Winning Go


Book Description

Master the game of Go with this expert guide. Go is a two player-board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast--even when compared to chess. This is the first comprehensive strategy guidebook in English to cover the entire game of Go by illustrating the nuances and finer points of Go strategy. Its 203 problems and their commented answers demonstrate to players of all level of skill not only successful moves, but also the incorrect moves and why they are wrong. This enables players to identify strengths and weaknesses in their games. From opening play to the endgame, Winning Go is an essential tool in helping serious players master the sophisticated sequence and flow of advanced Go play. Useful Go strategies include: The opening (fuseki) The middle (chuban) The endgame (yose) Clever moves (tesuji) Life and death (shikatsu) Winning corner skirmishes (joseki) Accurate counting Players will learn about not only creating good shapes, but also how to avoid or take advantage of bad ones, along with the right and wrong order of moves. This makes Winning Go the ideal choice for a first problem book because it enables both players and teachers to improve upon their Go game. From opening play to endgame, Winning go is an essential tool in helping serious Go players master the sophisticated sequence and flow of advanced Go play.




What Drives Winning


Book Description




Let's Go Soul Winning


Book Description

Here are simple step-by-step lessons in exactly how to lead a soul to Christ. They have been given in great soul-winning conferences all over America and have made many average Christians into amazingly effective soul winners.




Winning by Letting Go


Book Description

Shows us how to profitably channel our impulses to control and how to surrender ou self-imposed limitations. Provides the techniques we all need in order to adapt ourselves to the changing necessities of life.




Will It Make The Boat Go Faster?


Book Description

With its winning mix of gripping narrative and easy-to-implement performance-raising tips, this book has become a best-selling classic. It’s garnered 5-star reviews and wide-ranging endorsements – from Sebastian Coe and Dame Kelly Holmes to Lord Digby Jones




Go! Fight! Win!


Book Description

Hanson (American studies, U. of New Mexico) offers an broad overview of cheerleading and its place in American culture, looking at the cheerleader as a symbol invested with both negative and positive values. She touches on issues such as the social context of the institutionalization and adult control of cheerleading; the changing patterns of age, class, and gender of participants; and the development of cheerleading in professional sports in the 1960s. Paper edition (unseen), $14.95. Annotation copyright by Book News, Inc., Portland, OR




Go Be Great! Overcome and WIN!


Book Description

Discover what it takes to overcome and WIN!Do you find it difficult to succeed? Is your past keeping you from having happiness? Does it seem impossible to find total fulfilment in life?Travis Wolfe answered YES to these questions.Born into poverty, placed into foster care, abused, arrested and told he'd never amount to anything in life - Travis defied all odds and survived the gauntlet. Today, he's the founder of his own company, a speaker, a motivator, a father, a husband and a success. On his quest in search of greatness, Travis uncovered the secrets to exceptional achievement and found what it takes to be happy and fulfilled.In this book, you'll learn the secrets on how to: - Overcome any obstacle- Attract what you want in your family life, social life, finances and career.- Create the life you want to live- Define and achieve your American Dream- Turn your nos into yeses, your failures into successes - Have abundance in every area of your life!"When you become determined not to lose, that's when you'll WIN!"




Go Fish


Book Description

“Go Fish is that rarest of creatures: an essential collection of political cartoons.” —David Rees, author of Get Your War On This volume of cartoons from the revered Mr. Fish (aka Dwayne Booth) spans politics, popular culture, economic disaster, and much more, and nobody—right, left, or middle—is safe from his razor-edged satire. Included are cartoons never previously published as well as original essays by Mr. Fish, whose work has appeared in such venues as Harper’s Magazine, Truthdig, the Los Angeles Times, TheAtlantic, and Vanity Fair. “Fish’s work makes you want to do something—even if you’re not entirely sure what that something is—to change things for the better, and the feeling stays with you long after the book is closed.” —Verbicide Magazine “A vibrant example of political cartooning as it is practiced at its heights. . . . Anyone who thinks political cartooning is stale need only take a closer look at this body of work. . . . Certifiably brilliant.” —Los Angeles Review of Books




Win Or Go Home


Book Description

It has happened only eight times in the last 120 years--two teams tied for first place on the final day of the regular season square off in a winner-take-all playoff to determine a division or pennant winner. Before 1969, up to three games were played to determine the champion, but since then, only one game has been played between the top two teams. This history of sudden death playoffs is supplemented by interviews with over 30 major leaguers who had the opportunity to play in some of baseball's most critical and exciting games. Covered are the sudden death games between the 1946 Brooklyn Dodgers and St. Louis Cardinals, the 1948 Boston Red Sox and Cleveland Indians, the 1951 Brooklyn Dodgers and New York Giants, the 1959 Los Angeles Dodgers and Milwaukee Braves, the 1962 Los Angeles Dodgers and San Francisco Giants, the 1978 Boston Red Sox and New York Yankees, the 1980 Los Angeles Dodgers and Houston Astros, and the 1995 Seattle Mariners and California Angels. A box score is provided for every game.




Let's Go Win


Book Description