Visualizing with CAD


Book Description




Visualizing with CAD


Book Description

I spent the first twenty six years of my life in Rome. I used to go for ice cream to a popular place near the Pantheon and I remem ber the excitement I felt, beyond the chocolate and whipped cream, when I entered this ancient Roman temple. After staring at the "shower" of light coming from the circular opening at the center of the dome, as strong as a spotlight, I remember being attracted almost hypnotically to the place below the opening. I remember counting the coffers carving the concave dome, com posed in five rows of circular arrays, and could feel the power and protection created by the concave space. I also recall going every Sunday to Piazza San Pietro. This Baroque square is well known for its colonnades, which have an oval shape defined by two interlocking circles. For each of these circles there is a mark, located approximately at its center, from which the four aligned rows of columns appear as one. Before entering the church, almost as a part of a ritual, I had to find the mark in the pavement of the oval square. I was amazed by how the rows of columns could appear and disappear according to my position in relation to the mark:.




Visualizing with CAD


Book Description

I spent the first twenty six years of my life in Rome. I used to go for ice cream to a popular place near the Pantheon and I remem ber the excitement I felt, beyond the chocolate and whipped cream, when I entered this ancient Roman temple. After staring at the "shower" of light coming from the circular opening at the center of the dome, as strong as a spotlight, I remember being attracted almost hypnotically to the place below the opening. I remember counting the coffers carving the concave dome, com posed in five rows of circular arrays, and could feel the power and protection created by the concave space. I also recall going every Sunday to Piazza San Pietro. This Baroque square is well known for its colonnades, which have an oval shape defined by two interlocking circles. For each of these circles there is a mark, located approximately at its center, from which the four aligned rows of columns appear as one. Before entering the church, almost as a part of a ritual, I had to find the mark in the pavement of the oval square. I was amazed by how the rows of columns could appear and disappear according to my position in relation to the mark:.




Software Visualization


Book Description

Here is an ideal textbook on software visualization, written especially for students and teachers in computer science. It provides a broad and systematic overview of the area including many pointers to tools available today. Topics covered include static program visualization, algorithm animation, visual debugging, as well as the visualization of the evolution of software. The author's presentation emphasizes common principles and provides different examples mostly taken from seminal work. In addition, each chapter is followed by a list of exercises including both pen-and-paper exercises as well as programming tasks.




4D CAD and Visualization in Construction


Book Description

The construction enterprise is being transformed by visual modelling. Tools such as 3D/4D CAD and virtual reality are now in widespread use in construction. This book is both a survey of the changes being made in practice and a detailed guide to future directions for research and development. This book features a number of detailed case studies and







Modeling and Visualization with AutoCAD


Book Description

Interior designers use AutoCAD software for their drafting and rendering, but where do they learn to apply basic AutoCAD drafting standards and procedures to their specific needs? Modeling and Visualization with AutoCAD answers the question with tutorials that show students how to use AutoCAD software for such drawings as floor plans, reflected ceiling plans, interior elevations, and casework sections. Covering both 2-D and 3-D AutoCAD, the book introduces the method of importing digital images into the material library. This book introduces AutoCAD in a generic way to accommodate the minor differences between newer and older versions; the emphasis is on typical procedures and methods rather than a more detailed process.Its case studies use ancient and modern masterpieces of interior design to demonstrate various applications so that students cannot only develop their rendering skills in a creative way, but also build upon their knowledge and appreciation of the classical elements of design.Features-- Easy to follow step-by-step tutorials for different levels of learners-- Chapter objectives, key terms, and exercises to help students practice what they have learned-- Integration of instructions for applying AutoCAD functions to interior design and pre-sentation of masterpieces that enhance learners' appreciation of classical architectural forms-- Full color illustrations created with the most recent version of AutoCAD to demonstrate results that can also be achieved with earlier versions-- Instructor's Guide provides suggestions for planning the course and using the text in the classroom




Computer Visualization for the Theatre


Book Description

Theatre designers using 3D software for computer visualisation in the theatre will find this book both a guide to the creative design process as well as an introduction to the use of computers in live performance. Covering the main software packages in use: Strata Studio Base, 3D Studio Max and 3D Studio Viz, the book provides techniques for 3D modelling alongside creative ideas and concepts for working in 3D space. Projects are provided to sharpen your awareness and digital skills as well as suggested further reading to broaden the scope of your theatrical and design knowledge. This book is both a useful day to day reference as well as an inspirational starting point for implementing your own ideas. The authors are experienced trainers in the field and understand the pitfalls to be avoided as well as the possibilities to be explored using computer visualisation for designing theatre space. They provide insightful hands on descriptions of techniques used in the development of performance projects set in the wider context of design considerations. The book is highly informative about the technology of computer visualisation providing examples of working practice applicable to all software.




Visualization and Engineering Design Graphics with Augmented Reality Second Edition


Book Description

The book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a web camera, along with the software or apps provided*. Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS device, Android device or a computer with a webcam, SolidWorks files of the models used throughout the book are included on the CD. In addition, STL files have been provided so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.




Visualization and Engineering Design Graphics with Augmented Reality Third Edition


Book Description

This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.