Windows 95 and NT Programming with the Microsoft Foundation Class Library


Book Description

Designed to cover programming with microsoft's new Visual C++ compiler and associated tools, this book also discusses the fundamentals of Windows 95 and NT programming from concepts and definitions to toolbars, tooltips, and folders. It offers an in-depth look at object-oriented programming and the microsoft Foundation Class Library (MFC). Includes disk.




Object Oriented Programming Under Windows NT and 95


Book Description

The book describes fundamental object-oriented programming methods and explains how readers may apply them within the Windows 95 (and 98) and Windows NT environments using three leading programming tools - Microsoft Visual C++, Visual Basic, and Borland Delphi. Readers will understand how traditional object-oriented principles and techniques correspond to the characteristics of modern operating environments and how OOP approaches can help them more efficiently create genuinely user-friendly applications. The book describes from an object perspective many important Windows programming components and tasks, including: windows and dialog boxes, ActiveX and other controls, menus, event handling, graphics, file access, on-line help, and OLE (object linking and embedding).




Programming with MFC for Windows 95


Book Description

Class libraries are the programmer's equivalent of a full filing cabinet and make programming simpler. This book is a reference to the two Windows 95 libraries that programmers developing applications will use everyday. Ideal for a programmer who does know C and C++ but has no Windows programming experience. The CD contains sample programs.




Developing Professional Applications in Windows 95 and NT Using MFC


Book Description

The most comprehensive introduction to Microsoft's Visual C++MFC library for Windows 95 and Windows NT, this book gives the reader a complete understanding of MFC programs and custom controls, AppWizard, ClassWizard shortcuts, resources, dialogs, menus, and other user interface elements. The accompanying CD contains source code and the entire book in searchable format.




DCOM Explained


Book Description

DCOM Explained describes what services DCOM provides, both development and runtime. Thus the aim of the book is not to teach how to program using DCOM, but to explain what DCOM does so readers will become better able to use it more effectively, understand the options available when using DCOM, and understand the types of applications that can be built by using DCOM. This book describes: what each of the services mean, including load balancing, security, guaranteed delivery, deferred delivery, broadcasting and multi-casting, and session handling what the service aims to do, such as saving time and effort or providing a secure, resilient, reliable, high performance network how the service could be provided, and what other solutions exist for achieving the same end how Microsoft has tackled the problem Provides a complete, easy to understand, and compact picture of all the services of DCOM Written from a designer or manager's point of view Compares DCOM with other middleware




Computerworld


Book Description

For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.




Computerworld


Book Description

For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.




Code Nation


Book Description

Code Nation explores the rise of software development as a social, cultural, and technical phenomenon in American history. The movement germinated in government and university labs during the 1950s, gained momentum through corporate and counterculture experiments in the 1960s and 1970s, and became a broad-based computer literacy movement in the 1980s. As personal computing came to the fore, learning to program was transformed by a groundswell of popular enthusiasm, exciting new platforms, and an array of commercial practices that have been further amplified by distributed computing and the Internet. The resulting society can be depicted as a “Code Nation”—a globally-connected world that is saturated with computer technology and enchanted by software and its creation. Code Nation is a new history of personal computing that emphasizes the technical and business challenges that software developers faced when building applications for CP/M, MS-DOS, UNIX, Microsoft Windows, the Apple Macintosh, and other emerging platforms. It is a popular history of computing that explores the experiences of novice computer users, tinkerers, hackers, and power users, as well as the ideals and aspirations of leading computer scientists, engineers, educators, and entrepreneurs. Computer book and magazine publishers also played important, if overlooked, roles in the diffusion of new technical skills, and this book highlights their creative work and influence. Code Nation offers a “behind-the-scenes” look at application and operating-system programming practices, the diversity of historic computer languages, the rise of user communities, early attempts to market PC software, and the origins of “enterprise” computing systems. Code samples and over 80 historic photographs support the text. The book concludes with an assessment of contemporary efforts to teach computational thinking to young people.




InfoWorld


Book Description

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.




Space Image Processing


Book Description

Space Image Processing covers the design and coding of PC software for processing and manipulating imagery obtained by satellites and other spacecraft. Although the contents relate to several scientific and technological fields, it serves as a programming book, providing readers with essential technical information for developing PC applications. The material focuses on images of the planet and other celestial bodies obtained by orbiting and non-orbiting spacecraft. This book is not about raster graphics in general, but about raster graphics processing as it applies to space imagery. Three parts divide the text: 1. Science - background at an introductory level - scientific principles underlying space imagery and its processing - topics related to space and remote sensing. 2. Technology - topics related to space imagery - geodesy, cartography, image data formats, image processing. 3. Programming - code examples for DOS and Windows programming on the PC - consideration of low-level and C++ code - routines with a tutorial and demonstrative purpose.