Wildcard


Book Description

An Instant New York Times Bestseller! Return to the immersive, action-packed world of Warcross in this thrilling sequel from #1 New York Times bestselling author Marie Lu Emika Chen barely made it out of the Warcross Championships alive. Now that she knows the truth behind Hideo's new NeuroLink algorithm, she can no longer trust the one person she's always looked up to, who she once thought was on her side. Determined to put a stop to Hideo's grim plans, Emika and the Phoenix Riders band together, only to find a new threat lurking on the neon-lit streets of Tokyo. Someone's put a bounty on Emika's head, and her sole chance for survival lies with Zero and the Blackcoats, his ruthless crew. But Emika soon learns that Zero isn't all that he seems--and his protection comes at a price. Caught in a web of betrayal, with the future of free will at risk, just how far will Emika go to take down the man she loves? In this explosive sequel to the New York Times bestselling Warcross, Marie Lu delivers an addictive finale that will hold you captive till the very last page.




Warcross


Book Description

From #1 New York Times bestselling author Marie Lu—when a game called Warcross takes the world by storm, one girl hacks her way into its dangerous depths. For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation. Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire. In this sci-fi thriller, #1 New York Times bestselling author Marie Lu conjures an immersive, exhilarating world where choosing who to trust may be the biggest gamble of all.




The Wild Card


Book Description

Experience a Creative Breakthrough in Your Classroom Have you ever wished you were more creative... or that your students were more engaged in your lessons? The Wild Card is your step-by-step guide to experiencing a creative breakthrough in your classroom with your students. Even if you've never painted a portrait or written a poem, you can create unforgettable lessons that help your learners retain content. In this book, Wade and Hope King show you how to draw on your authentic self--your past experiences, personality quirks, interests, hobbies, and strengths--to deliver your content creatively. The seven steps in The Wild Card will give you the knowledge and the confidence to bring creative teaching strategies into your classroom. You'll learn... Why the deck is not stacked against you, no matter what kind of hand you've been dealt Why you should never listen to the Joker How to identify the "Ace up your sleeve" and use it to create classroom magic How to apply the "Rules of Rigor" in order to fuse creativity with learning How to become the Wild Card that changes the game for your students "This book is a teacher wonderland of ideas, inspiration, and mind-blowing magic." --Ron Clark, New York Times bestselling author and cofounder, Ron Clark Academy "Hope and Wade provide powerful, proven, practical steps to discovering the creativity inside of us all." --Kim Bearden, cofounder and executive director, Ron Clark Academy, author of LA Times bestselling Crash Course "Wade and Hope King challenge, equip, and emPOWER you to create lessons that bring light (not dread) to your students' eyes." --Jason David Frank, actor, Power Ranger, and eighth-degree black belt martial artist "These pages are full of real-life stories that will pull you in and challenge you to your core." --Amy Lemons, educator and blogger SetTheStageToEngage.com




Wasting Your Wildcard


Book Description

Welcome to the obsessive world of Fantasy Football, where managers will do anything to succeed. Every Saturday afternoon, 5.8 million people around the world settle down to see how their team will get on. But this isn't the team they support. It's THEIR team. They have spent hour after hour assessing injuries, swapping subs and tweaking formations. Because when the day is done and the scores are in, they want to be able to look in the mirror and say, 'THAT TRIPLE CAPTAIN CALL WAS AN ACT OF GENIUS!' David Wardale - writer for the UK's number one Fantasy Football site, Fantasy Football Scout - meets previous winners to discover how they beat millions to the crown. He reveals the leagues where failure involves outright humiliation and discovers just how low some managers will go to claim a psychological advantage. Along the way, he finds Saudi sheikhs, stats professors, most of Norway and a member of one of the biggest pop bands of all time, all of them united by their unflinching desire for Fantasy Football greatness.




Wild Card


Book Description

Through the course of a difficult season, Ronde learns that his coach is right about football being a mental game, as he tries to fill in as kicker while he and his identical twin, Tiki, help Adam improve his grades.




Wildcard


Book Description

When a traveller dies on a flight back to London from Africa, bleeding profusely, the Ebola virus is blamed. Steven Dunbar of the Sci-Med Directorate investigates and discovers that this outbreak cannot be blamed on Ebola, and that others, completely unrelated to the first victim, are falling ill and dying. Somewhere there is a link. Somehow the wild cards are related. As more and more people fall ill and die throughout the British Isles in the run-up to Christmas, politicians equivocate and scientists attempt to find a seemingly impossible answer. Steven questions his own belief in medicine and in his role as a doctor. Gradually, the truth becomes clearer . . . it is terrifying and unbelievable.




Wildcard


Book Description

Not all girls need a hero. But do all heroes need a damsel? Evelyn "Smalls" Kincaid is the first of a brand new generation of fighters. Being the oldest in the family has never weighed on her in the past. In fact, blazing trails and trying new and daring things is what she lives for.For every wild adventure Evie goes on, for every broken rule and stretched law, her best friend, Benny "Sasquatch" Conner, studiously follows close behind, cleaning up the mess that would otherwise end with a rap sheet or loss of life. Ben would never allow such an end for the girl he's loved since the moment she flattened him in her family's gym. For a decade, the pair who are equally matched inside the octagon and out, have enjoyed a friendship of explosive highs, and icy lows...The operative word, and the biggest tragedy of them all, is 'FRIENDship'. That dreaded zone every man fears, and every woman loathes. Once children, then teens, now young adults on the cusp of new and exciting adventures, feelings change, hormones rage, and finally , Ben takes a freakin' hint and kisses Evie back. From enemies, to best friends, to lovers, "Wildcard" is a story of bravery, lost innocence, and the deepest kinds of love. It's a story of forgiveness, distance, desperation, and trust. From the author of the best selling Rollin On Series , comes this beautiful coming of age story that proves that if it's meant to be, it'll be. And if not... then maybe Evie's true love is waiting in a different gym, and his name might not be Ben Conner.




Wildcard


Book Description

There is no available About the Book/About the Author information at this time.




Wild Cards I


Book Description

Soon to be a TV show on Hulu! Back in print after a decade, expanded with new original material, this is the first volume of George R. R. Martin's Wild cards shared-world series There is a secret history of the world—a history in which an alien virus struck the Earth in the aftermath of World War II, endowing a handful of survivors with extraordinary powers. Some were called Aces—those with superhuman mental and physical abilities. Others were termed Jokers—cursed with bizarre mental or physical disabilities. Some turned their talents to the service of humanity. Others used their powers for evil. Wild Cards is their story. Originally published in 1987, Wild Cards I includes powerful tales by Roger Zelazny, Walter Jon Williams, Howard Waldrop, Lewis Shiner, and George R. R. Martin himself. And this new, expanded edition contains further original tales set at the beginning of the Wild Cards universe, by eminent new writers like Hugo–winner David Levine, noted screenwriter and novelist Michael Cassutt, and New York Times bestseller Carrie Vaughn. Now in development for TV! Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass as executive producer. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




GREP in InDesign


Book Description

Updated: June 2015. Author Peter Kahrel updated this Short Cut to cover InDesign CC. Several examples have been added, and most examples are now analysed in more detail. Updated: August 2010. Author Peter Kahrel updated this Short Cut to cover InDesign CS5. Updated: November 2009. Author Peter Kahrel updated this Short Cut to address typos and reader comments. GREP (short for "General Regular-Expression Print") is a powerful tool that lets you use wildcards ("jokers") to search and replace text. InDesign's GREP implementation can be used for text and also for formatting codes, finding patterns in text as well as literal text. GREP moves beyond the restrictions that hampered earlier InDesign search features, but unfortunately it does have the reputation of being difficult to master. As with many things, it can be challenging to learn, but, fortunately, a lot can be done with surprisingly simple expressions. The aim of this Short Cut is to show how to create simple but powerful regular expressions.