When Art Meets Design


Book Description

Offers a view into artist Hunt Slonem's fantastically decorated and meticulously restored homes, such as his two Southern mansions in Louisiana, named Albania and Lakeside. Pairing vintage furniture with contemporary art, including pieces by Alex Katz and Andy Warhol, Slonem creates spectacular spaces







When Art Meets Money


Book Description

The Art Basel is more than just a fair in the commercial sense of the word, more than a temporally and spatially concentrated gathering of dealers offering their goods for sale to interested buyers. It is at the same time the site of a display of "holy" goods in the presence of thousands and thousands of believers, a pilgrim's goal for the ritualized adoration of modern and contemporary art. It is also, and for precisely this reason, the decisive witness of the upheaval marking a radical change in that relationship between "art" and "money" - with all the consequences, not least for the evaluation of what is to be regarded as genuine art. The present study, the result of several years of sociological field work, attempts to draw a picture of this change as perceived by the participants, the organizers of the fair, the gallerists, collectors, curators, art consultants and artists, as a central problem of the contemporary art scene. The authors, members of a research group of the University of St. Gallen, present in When Art meets Money a detailed study of the practice of the contemporary picture market, drawing upon Pierre Bourdieu's influential sociology of art.




Chinese Art: The Impossible Collection


Book Description

While readers will come away from Chinese Art with a nuanced understanding of Chinese culture, the volume is also a work of art in its own right—a must-have collectible for any devotee of Chinese art and culture. Assouline’s Ultimate Collection is an homage to the art of luxury bookmaking—the oversized volume is hand-bound using traditional techniques, with several of the plates hand-tipped on art-quality paper and housed in a luxury silk clamshell.




X: The Experience When Business Meets Design


Book Description

Welcome to a new era of business in which your brand is defined by those who experience it. Do you know how your customers experience your brand today? Do you know how they really feel? Do you know what they say when you re not around? In an always-on world where everyone is connected to information and also one another, customer experience is your brand. And, without defining experiences, brands become victim to whatever people feel and share. In his new book X: The Experience When Business Meets Design bestselling author Brian Solis shares why great products are no longer good enough to win with customers and why creative marketing and delightful customer service too are not enough to succeed. In X, he shares why the future of business is experiential and how to create and cultivate meaningful experiences. This isn’t your ordinary business book. The idea of a book was re-imagined for a digital meets analog world to be a relevant and sensational experience. Its aesthetic was meant to evoke emotion while also giving new perspective and insights to help you win the hearts and minds of your customers. And, the design of this book, along with what fills its pages, was done using the principles shared within. Brian shares more than the importance of experience. You’ll learn how to design a desired, meaningful and uniform experience in every moment of truth in a fun way including: How our own experience gets in the way of designing for people not like us Why empathy and new perspective unlock creativity and innovation The importance of User Experience (UX) in real life and in executive thinking The humanity of Human-Centered Design in all you do The art of Hollywood storytelling from marketing to product design to packaging Apple’s holistic approach to experience architecture The value of different journey and experience mapping approaches The future of business lies in experience architecture and you are the architect. Business, meet design. X




When Space Meets Art


Book Description

Often overlooked, the importance of space design to the overall experience of an event or exhibition cannot be overstated. An environment must be created that takes into account all of the integral parts, which make up a good display. When Space Meets Art / When Art Meets Space showcases some of the best recent designs for museums, galleries, retail shops and other public venues. The first section will examine the role of structures and graphics to the success of a given event. The second part will focus on the customization and use of graphic displays and the use of decorations, backgrounds and promotional items to create a cohesive design. This book is a must for curators, gallerists, and event planners alike.




Projective Processes and Neuroscience in Art and Design


Book Description

Recent advances in neuroscience suggest that the human brain is particularly well-suited to design things: concepts, tools, languages and places. Current research even indicates that the human brain may indeed have evolved to be creative, to imagine new ideas, to put them into practice, and to critically analyze their results. Projective Processes and Neuroscience in Art and Design provides a forum for discussion relating to the intersection of projective processes and cognitive neuroscience. This innovative publication offers a neuroscientific perspective on the roles and responsibilities of designers, artists, and architects, with relation to the products they design. Expanding on current research in the areas of sensor-perception, cognition, creativity, and behavioral processes, this publication is designed for use by researchers, professionals, and graduate-level students working and studying the fields of design, art, architecture, neuroscience, and computer science.




Art and Design


Book Description

This book is a selection of essays covering aspects of the history, and contemporary understanding of the fields of art and design and their inter-percolation. Making things has always involved skill and thought. Thought is given to their creation so they are fit for purpose. Where the purpose is aesthetic or intellectual pleasure, the resulting object is often called art. There is, however, often a hierarchy placing “art” somewhere apart from “design.” But isn’t some art designed? These essays investigate aspects of this dichotomy – from both sides of the supposed divide to discuss the ground between.




Issues in Art and Design Teaching


Book Description

Arguing for a critical approach to art and design curriculum, this volume draws together a range of ethical and pedagogical issues for trainee and newly qualified teachers of art and design, in both primary and secondary schools.




A Practical Guide to Teaching Art and Design in the Secondary School


Book Description

A Practical Guide to Teaching Art and Design in the Secondary School bridges the gap between key themes in Art and Design education theory, professional practice and the classroom. This practical and accessible book introduces methods for the delivery of engaging Art and Design lessons that safely and meaningfully address the current key issues in the subject. Each chapter includes tasks to support trainee and early career teachers in implementing, reviewing and adapting their teaching. Chapters cover a range of core approaches to the curriculum such as powerful knowledge for the Art and Design teacher, the place of Art History in the curriculum and critical thinking in Art and Design learning. In addition, emerging cultural and political issues (such as decolonising the Art and Design curriculum, gender and sexuality, anti-ablism, sustainability and well-being) are explored in ways designed to guide teachers towards applying their own unique teaching style. Linking directly to the planning and delivery of the subject in Key Stages 3, 4 and 5, the book is divided into three sections: Imaginative Curiosity for the Art and Design Teacher Epistemological Curiosity for Teachers and Learners Critical Curiosity in the Art and Design Classroom Designed to be used independently or alongside the essential textbook Learning to Teach Art and Design in the Secondary School, this book is packed with practical strategies, teaching ideas and activities in every chapter. The book provides everything trainee and early career teachers need to reflect on and develop their teaching practice, helping them to plan lessons across the subject in a variety of teaching situations.