department managers, vendors and manufacturers.




Engineering Drawing


Book Description

Engineering Drawing is a textbook designed for the students of all engineering disciplines to develop a spatial bent of mind to observe, visualize, and understand the structure of objects from different perspectives. This ability forms the central idea of design and development of all engineering products. Beginning with the basics, such as BIS conventions, geometrical constructions, and scales, the book presents a detailed chapter on Visualization Concepts and Freehand Sketching, which lays the foundation to understand the subsequent chapters on orthographic projections, projection of points, lines, planes, and solids. These chapters ease the complexity of understanding further chapters such as intersection of solids, surfaces, and development of surfaces. The last few chapters discuss isometric projections, transformation of projections, perspective projections, and finally computer-aided drafting that briefs the reader about the utility of AutoCAD 2015 tools in drawing. The book provides a number of example problems, step-by-step procedure for solutions, numerous graded practice exercises, and multiple-choice questions.







Engineering Design Communication


Book Description

This text presents a different approach to the traditional engineering graphics course by emphasizing the importance of sketching, 3D solid modelling and the use of design data bases throughout the engineering process.




Freehand Figure Drawing for Illustrators


Book Description

Draw the Human Figure Anywhere, Anytime For today’s in-demand comic creators, animators, video game artists, concept designers, and more, being able to quickly draw the human figure in a variety of action-packed poses is a requirement. But what do you do if you don’t have models or photographic reference readily available? In Freehand Figure Drawing for Illustrators, artist and instructor David H. Ross provides an alternative solution, showing you how to master freehand figure drawing without visual reference by using a modern twist on the classic technique of blocking out the human figure in mannequin form. Step-by-step lessons guide illustrators from basic poses (standing, running, jumping) to extreme motions (throwing punches, high kicking). For on-the-go artists, Freehand Figure Drawing for Illustrators allows you complete freedom to bring your figures to life at any time.




Freehand Sketching


Book Description

Even in the computer age, freehand sketching is the designer? most useful tool for notation, design exploration, and graphic communication. From basic skills to sketch construction using grids, frames, and shapes to the creation of tone, texture, color, and detail, and experimentation with digital rendering, Freehand Sketching helps you build your drawing skill and confidence through mastery of fundamentals. Carefully designed exercises guide you step by step in effective sketching in the studio and in the field. Also covered are helpful topics such as useful equipment, observation skills, framing and editing sketches, rendering people, and keeping a journal. An array of the author? lively sketches as well as examples from other architectural professionals fill the pages of Freehand Sketching, making this an ideal handbook for architecture and design students and all who wish to be more effective at visual communication.