Vornheim the Complete City Kit


Book Description

Vast is Vornheim, the Grey Maze... Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.




A Red & Pleasant Land


Book Description

A terrible Red King wars with an awful Queen, and together they battle into being a rigid, wrong world... and this book has everything you need to run it. (And any other place in your first, second, third, fourth or fifth edition game that might require intrigue, hidden gardens, inside-out-rooms, scheming monarchs, puzzles or beasts, liquid floors, labyrinths, growing, shrinking, duelling, broken time, Mome Raths, blasphemy, croquet, explanations for where players who missed sessions were, or the rotting arcades and parlors of a palace that was once the size of a nation.)




Maze of the Blue Medusa


Book Description

Infinite broken night. Milky alien moons. Wavering demons of gold. Held in this jail of immortal threats are three perfect sisters...Maze of the Blue Medusa is a dungeon. Maze of the Blue Medusa is art. Maze of the Blue Medusa works with your favorite fantasy tabletop RPGs. And Maze of the Blue Medusa is the madly innovative game book from the award-winning Zak Sabbath of A Red & Pleasant Land and Patrick Stuart of Deep Carbon Observatory. Lethal gardens, soul-rending art galleries, infernal machines--Maze of the Blue Medusa reads like the poetic nightmare of civilizations rotted to time, and plays like a puzzle-box built from risk and weird spectacle.Praise for Zak Sabbath:"Zak is not just imaginative, he's bold. Which means that while he recognizes the value of fantasy traditions, he doesn't hesitate for a moment to throw out anything that's become tired or dull."-- Monte Cook, author of NumeneraPraise for Patrick Stuart's Fire on the Velvet Horizon:"Superpositioning with strange panache, Velvet Horizon is an (outstanding) indie role-playing-game supplement, and an (outstanding) example of experimental quasi-/meta-/sur-/kata-fiction. Also a work of art. Easily one of my standout books of 2015."-- China Miéville, author of Perdido Street Station




Death Frost Doom 10th Anniversary Edition


Book Description

YOU ARE DOOMED. DEATH FROST DOOM is the legendary adventure that introduced the world to the mindbending and merciless fantasy of Lamentations of the Flame Princess. Since 2009, this exploration of a death cults abandoned shrine has been used to start, and end, campaigns all over the world. An adventure suitable for low-level characters for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games. Made in Finland.




The Legion of Regrettable Supervillains


Book Description

Meet more than one hundred of the oddest supervillains in comics history, complete with backstories, vintage art, and colorful commentary. This collection affectionately spotlights the most ridiculous, bizarre, and cringe-worthy criminals ever published, from fandom favorites like MODOK and Egg Fu to forgotten weirdos like Brickbat (choice of weapon: poison bricks) and Animal-Vegetable-Mineral Man. Casual comics readers and diehard enthusiasts alike will relish the hilarious commentary and vintage art from obscure old comics.




City of Splendors


Book Description

The first in-depth look at Waterdeep includes history, a who's who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more.




Zak Smith


Book Description

Interview by Shamim Momin.




Isle of the Unknown


Book Description

A Setting Designed to be Placed in Any Fantasy Campaign! Formatted as a hex-based adventure location, the Isle contains 330 unique challenges and locations, including over 100 new monsters and dozens of spellcasters with unique abilities. The book contains over 120 full-color illustrations, including every single monster found on the Isle. Compatible with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional fantasy role-playing games. The included PDF version of Isle of the Unknown is fully layered and bookmarked.




Orcs! a High Octane Adventure


Book Description

Orcs is a high octane adventure (duh!) for four to six 3rd level characters, set in Hubris: A World of Visceral Adventure (which uses the awesome Dungeon Crawl Classics ruleset). Inspired by Mad Max: Fury Road and Snowpiercer, the adventure begins with the PCs on a train, traveling the Great Plains of Unbidden Sorrow towards the Land of Perpetual Stone and Mire when it is beset by an Orc raid! The group must make their way up to the engine car (or they can just hop off and take their chances out in the open... yeah, good luck with that), battling orcs and their horrible abominations. The adventure doesn't have a map, instead it uses playing cards to generate the map at random. Each time a GM runs it, not only will the adventure be different based on player decisions, the map itself will be different. Many of the rooms have random events that occur to spice things up even more. It even includes a new Hubris/DCC class, the Gunslinger!




The God That Crawls


Book Description

A murdering cult. A religious order dedicated to protecting sacred history. An ancient catacomb full of danger and reward. The God that Crawls A dungeon chase adventure for characters of levels 12 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.