Volk's Game


Book Description

The explosive debut introducing Russian gangster Alexei Volkovoy delivers at every turn, announcing Volk as the boldest hero of a new generation.




Game of X v.2


Book Description

Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to happen. Stories based on dozens of interviews include a colorful cast of characters and some solid technical background. The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating prequel to Game of X v.1: Xbox. Key Features Game of X v.2 is the story that leads up to Xbox. It is a story of DOS games, Microsoft culture, the crazy stories around the development and promotion of DirectX and the graphics standards that were required for Xbox to The history of games for DOS and the initial challenges of Windows, the surprising source of the earliest Windows games, and much, much more. This is the fascinating follow-up to Game of X v.1: Xbox Stories based on dozens of interviews include a colorful cast of characters and some solid technical background.







Games, Learning, and Society


Book Description

Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture.




Remembering the Greatest Coaches and Games of the NFL Glory Years


Book Description

The NFL in the 1950s and 1960s was full of iconic players and legendary coaches. Future Hall of Famers battled it out on the gridiron and roamed the sidelines, making for incredible games and memorable moments. In Remembering the Greatest Coaches and Games of the NFL Glory Years: An Inside Look at the Golden Age of Football, Wayne Stewart tells of the men and events that made this era unforgettable. Through dozens of interviews with players such as Tom Matte, Mike Ditka, Raymond Berry, Don Maynard, Chuck Mercein, and Rick Volk, Stewart shares the players’ unique perspectives on the Greatest Game Ever Played, the Ice Bowl, the Heidi Game, and Super Bowl III. The second part of the book features profiles of the Hall of Fame coaches who led their teams to victory—including George Halas, Vince Lombardi, Tom Landry, and Don Shula—with the players reflecting on the impact these coaches had on and off the field. Remembering the Greatest Coaches and Games of the NFL Glory Years not only shares anecdotes that reveal the warm and humorous sides of the Hall of Fame coaches but also includes breakdowns of the key decisions they made during the featured games. With exclusive insight provided by the players, this book offers readers a deeper understanding of professional football during this era directly from those who lived it.




The Burning Lake


Book Description

"Ghelfi's Russia is a soul-numbing nightmare of corruption, crime, deadly pollution, and lost hope. This one merits comparison with the brilliant thrillers of Martin Cruz Smith and Tom Rob Smith."—Booklist Prominent journalist Katarina Mironova, known around the world as Kato, is found murdered, shot to death on the banks of Russia's Techa River near the radioactive village of Metlino. She could simply fade from the public eye, one more journalist killed during Putin's war on the free press. But to Russian agent Alexei Volkovoy, Kato's murder summons too many memories, haunts him in too many ways to allow her death go unavenged. Volk's investigation takes him from Moscow to Mayak, the site of a nuclear reprocessing plant where a massive explosion occurred in 1958, and finally to Las Vegas. All the while the life he has known with his long-time lover, Valya, and his patron, the General, slowly unravels as details about his secret ties to Kato begin to emerge. Meanwhile, American contract agent Grayson Stone and shadowy French assassin Jean-Louis have secrets about the tragic consequences of a nuclear alliance among venal Russian, American, and French politicians...secrets the Americans and the French will pay anything to protect.




German-English


Book Description







Chris Crawford on Game Design


Book Description

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!




Cryptography and Coding


Book Description

This book constitutes the proceedings of the 17th IMA International Conference on Cryptography and Coding, IMACC 2019, held in Oxford, UK, in December 2019. The 17 papers presented were carefully reviewed and selected from 31 submissions. The conference focuses on a diverse set of topics both in cryptography and coding theory.